Move scriptable caches into scripting interfaces

Removed non-working getResource() API functions.
This commit is contained in:
David Rowe 2018-07-25 22:10:14 +12:00
parent fe5b13b781
commit 16e06de9cd
18 changed files with 430 additions and 290 deletions

View file

@ -19,6 +19,7 @@
#include <QtNetwork/QNetworkReply>
#include <QThread>
#include <AnimationCacheScriptingInterface.h>
#include <AssetClient.h>
#include <AvatarHashMap.h>
#include <AudioInjectorManager.h>
@ -31,6 +32,7 @@
#include <udt/PacketHeaders.h>
#include <ResourceCache.h>
#include <ScriptCache.h>
#include <SoundCacheScriptingInterface.h>
#include <ScriptEngines.h>
#include <SoundCache.h>
#include <UsersScriptingInterface.h>
@ -454,8 +456,8 @@ void Agent::executeScript() {
// register ourselves to the script engine
_scriptEngine->registerGlobalObject("Agent", this);
_scriptEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
_scriptEngine->registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
_scriptEngine->registerGlobalObject("SoundCache", new SoundCacheScriptingInterface(DependencyManager::get<SoundCache>().data()));
_scriptEngine->registerGlobalObject("AnimationCache", new AnimationCacheScriptingInterface(DependencyManager::get<AnimationCache>().data()));
QScriptValue webSocketServerConstructorValue = _scriptEngine->newFunction(WebSocketServerClass::constructor);
_scriptEngine->globalObject().setProperty("WebSocketServer", webSocketServerConstructorValue);

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@ -26,7 +26,7 @@
#include <ResourceManager.h>
#include <ScriptCache.h>
#include <ScriptEngines.h>
#include <SoundCache.h>
#include <SoundCacheScriptingInterface.h>
#include <UUID.h>
#include <WebSocketServerClass.h>
@ -438,7 +438,7 @@ void EntityScriptServer::resetEntitiesScriptEngine() {
auto webSocketServerConstructorValue = newEngine->newFunction(WebSocketServerClass::constructor);
newEngine->globalObject().setProperty("WebSocketServer", webSocketServerConstructorValue);
newEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
newEngine->registerGlobalObject("SoundCache", new SoundCacheScriptingInterface(DependencyManager::get<SoundCache>().data()));
// connect this script engines printedMessage signal to the global ScriptEngines these various messages
auto scriptEngines = DependencyManager::get<ScriptEngines>().data();

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@ -63,6 +63,7 @@
#include <AddressManager.h>
#include <AnimDebugDraw.h>
#include <BuildInfo.h>
#include <AnimationCacheScriptingInterface.h>
#include <AssetClient.h>
#include <AssetUpload.h>
#include <AutoUpdater.h>
@ -98,6 +99,8 @@
#include <MainWindow.h>
#include <MappingRequest.h>
#include <MessagesClient.h>
#include <model-networking/ModelCacheScriptingInterface.h>
#include <model-networking/TextureCacheScriptingInterface.h>
#include <ModelEntityItem.h>
#include <NetworkAccessManager.h>
#include <NetworkingConstants.h>
@ -127,7 +130,7 @@
#include <ScriptEngines.h>
#include <ScriptCache.h>
#include <ShapeEntityItem.h>
#include <SoundCache.h>
#include <SoundCacheScriptingInterface.h>
#include <ui/TabletScriptingInterface.h>
#include <ui/ToolbarScriptingInterface.h>
#include <InteractiveWindow.h>
@ -2989,10 +2992,10 @@ void Application::onDesktopRootContextCreated(QQmlContext* surfaceContext) {
surfaceContext->setContextProperty("LocationBookmarks", DependencyManager::get<LocationBookmarks>().data());
// Caches
surfaceContext->setContextProperty("AnimationCache", DependencyManager::get<AnimationCache>().data());
surfaceContext->setContextProperty("TextureCache", DependencyManager::get<TextureCache>().data());
surfaceContext->setContextProperty("ModelCache", DependencyManager::get<ModelCache>().data());
surfaceContext->setContextProperty("SoundCache", DependencyManager::get<SoundCache>().data());
surfaceContext->setContextProperty("AnimationCache", new AnimationCacheScriptingInterface(DependencyManager::get<AnimationCache>().data()));
surfaceContext->setContextProperty("TextureCache", new TextureCacheScriptingInterface(DependencyManager::get<TextureCache>().data()));
surfaceContext->setContextProperty("ModelCache", new ModelCacheScriptingInterface(DependencyManager::get<ModelCache>().data()));
surfaceContext->setContextProperty("SoundCache", new SoundCacheScriptingInterface(DependencyManager::get<SoundCache>().data()));
surfaceContext->setContextProperty("InputConfiguration", DependencyManager::get<InputConfiguration>().data());
surfaceContext->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
@ -6612,10 +6615,10 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEnginePointe
scriptEngine->registerGlobalObject("Pointers", DependencyManager::get<PointerScriptingInterface>().data());
// Caches
scriptEngine->registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
scriptEngine->registerGlobalObject("TextureCache", DependencyManager::get<TextureCache>().data());
scriptEngine->registerGlobalObject("ModelCache", DependencyManager::get<ModelCache>().data());
scriptEngine->registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
scriptEngine->registerGlobalObject("AnimationCache", new AnimationCacheScriptingInterface(DependencyManager::get<AnimationCache>().data()));
scriptEngine->registerGlobalObject("TextureCache", new TextureCacheScriptingInterface(DependencyManager::get<TextureCache>().data()));
scriptEngine->registerGlobalObject("ModelCache", new ModelCacheScriptingInterface(DependencyManager::get<ModelCache>().data()));
scriptEngine->registerGlobalObject("SoundCache", new SoundCacheScriptingInterface(DependencyManager::get<SoundCache>().data()));
scriptEngine->registerGlobalObject("DialogsManager", _dialogsManagerScriptingInterface);

