Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
This commit is contained in:
Sam Gateau 2015-03-25 16:27:32 -07:00
commit 1746c1de46
28 changed files with 579 additions and 592 deletions

View file

@ -6,7 +6,7 @@
{
"name": "access_token",
"label": "Access Token",
"help": "This is an access token generated on the <a href='https://metaverse.highfidelity.io/user/security' target='_blank'>My Security</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
"help": "This is an access token generated on the <a href='https://metaverse.highfidelity.com/user/security' target='_blank'>My Security</a> page of your High Fidelity account.<br/>Generate a token with the 'domains' scope and paste it here.<br/>This is required to associate this domain-server with a domain in your account."
},
{
"name": "id",
@ -30,7 +30,7 @@
},
{
"value": "disabled",
"label": "None: use the network information I have entered for this domain at metaverse.highfidelity.io"
"label": "None: use the network information I have entered for this domain at metaverse.highfidelity.com"
}
]
},

View file

@ -652,7 +652,7 @@ function chooseFromHighFidelityDomains(clickedButton) {
clickedButton.attr('disabled', 'disabled')
// get a list of user domains from data-web
data_web_domains_url = "https://metaverse.highfidelity.io/api/v1/domains?access_token="
data_web_domains_url = "https://metaverse.highfidelity.com/api/v1/domains?access_token="
$.getJSON(data_web_domains_url + Settings.initialValues.metaverse.access_token, function(data){
modal_buttons = {
@ -682,7 +682,7 @@ function chooseFromHighFidelityDomains(clickedButton) {
modal_buttons["success"] = {
label: 'Create new domain',
callback: function() {
window.open("https://metaverse.highfidelity.io/user/domains", '_blank');
window.open("https://metaverse.highfidelity.com/user/domains", '_blank');
}
}
modal_body = "<p>You do not have any domains in your High Fidelity account." +
@ -708,4 +708,4 @@ function chooseFromHighFidelityDomains(clickedButton) {
title: "Access token required"
})
}
}
}

View file

@ -814,8 +814,9 @@ void DomainServer::requestUserPublicKey(const QString& username) {
qDebug() << "Requesting public key for user" << username;
AccountManager::getInstance().unauthenticatedRequest(USER_PUBLIC_KEY_PATH.arg(username),
QNetworkAccessManager::GetOperation, callbackParams);
AccountManager::getInstance().sendRequest(USER_PUBLIC_KEY_PATH.arg(username),
AccountManagerAuth::None,
QNetworkAccessManager::GetOperation, callbackParams);
}
QUrl DomainServer::oauthRedirectURL() {
@ -1116,8 +1117,10 @@ void DomainServer::sendPendingTransactionsToServer() {
transactionCallbackParams.jsonCallbackMethod = "transactionJSONCallback";
while (i != _pendingAssignmentCredits.end()) {
accountManager.authenticatedRequest("api/v1/transactions", QNetworkAccessManager::PostOperation,
transactionCallbackParams, i.value()->postJson().toJson());
accountManager.sendRequest("api/v1/transactions",
AccountManagerAuth::Required,
QNetworkAccessManager::PostOperation,
transactionCallbackParams, i.value()->postJson().toJson());
// set this transaction to finalized so we don't add additional credits to it
i.value()->setIsFinalized(true);
@ -1240,10 +1243,11 @@ void DomainServer::sendHeartbeatToDataServer(const QString& networkAddress) {
QString domainUpdateJSON = QString("{\"domain\": %1 }").arg(QString(QJsonDocument(domainObject).toJson()));
AccountManager::getInstance().authenticatedRequest(DOMAIN_UPDATE.arg(uuidStringWithoutCurlyBraces(domainID)),
QNetworkAccessManager::PutOperation,
JSONCallbackParameters(),
domainUpdateJSON.toUtf8());
AccountManager::getInstance().sendRequest(DOMAIN_UPDATE.arg(uuidStringWithoutCurlyBraces(domainID)),
AccountManagerAuth::Required,
QNetworkAccessManager::PutOperation,
JSONCallbackParameters(),
domainUpdateJSON.toUtf8());
}
// todo: have data-web respond with ice-server hostname to use

