Adding testOrientationClass() to run unit tests on the orientation class.

This commit is contained in:
ZappoMan 2013-04-17 00:42:49 -07:00
parent a6f82e1236
commit 184d28e905
3 changed files with 119 additions and 1 deletions

View file

@ -227,6 +227,87 @@ void renderOrientationDirections( glm::vec3 position, Orientation orientation, f
glEnd();
}
void testOrientationClass() {
printf("\n----------\ntestOrientationClass()\n----------\n\n");
oTestCase tests[] = {
// - inputs ------------, outputs -------------------- ------------------- ----------------------------
// -- front -------------------, -- up -------------, -- right -------------------
// ( yaw , pitch, roll , front.x , front.y , front.z , up.x , up.y , up.z , right.x , right.y , right.z )
// simple yaw tests
oTestCase( 0.f , 0.f , 0.f , 0.f , 0.f , 1.0f , 0.f , 1.0f , 0.f , -1.0f , 0.f , 0.f ),
oTestCase( 90.0f, 0.f , 0.f , 1.0f , 0.f , 0.f , 0.f , 1.0f , 0.f , 0.0f , 0.f , 1.0f ),
oTestCase(180.0f, 0.f , 0.f , 0.f , 0.f , -1.0f , 0.f , 1.0f , 0.f , 1.0f , 0.f , 0.f ),
oTestCase(270.0f, 0.f , 0.f , -1.0f , 0.f , 0.f , 0.f , 1.0f , 0.f , 0.0f , 0.f , -1.0f ),
// simple pitch tests
oTestCase( 0.f ,90.f , 0.f , 0.f , 1.0f , 0.0f , 0.f , 0.0f , -1.0f, -1.0f , 0.f , 0.f ),
};
int failedCount = 0;
int totalTests = sizeof(tests)/sizeof(oTestCase);
for (int i=0; i < totalTests; i++) {
bool passed = true; // I'm an optimist!
float yaw = tests[i].yaw;
float pitch = tests[i].pitch;
float roll = tests[i].roll;
Orientation o1;
o1.setToIdentity();
o1.yaw(yaw);
o1.pitch(pitch);
o1.roll(roll);
glm::vec3 front = o1.getFront();
glm::vec3 up = o1.getUp();
glm::vec3 right = o1.getRight();
printf("\n-----\nTest: %d - yaw=%f , pitch=%f , roll=%f \n\n",i+1,yaw,pitch,roll);
printf(" +front.x=%f, front.y=%f, front.z=%f\n",front.x,front.y,front.z);
if (front.x == tests[i].frontX && front.y == tests[i].frontY && front.z == tests[i].frontZ) {
printf(" front vector PASSES!\n");
} else {
printf(" front vector FAILED! expected: \n");
printf(" front.x=%f, front.y=%f, front.z=%f\n",tests[i].frontX,tests[i].frontY,tests[i].frontZ);
passed = false;
}
printf(" +up.x=%f, up.y=%f, up.z=%f\n",up.x,up.y,up.z);
if (up.x == tests[i].upX && up.y == tests[i].upY && up.z == tests[i].upZ) {
printf(" up vector PASSES!\n");
} else {
printf(" up vector FAILED! expected: \n");
printf(" up.x=%f, up.y=%f, up.z=%f\n",tests[i].upX,tests[i].upY,tests[i].upZ);
passed = false;
}
printf(" +right.x=%f, right.y=%f, right.z=%f\n",right.x,right.y,right.z);
if (right.x == tests[i].rightX && right.y == tests[i].rightY && right.z == tests[i].rightZ) {
printf(" right vector PASSES!\n");
} else {
printf(" right vector FAILED! expected: \n");
printf(" right.x=%f, right.y=%f, right.z=%f\n",tests[i].rightX,tests[i].rightY,tests[i].rightZ);
passed = false;
}
if (!passed) {
printf("\n-----\nTest: %d - FAILED! \n----------\n\n",i+1);
failedCount++;
}
}
printf("\n-----\nTotal Failed: %d out of %d \n----------\n\n",failedCount,totalTests);
printf("\n----------DONE----------\n\n");
}

View file

@ -37,4 +37,39 @@ void drawGroundPlaneGrid( float size, int resolution );
void renderOrientationDirections( glm::vec3 position, Orientation orientation, float size );
class oTestCase {
public:
float yaw;
float pitch;
float roll;
float frontX;
float frontY;
float frontZ;
float upX;
float upY;
float upZ;
float rightX;
float rightY;
float rightZ;
oTestCase(
float yaw, float pitch, float roll,
float frontX, float frontY, float frontZ,
float upX, float upY, float upZ,
float rightX, float rightY, float rightZ
) :
yaw(yaw),pitch(pitch),roll(roll),
frontX(frontX),frontY(frontY),frontZ(frontZ),
upX(upX),upY(upY),upZ(upZ),
rightX(rightX),rightY(rightY),rightZ(rightZ)
{};
};
void testOrientationClass();
#endif

View file

@ -1511,6 +1511,9 @@ void audioMixerUpdate(in_addr_t newMixerAddress, in_port_t newMixerPort) {
int main(int argc, const char * argv[])
{
// Quick test of the Orientation class on startup!
testOrientationClass();
AgentList::createInstance(AGENT_TYPE_INTERFACE);
gettimeofday(&applicationStartupTime, NULL);
@ -1605,4 +1608,3 @@ int main(int argc, const char * argv[])
::terminate();
return EXIT_SUCCESS;
}