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@ -55,7 +55,7 @@
#include "scripting/AccountServicesScriptingInterface.h"
#include <plugins/InputConfiguration.h>
#include "ui/Snapshot.h"
#include "SoundCache.h"
#include "SoundCacheScriptingInterface.h"
#include "raypick/PointerScriptingInterface.h"
#include <display-plugins/CompositorHelper.h>
#include "AboutUtil.h"
@ -253,7 +253,7 @@ void Web3DOverlay::setupQmlSurface() {
_webSurface->getSurfaceContext()->setContextProperty("AvatarList", DependencyManager::get<AvatarManager>().data());
_webSurface->getSurfaceContext()->setContextProperty("DialogsManager", DialogsManagerScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("InputConfiguration", DependencyManager::get<InputConfiguration>().data());
_webSurface->getSurfaceContext()->setContextProperty("SoundCache", DependencyManager::get<SoundCache>().data());
_webSurface->getSurfaceContext()->setContextProperty("SoundCache", new SoundCacheScriptingInterface(DependencyManager::get<SoundCache>().data()));
_webSurface->getSurfaceContext()->setContextProperty("MenuInterface", MenuScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("Settings", SettingsScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("AvatarBookmarks", DependencyManager::get<AvatarBookmarks>().data());

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@ -24,71 +24,12 @@ class Animation;
typedef QSharedPointer<Animation> AnimationPointer;
/// Scriptable interface for FBX animation loading.
class AnimationCache : public ResourceCache, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage animation cache resources.
* @namespace AnimationCache
*
* @hifi-interface
* @hifi-client-entity
* @hifi-assignment-client
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
// Functions are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* Get the list of all resource URLs.
* @function AnimationCache.getResourceList
* @returns {string[]}
*/
/**jsdoc
* @function AnimationCache.dirty
* @returns {Signal}
*/
/**jsdoc
* @function AnimationCache.updateTotalSize
* @param {number} deltaSize
*/
/**jsdoc
* Prefetches a resource.
* @function AnimationCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
/**jsdoc
* Asynchronously loads a resource from the specified URL and returns it.
* @function AnimationCache.getResource
* @param {string} url - URL of the resource to load.
* @param {string} [fallback=""] - Fallback URL if load of the desired URL fails.
* @param {} [extra=null]
* @returns {object}
*/
/**jsdoc
* Returns animation resource for particular animation.
* @function AnimationCache.getAnimation
* @param {string} url - URL to load.
* @returns {AnimationObject} animation
*/
Q_INVOKABLE AnimationPointer getAnimation(const QString& url) { return getAnimation(QUrl(url)); }
Q_INVOKABLE AnimationPointer getAnimation(const QUrl& url);