View file

@ -130,7 +130,7 @@ var importingSVOTextOverlay = Overlays.addOverlay("text", {
visible: false,
});
var MARKETPLACE_URL = "https://metaverse.highfidelity.io/marketplace";
var MARKETPLACE_URL = "https://metaverse.highfidelity.com/marketplace";
var marketplaceWindow = new WebWindow('Marketplace', MARKETPLACE_URL, 900, 700, false);
marketplaceWindow.setVisible(false);
@ -338,7 +338,11 @@ var toolBar = (function () {
return true;
}
if (browseModelsButton === toolBar.clicked(clickedOverlay)) {
if (marketplaceWindow.url != MARKETPLACE_URL) {
marketplaceWindow.setURL(MARKETPLACE_URL);
}
marketplaceWindow.setVisible(true);
marketplaceWindow.raise();
return true;
}
@ -1143,6 +1147,10 @@ PropertiesTool = function(opts) {
}
pushCommandForSelections();
selectionManager._update();
} else if (data.type = "showMarketplace") {
if (marketplaceWindow.url != data.url) {
marketplaceWindow.setURL(data.url);
}
} else if (data.type == "action") {
if (data.action == "moveSelectionToGrid") {
if (selectionManager.hasSelection()) {

View file

@ -21,8 +21,8 @@ modelUploader = (function () {
//svoBuffer,
mapping,
geometry,
API_URL = "https://metaverse.highfidelity.io/api/v1/models",
MODEL_URL = "http://public.highfidelity.io/models/content",
API_URL = "https://metaverse.highfidelity.com/api/v1/models",
MODEL_URL = "http://public.highfidelity.com/models/content",
NAME_FIELD = "name",
SCALE_FIELD = "scale",
FILENAME_FIELD = "filename",
@ -690,4 +690,4 @@ modelUploader = (function () {
};
return that;
}());
}());

View file

@ -158,7 +158,7 @@ var places = {};
function changeLobbyTextures() {
var req = new XMLHttpRequest();
req.open("GET", "https://metaverse.highfidelity.io/api/v1/places?limit=21", false);
req.open("GET", "https://metaverse.highfidelity.com/api/v1/places?limit=21", false);
req.send();
places = JSON.parse(req.responseText).data.places;

View file

@ -34,7 +34,7 @@ var usersWindow = (function () {
usersOnline, // Raw users data
linesOfUsers = [], // Array of indexes pointing into usersOnline
API_URL = "https://metaverse.highfidelity.io/api/v1/users?status=online",
API_URL = "https://metaverse.highfidelity.com/api/v1/users?status=online",
HTTP_GET_TIMEOUT = 60000, // ms = 1 minute
usersRequest,
processUsers,

View file

@ -1909,8 +1909,6 @@ void Application::init() {
_physicsEngine.init(&_entityEditSender);
_physicsEngine.setAvatarData(_myAvatar);
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
connect(&_physicsEngine, &EntitySimulation::entityCollisionWithEntity,
@ -2197,6 +2195,7 @@ void Application::update(float deltaTime) {
{
PerformanceTimer perfTimer("physics");
_myAvatar->preSimulation();
_physicsEngine.stepSimulation();
}
@ -4208,7 +4207,7 @@ void Application::checkSkeleton() {
_myAvatar->setSkeletonModelURL(DEFAULT_BODY_MODEL_URL);
_myAvatar->sendIdentityPacket();
} else {
_myAvatar->updateLocalAABox();
_physicsEngine.setAvatarData(_myAvatar);
_myAvatar->updateCharacterController();
_physicsEngine.setCharacterController(_myAvatar->getCharacterController());
}
}

View file

@ -61,17 +61,21 @@ void DiscoverabilityManager::updateLocation() {
uuidStringWithoutCurlyBraces(domainHandler.getUUID()));
}
const QString FRIENDS_ONLY_KEY_IN_LOCATION = "friends_only";
locationObject.insert(FRIENDS_ONLY_KEY_IN_LOCATION, (_mode.get() == Discoverability::Friends));
rootObject.insert(LOCATION_KEY_IN_ROOT, locationObject);
accountManager.authenticatedRequest(API_USER_LOCATION_PATH, QNetworkAccessManager::PutOperation,
JSONCallbackParameters(), QJsonDocument(rootObject).toJson());
accountManager.sendRequest(API_USER_LOCATION_PATH, AccountManagerAuth::Required,
QNetworkAccessManager::PutOperation,
JSONCallbackParameters(), QJsonDocument(rootObject).toJson());
}
}
}
void DiscoverabilityManager::removeLocation() {
AccountManager& accountManager = AccountManager::getInstance();
accountManager.authenticatedRequest(API_USER_LOCATION_PATH, QNetworkAccessManager::DeleteOperation);
accountManager.sendRequest(API_USER_LOCATION_PATH, AccountManagerAuth::Required, QNetworkAccessManager::DeleteOperation);
}
void DiscoverabilityManager::setDiscoverabilityMode(Discoverability::Mode discoverabilityMode) {

