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Merge pull request from ctrlaltdavid/DOC-85

DOC-85: Revise new MyAvatar signals' JSDoc
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jennaingersoll 2019-06-19 15:16:46 -07:00 committed by GitHub
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@ -267,7 +267,7 @@ class MyAvatar : public Avatar {
* @property {number} analogPlusWalkSpeed - The walk speed of your avatar for the "AnalogPlus" control scheme.
* <p><strong>Warning:</strong> Setting this value also sets the value of <code>analogPlusSprintSpeed</code> to twice
* the value.</p>
* @property {number} analogPlusSprintSpeed - The sprint speed of your avatar for the "AnalogPlus" control scheme.
* @property {number} analogPlusSprintSpeed - The sprint (run) speed of your avatar for the "AnalogPlus" control scheme.
* @property {MyAvatar.SitStandModelType} userRecenterModel - Controls avatar leaning and recentering behavior.
* @property {number} isInSittingState - <code>true</code> if your avatar is sitting (avatar leaning is disabled,
* recenntering is enabled), <code>false</code> if it is standing (avatar leaning is enabled, and avatar recenters if it
@ -2198,33 +2198,35 @@ signals:
void audioListenerModeChanged();
/**jsdoc
* Notifies when the analogPlusWalkSpeed value is changed.
* Triggered when the walk speed set for the "AnalogPlus" control scheme changes.
* @function MyAvatar.analogPlusWalkSpeedChanged
* @param {float} value - the new avatar walk speed
* @param {number} speed - The new walk speed set for the "AnalogPlus" control scheme.
* @returns {Signal}
*/
void analogPlusWalkSpeedChanged(float value);
/**jsdoc
* Notifies when the analogPlusSprintSpeed value is changed.
* Triggered when the sprint (run) speed set for the "AnalogPlus" control scheme changes.
* @function MyAvatar.analogPlusSprintSpeedChanged
* @param {float} value - the new avatar sprint speed
* @param {number} speed - The new sprint speed set for the "AnalogPlus" control scheme.
* @returns {Signal}
*/
void analogPlusSprintSpeedChanged(float value);
/**jsdoc
* Notifies when the sprintSpeed value is changed.
* Triggered when the sprint (run) speed set for the current control scheme (see
* {@link MyAvatar.getControlScheme|getControlScheme}) changes.
* @function MyAvatar.sprintSpeedChanged
* @param {float} value - the new avatar sprint speed
* @param {number} speed -The new sprint speed set for the current control scheme.
* @returns {Signal}
*/
void sprintSpeedChanged(float value);
/**jsdoc
* Notifies when the walkBackwardSpeed value is changed.
* Triggered when the walk backward speed set for the current control scheme (see
* {@link MyAvatar.getControlScheme|getControlScheme}) changes.
* @function MyAvatar.walkBackwardSpeedChanged
* @param {float} value - the new avatar walk backward speed
* @param {number} speed - The new walk backward speed set for the current control scheme.
* @returns {Signal}
*/
void walkBackwardSpeedChanged(float value);