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@ -0,0 +1,21 @@
//
// AnimationCacheScriptingInterface.cpp
// libraries/animation/src
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AnimationCacheScriptingInterface.h"
AnimationCacheScriptingInterface::AnimationCacheScriptingInterface(AnimationCache* animationCache) :
_animationCache(animationCache),
ScriptableResourceCache::ScriptableResourceCache(animationCache)
{ }
AnimationPointer AnimationCacheScriptingInterface::getAnimation(const QUrl& url) {
return _animationCache->getAnimation(url);
}

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@ -0,0 +1,62 @@
//
// AnimationCacheScriptingInterface.h
// libraries/animation/src
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_AnimationCacheScriptingInterface_h
#define hifi_AnimationCacheScriptingInterface_h
#include <QObject>
#include <ResourceCache.h>
#include "AnimationCache.h"
class AnimationCacheScriptingInterface : public ScriptableResourceCache {
Q_OBJECT
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage animation cache resources.
* @namespace AnimationCache
*
* @hifi-interface
* @hifi-client-entity
* @hifi-assignment-client
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*
* @borrows ResourceCache.getResourceList as getResourceList
* @borrows ResourceCache.updateTotalSize as updateTotalSize
* @borrows ResourceCache.prefetch as prefetch
* @borrows ResourceCache.dirty as dirty
*/
public:
AnimationCacheScriptingInterface(AnimationCache* animationCache);
/**jsdoc
* Returns animation resource for particular animation.
* @function AnimationCache.getAnimation
* @param {string} url - URL to load.
* @returns {AnimationObject} animation
*/
Q_INVOKABLE AnimationPointer getAnimation(const QString& url) { return getAnimation(QUrl(url)); }
Q_INVOKABLE AnimationPointer getAnimation(const QUrl& url);
private:
AnimationCache* _animationCache;
};
#endif // hifi_AnimationCacheScriptingInterface_h

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@ -16,73 +16,13 @@
#include "Sound.h"
/// Scriptable interface for sound loading.
class SoundCache : public ResourceCache, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage sound cache resources.
* @namespace SoundCache
*
* @hifi-interface
* @hifi-client-entity
* @hifi-server-entity
* @hifi-assignment-client
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
// Functions are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* Get the list of all resource URLs.
* @function SoundCache.getResourceList
* @returns {string[]}
*/
/**jsdoc
* @function SoundCache.dirty
* @returns {Signal}
*/
/**jsdoc
* @function SoundCache.updateTotalSize
* @param {number} deltaSize
*/
/**jsdoc
* Prefetches a resource.
* @function SoundCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
/**jsdoc
* Asynchronously loads a resource from the specified URL and returns it.
* @function SoundCache.getResource
* @param {string} url - URL of the resource to load.
* @param {string} [fallback=""] - Fallback URL if load of the desired URL fails.
* @param {} [extra=null]
* @returns {object}
*/
/**jsdoc
* @function SoundCache.getSound
* @param {string} url
* @returns {SoundObject}
*/
Q_INVOKABLE SharedSoundPointer getSound(const QUrl& url);
protected:
virtual QSharedPointer<Resource> createResource(const QUrl& url, const QSharedPointer<Resource>& fallback,
const void* extra) override;

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@ -0,0 +1,21 @@
//
// SoundCacheScriptingInterface.cpp
// libraries/audio/src
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "SoundCacheScriptingInterface.h"
SoundCacheScriptingInterface::SoundCacheScriptingInterface(SoundCache* soundCache) :
_soundCache(soundCache),
ScriptableResourceCache::ScriptableResourceCache(soundCache)
{ }
SharedSoundPointer SoundCacheScriptingInterface::getSound(const QUrl& url) {
return _soundCache->getSound(url);
}

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@ -0,0 +1,61 @@
//
// SoundCacheScriptingInterface.h
// libraries/audio/src
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_SoundCacheScriptingInterface_h
#define hifi_SoundCacheScriptingInterface_h
#include <QObject>
#include <ResourceCache.h>
#include "SoundCache.h"
class SoundCacheScriptingInterface : public ScriptableResourceCache {
Q_OBJECT
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage sound cache resources.
* @namespace SoundCache
*
* @hifi-interface
* @hifi-client-entity
* @hifi-server-entity
* @hifi-assignment-client
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*
* @borrows ResourceCache.getResourceList as getResourceList
* @borrows ResourceCache.updateTotalSize as updateTotalSize
* @borrows ResourceCache.prefetch as prefetch
* @borrows ResourceCache.dirty as dirty
*/
public:
SoundCacheScriptingInterface(SoundCache* soundCache);
/**jsdoc
* @function SoundCache.getSound
* @param {string} url
* @returns {SoundObject}
*/
Q_INVOKABLE SharedSoundPointer getSound(const QUrl& url);
private:
SoundCache* _soundCache;
};
#endif // hifi_SoundCacheScriptingInterface_h

