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Merge pull request #15748 from ctrlaltdavid/DOC-85
DOC-85: Revise new MyAvatar signals' JSDoc
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150ae31a88
1 changed files with 11 additions and 9 deletions
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@ -267,7 +267,7 @@ class MyAvatar : public Avatar {
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* @property {number} analogPlusWalkSpeed - The walk speed of your avatar for the "AnalogPlus" control scheme.
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* <p><strong>Warning:</strong> Setting this value also sets the value of <code>analogPlusSprintSpeed</code> to twice
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* the value.</p>
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* @property {number} analogPlusSprintSpeed - The sprint speed of your avatar for the "AnalogPlus" control scheme.
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* @property {number} analogPlusSprintSpeed - The sprint (run) speed of your avatar for the "AnalogPlus" control scheme.
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* @property {MyAvatar.SitStandModelType} userRecenterModel - Controls avatar leaning and recentering behavior.
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* @property {number} isInSittingState - <code>true</code> if your avatar is sitting (avatar leaning is disabled,
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* recenntering is enabled), <code>false</code> if it is standing (avatar leaning is enabled, and avatar recenters if it
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@ -2198,33 +2198,35 @@ signals:
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void audioListenerModeChanged();
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/**jsdoc
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* Notifies when the analogPlusWalkSpeed value is changed.
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* Triggered when the walk speed set for the "AnalogPlus" control scheme changes.
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* @function MyAvatar.analogPlusWalkSpeedChanged
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* @param {float} value - the new avatar walk speed
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* @param {number} speed - The new walk speed set for the "AnalogPlus" control scheme.
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* @returns {Signal}
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*/
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void analogPlusWalkSpeedChanged(float value);
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/**jsdoc
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* Notifies when the analogPlusSprintSpeed value is changed.
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* Triggered when the sprint (run) speed set for the "AnalogPlus" control scheme changes.
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* @function MyAvatar.analogPlusSprintSpeedChanged
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* @param {float} value - the new avatar sprint speed
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* @param {number} speed - The new sprint speed set for the "AnalogPlus" control scheme.
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* @returns {Signal}
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*/
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void analogPlusSprintSpeedChanged(float value);
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/**jsdoc
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* Notifies when the sprintSpeed value is changed.
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* Triggered when the sprint (run) speed set for the current control scheme (see
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* {@link MyAvatar.getControlScheme|getControlScheme}) changes.
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* @function MyAvatar.sprintSpeedChanged
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* @param {float} value - the new avatar sprint speed
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* @param {number} speed -The new sprint speed set for the current control scheme.
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* @returns {Signal}
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*/
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void sprintSpeedChanged(float value);
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/**jsdoc
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* Notifies when the walkBackwardSpeed value is changed.
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* Triggered when the walk backward speed set for the current control scheme (see
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* {@link MyAvatar.getControlScheme|getControlScheme}) changes.
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* @function MyAvatar.walkBackwardSpeedChanged
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* @param {float} value - the new avatar walk backward speed
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* @param {number} speed - The new walk backward speed set for the current control scheme.
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* @returns {Signal}
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*/
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void walkBackwardSpeedChanged(float value);
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