View file

@ -70,7 +70,6 @@ MyAvatar::MyAvatar() :
Avatar(),
_turningKeyPressTime(0.0f),
_gravity(0.0f, 0.0f, 0.0f),
_shouldJump(false),
_wasPushing(false),
_isPushing(false),
_isBraking(false),
@ -82,6 +81,8 @@ MyAvatar::MyAvatar() :
_scriptedMotorTimescale(DEFAULT_SCRIPTED_MOTOR_TIMESCALE),
_scriptedMotorFrame(SCRIPTED_MOTOR_CAMERA_FRAME),
_motionBehaviors(AVATAR_MOTION_DEFAULTS),
_enablePhysics(false),
_characterController(this),
_lookAtTargetAvatar(),
_shouldRender(true),
_billboardValid(false),
@ -954,15 +955,15 @@ glm::vec3 MyAvatar::getSkeletonPosition() const {
return Avatar::getPosition();
}
void MyAvatar::updateLocalAABox() {
void MyAvatar::updateCharacterController() {
// compute localAABox
const CapsuleShape& capsule = _skeletonModel.getBoundingShape();
float radius = capsule.getRadius();
float height = 2.0f * (capsule.getHalfHeight() + radius);
glm::vec3 offset = _skeletonModel.getBoundingShapeOffset();
glm::vec3 corner(-radius, -0.5f * height, -radius);
corner += offset;
corner += _skeletonModel.getBoundingShapeOffset();
glm::vec3 scale(2.0f * radius, height, 2.0f * radius);
_localAABox.setBox(corner, scale);
_characterController.setLocalBoundingBox(corner, scale);
}
QString MyAvatar::getScriptedMotorFrame() const {
@ -1580,6 +1581,10 @@ glm::vec3 MyAvatar::getLaserPointerTipPosition(const PalmData* palm) {
return palm->getPosition();
}
void MyAvatar::preSimulation() {
_characterController.setEnabled(_enablePhysics);
}
void MyAvatar::clearDriveKeys() {
for (int i = 0; i < MAX_DRIVE_KEYS; ++i) {
_driveKeys[i] = 0.0f;

View file

@ -13,6 +13,7 @@
#define hifi_MyAvatar_h
#include <SettingHandle.h>
#include <CharacterController.h>
#include "Avatar.h"
@ -88,7 +89,7 @@ public:
void clearDriveKeys();
void setDriveKeys(int key, float val) { _driveKeys[key] = val; };
bool getDriveKeys(int key) { return _driveKeys[key] != 0.0f; };
void jump() { _shouldJump = true; };
void jump() { _characterController.jump(); }
bool isMyAvatar() { return true; }
@ -122,6 +123,8 @@ public:
virtual glm::vec3 getSkeletonPosition() const;
void updateLocalAABox();
CharacterController* getCharacterController() { return &_characterController; }
void updateCharacterController();
void clearJointAnimationPriorities();
@ -145,6 +148,11 @@ public:
const RecorderPointer getRecorder() const { return _recorder; }
const PlayerPointer getPlayer() const { return _player; }
void togglePhysicsEnabled() { _enablePhysics = !_enablePhysics; }
bool isPhysicsEnabled() { return _enablePhysics; }
void setPhysicsEnabled(bool enablePhysics) { _enablePhysics = enablePhysics; }
void preSimulation();
public slots:
void increaseSize();
@ -186,7 +194,6 @@ private:
float _turningKeyPressTime;
glm::vec3 _gravity;
bool _shouldJump;
float _driveKeys[MAX_DRIVE_KEYS];
bool _wasPushing;
bool _isPushing;
@ -202,6 +209,9 @@ private:
int _scriptedMotorFrame;
quint32 _motionBehaviors;
bool _enablePhysics;
CharacterController _characterController;
QWeakPointer<AvatarData> _lookAtTargetAvatar;
glm::vec3 _targetAvatarPosition;
bool _shouldRender;

View file

@ -223,7 +223,7 @@ void SixenseManager::update(float deltaTime) {
palm->setJoystick(data->joystick_x, data->joystick_y);
// Emulate the mouse so we can use scripts
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput) && !_controllersAtBase) {
emulateMouse(palm, numActiveControllers - 1);
}