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@ -140,58 +140,6 @@ class ModelCache : public ResourceCache, public Dependency {
public:
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage model cache resources.
* @namespace ModelCache
*
* @hifi-interface
* @hifi-client-entity
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
// Functions are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* Get the list of all resource URLs.
* @function ModelCache.getResourceList
* @returns {string[]}
*/
/**jsdoc
* @function ModelCache.dirty
* @returns {Signal}
*/
/**jsdoc
* @function ModelCache.updateTotalSize
* @param {number} deltaSize
*/
/**jsdoc
* Prefetches a resource.
* @function ModelCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
/**jsdoc
* Asynchronously loads a resource from the specified URL and returns it.
* @function ModelCache.getResource
* @param {string} url - URL of the resource to load.
* @param {string} [fallback=""] - Fallback URL if load of the desired URL fails.
* @param {} [extra=null]
* @returns {object}
*/
GeometryResource::Pointer getGeometryResource(const QUrl& url,
const QVariantHash& mapping = QVariantHash(),
const QUrl& textureBaseUrl = QUrl());

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@ -0,0 +1,17 @@
//
// ModelCacheScriptingInterface.cpp
// libraries/mmodel-networking/src/model-networking
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ModelCacheScriptingInterface.h"
ModelCacheScriptingInterface::ModelCacheScriptingInterface(ModelCache* modelCache) :
_ModelCache(modelCache),
ScriptableResourceCache::ScriptableResourceCache(modelCache)
{ }

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@ -0,0 +1,52 @@
//
// ModelCacheScriptingInterface.h
// libraries/mmodel-networking/src/model-networking
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_ModelCacheScriptingInterface_h
#define hifi_ModelCacheScriptingInterface_h
#include <QObject>
#include <ResourceCache.h>
#include "ModelCache.h"
class ModelCacheScriptingInterface : public ScriptableResourceCache {
Q_OBJECT
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage model cache resources.
* @namespace ModelCache
*
* @hifi-interface
* @hifi-client-entity
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*
* @borrows ResourceCache.getResourceList as getResourceList
* @borrows ResourceCache.updateTotalSize as updateTotalSize
* @borrows ResourceCache.prefetch as prefetch
* @borrows ResourceCache.dirty as dirty
*/
public:
ModelCacheScriptingInterface(ModelCache* modelCache);
private:
ModelCache* _ModelCache;
};
#endif // hifi_ModelCacheScriptingInterface_h

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@ -156,58 +156,6 @@ class TextureCache : public ResourceCache, public Dependency {
public:
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage texture cache resources.
* @namespace TextureCache
*
* @hifi-interface
* @hifi-client-entity
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
// Functions are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* Get the list of all resource URLs.
* @function TextureCache.getResourceList
* @returns {string[]}
*/
/**jsdoc
* @function TextureCache.dirty
* @returns {Signal}
*/
/**jsdoc
* @function TextureCache.updateTotalSize
* @param {number} deltaSize
*/
/**jsdoc
* Prefetches a resource.
* @function TextureCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
/**jsdoc
* Asynchronously loads a resource from the specified URL and returns it.
* @function TextureCache.getResource
* @param {string} url - URL of the resource to load.
* @param {string} [fallback=""] - Fallback URL if load of the desired URL fails.
* @param {} [extra=null]
* @returns {object}
*/
/// Returns the ID of the permutation/normal texture used for Perlin noise shader programs. This texture
/// has two lines: the first, a set of random numbers in [0, 255] to be used as permutation offsets, and
/// the second, a set of random unit vectors to be used as noise gradients.
@ -248,21 +196,10 @@ public:
gpu::ContextPointer getGPUContext() const { return _gpuContext; }
signals:
/**jsdoc
* @function TextureCache.spectatorCameraFramebufferReset
* @returns {Signal}
*/
void spectatorCameraFramebufferReset();
protected:
/**jsdoc
* @function TextureCache.prefetch
* @param {string} url
* @param {number} type
* @param {number} [maxNumPixels=67108864]
* @returns {ResourceObject}
*/
// Overload ResourceCache::prefetch to allow specifying texture type for loads
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url, int type, int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
@ -273,6 +210,7 @@ private:
friend class ImageReader;
friend class NetworkTexture;
friend class DilatableNetworkTexture;
friend class TextureCacheScriptingInterface;
TextureCache();
virtual ~TextureCache();