View file

@ -55,6 +55,7 @@ WebWindowClass::WebWindowClass(const QString& title, const QString& url, int wid
_windowWidget = dockWidget;
} else {
_windowWidget = new QWidget(Application::getInstance()->getWindow(), Qt::Window);
_windowWidget->setWindowTitle(title);
_windowWidget->setMinimumSize(width, height);
auto layout = new QVBoxLayout(_windowWidget);
@ -96,6 +97,18 @@ void WebWindowClass::setVisible(bool visible) {
QMetaObject::invokeMethod(_windowWidget, "setVisible", Qt::BlockingQueuedConnection, Q_ARG(bool, visible));
}
void WebWindowClass::setURL(const QString& url) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setURL", Qt::BlockingQueuedConnection, Q_ARG(QString, url));
return;
}
_webView->setUrl(url);
}
void WebWindowClass::raise() {
QMetaObject::invokeMethod(_windowWidget, "raise", Qt::BlockingQueuedConnection);
}
QScriptValue WebWindowClass::constructor(QScriptContext* context, QScriptEngine* engine) {
WebWindowClass* retVal;
QString file = context->argument(0).toString();

View file

@ -34,6 +34,7 @@ signals:
class WebWindowClass : public QObject {
Q_OBJECT
Q_PROPERTY(QObject* eventBridge READ getEventBridge)
Q_PROPERTY(QString url READ getURL)
public:
WebWindowClass(const QString& title, const QString& url, int width, int height, bool isToolWindow = false);
~WebWindowClass();
@ -42,6 +43,9 @@ public:
public slots:
void setVisible(bool visible);
QString getURL() const { return _webView->url().url(); }
void setURL(const QString& url);
void raise();
ScriptEventBridge* getEventBridge() const { return _eventBridge; }
void addEventBridgeToWindowObject();

View file

@ -23,7 +23,7 @@
#include "LoginDialog.h"
#include "UIUtil.h"
const QString FORGOT_PASSWORD_URL = "https://metaverse.highfidelity.io/users/password/new";
const QString FORGOT_PASSWORD_URL = "https://metaverse.highfidelity.com/users/password/new";
LoginDialog::LoginDialog(QWidget* parent) :
FramelessDialog(parent, 0, FramelessDialog::POSITION_TOP),

View file

@ -136,7 +136,7 @@
<string>&lt;style type=&quot;text/css&quot;&gt;
a { text-decoration: none; color: #267077;}
&lt;/style&gt;
Invalid username or password. &lt;a href=&quot;https://metaverse.highfidelity.io/password/new&quot;&gt;Recover?&lt;/a&gt;</string>
Invalid username or password. &lt;a href=&quot;https://metaverse.highfidelity.com/password/new&quot;&gt;Recover?&lt;/a&gt;</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
@ -458,7 +458,7 @@ border-radius: 4px; padding-top: 1px;</string>
<string>&lt;style type=&quot;text/css&quot;&gt;
a { text-decoration: none; color: #267077;}
&lt;/style&gt;
&lt;a href=&quot;https://metaverse.highfidelity.io/password/new&quot;&gt;Recover password?&lt;/a&gt;</string>
&lt;a href=&quot;https://metaverse.highfidelity.com/password/new&quot;&gt;Recover password?&lt;/a&gt;</string>
</property>
<property name="openExternalLinks">
<bool>true</bool>

View file

@ -300,16 +300,6 @@ public:
const AABox& getLocalAABox() const { return _localAABox; }
const Referential* getReferential() const { return _referential; }
void togglePhysicsEnabled() { _enablePhysics = !_enablePhysics; }
bool isPhysicsEnabled() { return _enablePhysics; }
void setPhysicsEnabled(bool enablePhysics) { _enablePhysics = enablePhysics; }
void lockForRead() { _lock.lockForRead(); }
bool tryLockForRead() { return _lock.tryLockForRead(); }
void lockForWrite() { _lock.lockForWrite(); }
bool tryLockForWrite() { return _lock.tryLockForWrite(); }
void unlock() { _lock.unlock(); }
void setVelocity(const glm::vec3 velocity) { _velocity = velocity; }
Q_INVOKABLE glm::vec3 getVelocity() const { return _velocity; }
@ -409,9 +399,6 @@ private:
// privatize the copy constructor and assignment operator so they cannot be called
AvatarData(const AvatarData&);
AvatarData& operator= (const AvatarData&);
QReadWriteLock _lock;
bool _enablePhysics = false;
};
Q_DECLARE_METATYPE(AvatarData*)

View file

@ -49,7 +49,10 @@ static const GLenum _elementTypeToGLType[NUM_TYPES]= {
GL_UNSIGNED_BYTE
};
#if _DEBUG
#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError()
//#define CHECK_GL_ERROR()
#else
#define CHECK_GL_ERROR()
#endif
#endif