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@ -0,0 +1,24 @@
//
// TextureCacheScriptingInterface.cpp
// libraries/mmodel-networking/src/model-networking
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "TextureCacheScriptingInterface.h"
TextureCacheScriptingInterface::TextureCacheScriptingInterface(TextureCache* textureCache) :
_textureCache(textureCache),
ScriptableResourceCache::ScriptableResourceCache(textureCache)
{
connect(_textureCache, &TextureCache::spectatorCameraFramebufferReset,
this, &TextureCacheScriptingInterface::spectatorCameraFramebufferReset);
}
ScriptableResource* TextureCacheScriptingInterface::prefetch(const QUrl& url, int type, int maxNumPixels) {
return _textureCache->prefetch(url, type, maxNumPixels);
}

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@ -0,0 +1,68 @@
//
// TextureCacheScriptingInterface.h
// libraries/mmodel-networking/src/model-networking
//
// Created by David Rowe on 25 Jul 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_TextureCacheScriptingInterface_h
#define hifi_TextureCacheScriptingInterface_h
#include <QObject>
#include <ResourceCache.h>
#include "TextureCache.h"
class TextureCacheScriptingInterface : public ScriptableResourceCache {
Q_OBJECT
// Properties are copied over from ResourceCache (see ResourceCache.h for reason).
/**jsdoc
* API to manage texture cache resources.
* @namespace TextureCache
*
* @hifi-interface
* @hifi-client-entity
*
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*
* @borrows ResourceCache.getResourceList as getResourceList
* @borrows ResourceCache.updateTotalSize as updateTotalSize
* @borrows ResourceCache.prefetch as prefetch
* @borrows ResourceCache.dirty as dirty
*/
public:
TextureCacheScriptingInterface(TextureCache* textureCache);
/**jsdoc
* @function TextureCache.prefetch
* @param {string} url
* @param {number} type
* @param {number} [maxNumPixels=67108864]
* @returns {ResourceObject}
*/
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url, int type, int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS);
signals:
/**jsdoc
* @function TextureCache.spectatorCameraFramebufferReset
* @returns {Signal}
*/
void spectatorCameraFramebufferReset();
private:
TextureCache* _textureCache;
};
#endif // hifi_TextureCacheScriptingInterface_h

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@ -131,6 +131,24 @@ QSharedPointer<Resource> ResourceCacheSharedItems::getHighestPendingRequest() {
return highestResource;
}
ScriptableResourceCache::ScriptableResourceCache(ResourceCache* resourceCache) {
_resourceCache = resourceCache;
}
QVariantList ScriptableResourceCache::getResourceList() {
return _resourceCache->getResourceList();
}
void ScriptableResourceCache::updateTotalSize(const qint64& deltaSize) {
_resourceCache->updateTotalSize(deltaSize);
}
ScriptableResource* ScriptableResourceCache::prefetch(const QUrl& url, void* extra) {
return _resourceCache->prefetch(url, extra);
}
ScriptableResource::ScriptableResource(const QUrl& url) :
QObject(nullptr),
_url(url) { }