View file

@ -115,7 +115,7 @@ void AccountManager::updateBalance() {
callbackParameters.jsonCallbackReceiver = &_accountInfo;
callbackParameters.jsonCallbackMethod = "setBalanceFromJSON";
authenticatedRequest("/api/v1/wallets/mine", QNetworkAccessManager::GetOperation, callbackParameters);
sendRequest("/api/v1/wallets/mine", AccountManagerAuth::Required, QNetworkAccessManager::GetOperation, callbackParameters);
}
}
@ -159,50 +159,30 @@ void AccountManager::setAuthURL(const QUrl& authURL) {
}
}
void AccountManager::authenticatedRequest(const QString& path, QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray,
QHttpMultiPart* dataMultiPart,
const QVariantMap& propertyMap) {
void AccountManager::sendRequest(const QString& path,
AccountManagerAuth::Type authType,
QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray,
QHttpMultiPart* dataMultiPart,
const QVariantMap& propertyMap) {
QMetaObject::invokeMethod(this, "invokedRequest",
Q_ARG(const QString&, path),
Q_ARG(bool, true),
Q_ARG(QNetworkAccessManager::Operation, operation),
Q_ARG(const JSONCallbackParameters&, callbackParams),
Q_ARG(const QByteArray&, dataByteArray),
Q_ARG(QHttpMultiPart*, dataMultiPart),
Q_ARG(QVariantMap, propertyMap));
}
void AccountManager::unauthenticatedRequest(const QString& path, QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray,
QHttpMultiPart* dataMultiPart,
const QVariantMap& propertyMap) {
if (thread() != QThread::currentThread()) {
QMetaObject::invokeMethod(this, "sendRequest",
Q_ARG(const QString&, path),
Q_ARG(AccountManagerAuth::Type, AccountManagerAuth::Required),
Q_ARG(QNetworkAccessManager::Operation, operation),
Q_ARG(const JSONCallbackParameters&, callbackParams),
Q_ARG(const QByteArray&, dataByteArray),
Q_ARG(QHttpMultiPart*, dataMultiPart),
Q_ARG(QVariantMap, propertyMap));
}
QMetaObject::invokeMethod(this, "invokedRequest",
Q_ARG(const QString&, path),
Q_ARG(bool, false),
Q_ARG(QNetworkAccessManager::Operation, operation),
Q_ARG(const JSONCallbackParameters&, callbackParams),
Q_ARG(const QByteArray&, dataByteArray),
Q_ARG(QHttpMultiPart*, dataMultiPart),
Q_ARG(QVariantMap, propertyMap));
}
void AccountManager::invokedRequest(const QString& path,
bool requiresAuthentication,
QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray, QHttpMultiPart* dataMultiPart,
const QVariantMap& propertyMap) {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest;
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
QUrl requestURL = _authURL;
if (path.startsWith("/")) {
@ -211,13 +191,17 @@ void AccountManager::invokedRequest(const QString& path,
requestURL.setPath("/" + path);
}
if (requiresAuthentication) {
if (authType != AccountManagerAuth::None ) {
if (hasValidAccessToken()) {
networkRequest.setRawHeader(ACCESS_TOKEN_AUTHORIZATION_HEADER,
_accountInfo.getAccessToken().authorizationHeaderValue());
} else {
qDebug() << "No valid access token present. Bailing on authenticated invoked request.";
return;
if (authType == AccountManagerAuth::Required) {
qDebug() << "No valid access token present. Bailing on invoked request to"
<< path << "that requires authentication";
return;
}
}
}
@ -540,8 +524,8 @@ void AccountManager::processGeneratedKeypair(const QByteArray& publicKey, const
requestMultiPart->append(keyPart);
authenticatedRequest(PUBLIC_KEY_UPDATE_PATH, QNetworkAccessManager::PutOperation,
JSONCallbackParameters(), QByteArray(), requestMultiPart);
sendRequest(PUBLIC_KEY_UPDATE_PATH, AccountManagerAuth::Required, QNetworkAccessManager::PutOperation,
JSONCallbackParameters(), QByteArray(), requestMultiPart);
// get rid of the keypair generator now that we don't need it anymore
sender()->deleteLater();