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@ -124,9 +124,9 @@ public:
virtual ~ScriptableResource() = default;
/**jsdoc
* Release this resource.
* @function ResourceObject#release
*/
* Release this resource.
* @function ResourceObject#release
*/
Q_INVOKABLE void release();
const QUrl& getURL() const { return _url; }
@ -186,15 +186,6 @@ Q_DECLARE_METATYPE(ScriptableResource*);
class ResourceCache : public QObject {
Q_OBJECT
// JSDoc 3.5.5 doesn't augment namespaces with @property or @function definitions.
// The ResourceCache properties and functions are copied to the different exposed cache classes.
/**jsdoc
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
Q_PROPERTY(size_t numTotal READ getNumTotalResources NOTIFY dirty)
Q_PROPERTY(size_t numCached READ getNumCachedResources NOTIFY dirty)
Q_PROPERTY(size_t sizeTotal READ getSizeTotalResources NOTIFY dirty)
@ -207,11 +198,6 @@ public:
size_t getNumCachedResources() const { return _numUnusedResources; }
size_t getSizeCachedResources() const { return _unusedResourcesSize; }
/**jsdoc
* Get the list of all resource URLs.
* @function ResourceCache.getResourceList
* @returns {string[]}
*/
Q_INVOKABLE QVariantList getResourceList();
static void setRequestLimit(int limit);
@ -237,40 +223,17 @@ public:
signals:
/**jsdoc
* @function ResourceCache.dirty
* @returns {Signal}
*/
void dirty();
protected slots:
/**jsdoc
* @function ResourceCache.updateTotalSize
* @param {number} deltaSize
*/
void updateTotalSize(const qint64& deltaSize);
/**jsdoc
* Prefetches a resource.
* @function ResourceCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
// Prefetches a resource to be held by the QScriptEngine.
// Left as a protected member so subclasses can overload prefetch
// and delegate to it (see TextureCache::prefetch(const QUrl&, int).
ScriptableResource* prefetch(const QUrl& url, void* extra);
/**jsdoc
* Asynchronously loads a resource from the specified URL and returns it.
* @function ResourceCache.getResource
* @param {string} url - URL of the resource to load.
* @param {string} [fallback=""] - Fallback URL if load of the desired URL fails.
* @param {} [extra=null]
* @returns {object}
*/
// FIXME: The return type is not recognized by JavaScript.
/// Loads a resource from the specified URL and returns it.
/// If the caller is on a different thread than the ResourceCache,
@ -306,6 +269,7 @@ protected:
private:
friend class Resource;
friend class ScriptableResourceCache;
void reserveUnusedResource(qint64 resourceSize);
void resetResourceCounters();
@ -335,6 +299,66 @@ private:
QReadWriteLock _resourcesToBeGottenLock { QReadWriteLock::Recursive };
};
/// Wrapper to expose resource caches to JS/QML
class ScriptableResourceCache : public QObject {
Q_OBJECT
// JSDoc 3.5.5 doesn't augment namespaces with @property definitions so the following properties JSDoc is copied to the
// different exposed cache classes.
/**jsdoc
* @property {number} numTotal - Total number of total resources. <em>Read-only.</em>
* @property {number} numCached - Total number of cached resource. <em>Read-only.</em>
* @property {number} sizeTotal - Size in bytes of all resources. <em>Read-only.</em>
* @property {number} sizeCached - Size in bytes of all cached resources. <em>Read-only.</em>
*/
Q_PROPERTY(size_t numTotal READ getNumTotalResources NOTIFY dirty)
Q_PROPERTY(size_t numCached READ getNumCachedResources NOTIFY dirty)
Q_PROPERTY(size_t sizeTotal READ getSizeTotalResources NOTIFY dirty)
Q_PROPERTY(size_t sizeCached READ getSizeCachedResources NOTIFY dirty)
public:
ScriptableResourceCache(ResourceCache* resourceCache);
/**jsdoc
* Get the list of all resource URLs.
* @function ResourceCache.getResourceList
* @returns {string[]}
*/
Q_INVOKABLE QVariantList getResourceList();
/**jsdoc
* @function ResourceCache.updateTotalSize
* @param {number} deltaSize
*/
Q_INVOKABLE void updateTotalSize(const qint64& deltaSize);
/**jsdoc
* Prefetches a resource.
* @function ResourceCache.prefetch
* @param {string} url - URL of the resource to prefetch.
* @param {object} [extra=null]
* @returns {ResourceObject}
*/
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url, void* extra = nullptr);
signals:
/**jsdoc
* @function ResourceCache.dirty
* @returns {Signal}
*/
void dirty();
private:
ResourceCache * _resourceCache;
size_t getNumTotalResources() const { return _resourceCache->getNumTotalResources(); }
size_t getSizeTotalResources() const { return _resourceCache->getSizeTotalResources(); }
size_t getNumCachedResources() const { return _resourceCache->getNumCachedResources(); }
size_t getSizeCachedResources() const { return _resourceCache->getSizeCachedResources(); }
};
/// Base class for resources.
class Resource : public QObject {
Q_OBJECT