View file

@ -37,6 +37,16 @@ public:
QString updateSlot;
};
namespace AccountManagerAuth {
enum Type {
None,
Required,
Optional
};
}
Q_DECLARE_METATYPE(AccountManagerAuth::Type);
const QByteArray ACCESS_TOKEN_AUTHORIZATION_HEADER = "Authorization";
class AccountManager : public QObject {
@ -44,19 +54,13 @@ class AccountManager : public QObject {
public:
static AccountManager& getInstance(bool forceReset = false);
void authenticatedRequest(const QString& path,
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
const JSONCallbackParameters& callbackParams = JSONCallbackParameters(),
const QByteArray& dataByteArray = QByteArray(),
QHttpMultiPart* dataMultiPart = NULL,
const QVariantMap& propertyMap = QVariantMap());
void unauthenticatedRequest(const QString& path,
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
const JSONCallbackParameters& callbackParams = JSONCallbackParameters(),
const QByteArray& dataByteArray = QByteArray(),
QHttpMultiPart* dataMultiPart = NULL,
const QVariantMap& propertyMap = QVariantMap()) ;
Q_INVOKABLE void sendRequest(const QString& path,
AccountManagerAuth::Type authType,
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
const JSONCallbackParameters& callbackParams = JSONCallbackParameters(),
const QByteArray& dataByteArray = QByteArray(),
QHttpMultiPart* dataMultiPart = NULL,
const QVariantMap& propertyMap = QVariantMap());
const QUrl& getAuthURL() const { return _authURL; }
void setAuthURL(const QUrl& authURL);
@ -107,14 +111,6 @@ private:
void passSuccessToCallback(QNetworkReply* reply);
void passErrorToCallback(QNetworkReply* reply);
Q_INVOKABLE void invokedRequest(const QString& path,
bool requiresAuthentication,
QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray,
QHttpMultiPart* dataMultiPart,
const QVariantMap& propertyMap);
QUrl _authURL;
QMap<QNetworkReply*, JSONCallbackParameters> _pendingCallbackMap;

View file

@ -294,12 +294,11 @@ void AddressManager::attemptPlaceNameLookup(const QString& lookupString, const Q
requestParams.insert(OVERRIDE_PATH_KEY, overridePath);
}
AccountManager::getInstance().unauthenticatedRequest(GET_PLACE.arg(placeName),
QNetworkAccessManager::GetOperation,
apiCallbackParameters(),
QByteArray(),
NULL,
requestParams);
AccountManager::getInstance().sendRequest(GET_PLACE.arg(placeName),
AccountManagerAuth::None,
QNetworkAccessManager::GetOperation,
apiCallbackParameters(),
QByteArray(), NULL, requestParams);
}
bool AddressManager::handleNetworkAddress(const QString& lookupString) {
@ -439,9 +438,10 @@ void AddressManager::setDomainInfo(const QString& hostname, quint16 port) {
void AddressManager::goToUser(const QString& username) {
QString formattedUsername = QUrl::toPercentEncoding(username);
// this is a username - pull the captured name and lookup that user's location
AccountManager::getInstance().unauthenticatedRequest(GET_USER_LOCATION.arg(formattedUsername),
QNetworkAccessManager::GetOperation,
apiCallbackParameters());
AccountManager::getInstance().sendRequest(GET_USER_LOCATION.arg(formattedUsername),
AccountManagerAuth::Optional,
QNetworkAccessManager::GetOperation,
apiCallbackParameters());
}
void AddressManager::copyAddress() {

View file

@ -36,7 +36,7 @@ const char SOLO_NODE_TYPES[2] = {
NodeType::AudioMixer
};
const QUrl DEFAULT_NODE_AUTH_URL = QUrl("https://metaverse.highfidelity.io");
const QUrl DEFAULT_NODE_AUTH_URL = QUrl("https://metaverse.highfidelity.com");
LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short dtlsListenPort) :
linkedDataCreateCallback(NULL),

View file

@ -62,11 +62,10 @@ void UserActivityLogger::logAction(QString action, QJsonObject details, JSONCall
params.errorCallbackMethod = "requestError";
}
accountManager.authenticatedRequest(USER_ACTIVITY_URL,
QNetworkAccessManager::PostOperation,
params,
NULL,
multipart);
accountManager.sendRequest(USER_ACTIVITY_URL,
AccountManagerAuth::Required,
QNetworkAccessManager::PostOperation,
params, NULL, multipart);
}
void UserActivityLogger::requestFinished(QNetworkReply& requestReply) {

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,7 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com
2015.03.25 -- modified by Andrew Meadows andrew@highfidelity.io
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
@ -37,59 +38,57 @@ class btPairCachingGhostObject;
///It uses a ghost object and convex sweep test to test for upcoming collisions. This is combined with discrete collision detection to recover from penetrations.
///Interaction between btKinematicCharacterController and dynamic rigid bodies needs to be explicity implemented by the user.
ATTRIBUTE_ALIGNED16(class) CharacterController : public btCharacterControllerInterface
{
protected:
AvatarData* m_avatarData = NULL;
btPairCachingGhostObject* m_ghostObject;
glm::vec3 m_shapeLocalOffset;
AvatarData* _avatarData = NULL;
btPairCachingGhostObject* _ghostObject;
btConvexShape* m_convexShape;//is also in m_ghostObject, but it needs to be convex, so we store it here to avoid upcast
btScalar m_radius;
btScalar m_halfHeight;
btConvexShape* _convexShape;//is also in _ghostObject, but it needs to be convex, so we store it here to avoid upcast
btScalar _radius;
btScalar _halfHeight;
btScalar m_verticalVelocity;
btScalar m_verticalOffset; // fall distance from velocity this frame
btScalar m_maxFallSpeed;
btScalar m_jumpSpeed;
btScalar m_maxJumpHeight;
btScalar m_maxSlopeRadians; // Slope angle that is set (used for returning the exact value)
btScalar m_maxSlopeCosine; // Cosine equivalent of m_maxSlopeRadians (calculated once when set, for optimization)
btScalar m_gravity;
btScalar _verticalVelocity;
btScalar _verticalOffset; // fall distance from velocity this frame
btScalar _maxFallSpeed;
btScalar _jumpSpeed;
btScalar _maxJumpHeight;
btScalar _maxSlopeRadians; // Slope angle that is set (used for returning the exact value)
btScalar _maxSlopeCosine; // Cosine equivalent of _maxSlopeRadians (calculated once when set, for optimization)
btScalar _gravity;
btScalar m_turnAngle;
btScalar _stepHeight; // height of stepUp prior to stepForward
btScalar m_stepHeight; // height of stepUp prior to stepForward
btScalar m_addedMargin;//@todo: remove this and fix the code
btScalar _addedMargin;//@todo: remove this and fix the code
///this is the desired walk direction, set by the user
btVector3 m_walkDirection;
btVector3 m_normalizedDirection;
btVector3 _walkDirection;
btVector3 _normalizedDirection;
//some internal variables
btVector3 m_currentPosition;
btVector3 m_targetPosition;
btScalar m_lastStepUp;
btVector3 _currentPosition;
btQuaternion _currentRotation;
btVector3 _targetPosition;
btScalar _lastStepUp;
///keep track of the contact manifolds
btManifoldArray m_manifoldArray;
btManifoldArray _manifoldArray;
bool m_touchingContact;
btVector3 m_floorNormal; // points from object to character
bool _touchingContact;
btVector3 _floorNormal; // points from object to character
bool m_enabled;
bool m_wasOnGround;
bool m_wasJumping;
bool m_useWalkDirection;
btScalar m_velocityTimeInterval;
int m_upAxis;
bool _enabled;
bool _wasOnGround;
bool _wasJumping;
btScalar _velocityTimeInterval;
uint32_t _pendingFlags;
static btVector3* getUpAxisDirections();
bool m_interpolateUp;
bool full_drop;
bool bounce_fix;
glm::vec3 _shapeLocalOffset;
glm::vec3 _boxScale; // used to compute capsule shape
btDynamicsWorld* _dynamicsWorld = NULL;
btVector3 computeReflectionDirection(const btVector3& direction, const btVector3& normal);
btVector3 parallelComponent(const btVector3& direction, const btVector3& normal);
@ -118,14 +117,6 @@ public:
///btActionInterface interface
void debugDraw(btIDebugDraw* debugDrawer);
void setUpAxis(int axis) {
if (axis < 0)
axis = 0;
if (axis > 2)
axis = 2;
m_upAxis = axis;
}
/// This should probably be called setPositionIncrementPerSimulatorStep.
/// This is neither a direction nor a velocity, but the amount to
/// increment the position each simulation iteration, regardless
@ -141,18 +132,19 @@ public:
virtual void setVelocityForTimeInterval(const btVector3& velocity,
btScalar timeInterval);
void reset(btCollisionWorld* collisionWorld );
void warp(const btVector3& origin);
virtual void reset(btCollisionWorld* collisionWorld );
virtual void warp(const btVector3& origin);
void preStep(btCollisionWorld* collisionWorld);
void playerStep(btCollisionWorld* collisionWorld, btScalar dt);
virtual void preStep(btCollisionWorld* collisionWorld);
virtual void playerStep(btCollisionWorld* collisionWorld, btScalar dt);
virtual bool canJump() const;
virtual void jump();
virtual bool onGround() const;
void setMaxFallSpeed(btScalar speed);
void setJumpSpeed(btScalar jumpSpeed);
void setMaxJumpHeight(btScalar maxJumpHeight);
bool canJump() const;
void jump();
void setGravity(btScalar gravity);
btScalar getGravity() const;
@ -164,11 +156,16 @@ public:
btPairCachingGhostObject* getGhostObject();
bool onGround() const;
void setUpInterpolate(bool value);
bool needsShapeUpdate();
void updateShape();
bool needsRemoval() const;
bool needsAddition() const;
void setEnabled(bool enabled);
void setDynamicsWorld(btDynamicsWorld* world);
void setLocalBoundingBox(const glm::vec3& corner, const glm::vec3& scale);
bool needsShapeUpdate() const;
void updateShapeIfNecessary();
void preSimulation(btScalar timeStep);
void postSimulation();

View file

@ -280,12 +280,12 @@ void PhysicsEngine::init(EntityEditPacketSender* packetSender) {
void PhysicsEngine::stepSimulation() {
lock();
// NOTE: the grand order of operations is:
// (1) relay incoming changes
// (1) pull incoming changes
// (2) step simulation
// (3) synchronize outgoing motion states
// (4) send outgoing packets
// This is step (1).
// This is step (1) pull incoming changes
relayIncomingChangesToSimulation();
const int MAX_NUM_SUBSTEPS = 4;
@ -294,16 +294,25 @@ void PhysicsEngine::stepSimulation() {
_clock.reset();
float timeStep = btMin(dt, MAX_TIMESTEP);
// This is step (2).
// TODO: move character->preSimulation() into relayIncomingChanges
if (_characterController) {
if (_characterController->needsRemoval()) {
_characterController->setDynamicsWorld(NULL);
}
_characterController->updateShapeIfNecessary();
if (_characterController->needsAddition()) {
_characterController->setDynamicsWorld(_dynamicsWorld);
}
_characterController->preSimulation(timeStep);
}
// This is step (2) step simulation
int numSubsteps = _dynamicsWorld->stepSimulation(timeStep, MAX_NUM_SUBSTEPS, PHYSICS_ENGINE_FIXED_SUBSTEP);
_numSubsteps += (uint32_t)numSubsteps;
stepNonPhysicalKinematics(usecTimestampNow());
unlock();
// TODO: make all of this harvest stuff into one function: relayOutgoingChanges()
if (numSubsteps > 0) {
// This is step (3) which is done outside of stepSimulation() so we can lock _entityTree.
//
@ -598,34 +607,10 @@ bool PhysicsEngine::updateObjectHard(btRigidBody* body, ObjectMotionState* motio
return true;
}
void PhysicsEngine::setAvatarData(AvatarData *avatarData) {
if (_characterController) {
bool needsShapeUpdate = _characterController->needsShapeUpdate();
if (needsShapeUpdate) {
lock();
// remove old info
_dynamicsWorld->removeCollisionObject(_characterController->getGhostObject());
_dynamicsWorld->removeAction(_characterController);
// update shape
_characterController->updateShape();
// insert new info
_dynamicsWorld->addCollisionObject(_characterController->getGhostObject(),
btBroadphaseProxy::CharacterFilter,
btBroadphaseProxy::StaticFilter | btBroadphaseProxy::DefaultFilter);
_dynamicsWorld->addAction(_characterController);
_characterController->reset(_dynamicsWorld);
unlock();
}
} else {
// initialize _characterController
assert(avatarData); // don't pass NULL argument
void PhysicsEngine::setCharacterController(CharacterController* character) {
if (!_characterController) {
lock();
_characterController = new CharacterController(avatarData);
_dynamicsWorld->addCollisionObject(_characterController->getGhostObject(),
btBroadphaseProxy::CharacterFilter,
btBroadphaseProxy::StaticFilter | btBroadphaseProxy::DefaultFilter);
_dynamicsWorld->addAction(_characterController);
_characterController->reset(_dynamicsWorld);
_characterController = character;
unlock();
}
}

View file

@ -17,9 +17,7 @@
#include <QSet>
#include <btBulletDynamicsCommon.h>
#include <BulletCollision/CollisionDispatch/btGhostObject.h>
//#include <BulletCollision/CollisionShapes/btCapsuleShape.h>
#include <AvatarData.h>
#include <EntityItem.h>
#include <EntitySimulation.h>
@ -86,7 +84,7 @@ public:
/// process queue of changed from external sources
void relayIncomingChangesToSimulation();
void setAvatarData(AvatarData *avatarData);
void setCharacterController(CharacterController* character);
private:
/// \param motionState pointer to Object's MotionState

View file

@ -207,7 +207,7 @@ void XMLHttpRequestClass::open(const QString& method, const QString& url, bool a
notImplemented();
}
} else {
if (url.toLower().left(33) == "https://metaverse.highfidelity.io/api/") {
if (url.toLower().left(33) == "https://metaverse.highfidelity.com/api/") {
AccountManager& accountManager = AccountManager::getInstance();
if (accountManager.hasValidAccessToken()) {