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Cleanup
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parent
847ef64b66
commit
12f0237dc7
3 changed files with 14 additions and 16 deletions
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@ -638,7 +638,7 @@ void AudioMixer::run() {
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int nextFrame = 0;
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QElapsedTimer timer;
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timer.start();
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char clientMixBuffer[MAX_PACKET_SIZE];
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char clientEnvBuffer[MAX_PACKET_SIZE];
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@ -719,13 +719,13 @@ void AudioMixer::run() {
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&& nodeData->getAvatarAudioStream()) {
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int streamsMixed = prepareMixForListeningNode(node.data());
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char* mixDataAt;
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if (streamsMixed > 0) {
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// pack headers
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// pack header
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int numBytesMixPacketHeader = populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);
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mixDataAt = clientMixBuffer + numBytesMixPacketHeader;
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// pack sequence number
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quint16 sequence = nodeData->getOutgoingSequenceNumber();
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memcpy(mixDataAt, &sequence, sizeof(quint16));
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@ -741,8 +741,7 @@ void AudioMixer::run() {
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// find reverb properties
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for (int i = 0; i < _zoneReverbSettings.size(); ++i) {
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AudioMixerClientData* data = static_cast<AudioMixerClientData*>(node->getLinkedData());
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AvatarAudioStream* stream = data->getAvatarAudioStream();
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glm::vec3 streamPosition = stream->getPosition();
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glm::vec3 streamPosition = data->getAvatarAudioStream()->getPosition();
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if (_audioZones[_zoneReverbSettings[i].zone].contains(streamPosition)) {
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hasReverb = true;
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reverbTime = _zoneReverbSettings[i].reverbTime;
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@ -754,11 +753,13 @@ void AudioMixer::run() {
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bool dataChanged = (stream->hasReverb() != hasReverb) ||
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(stream->hasReverb() && (stream->getRevebTime() != reverbTime ||
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stream->getWetLevel() != wetLevel));
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// Update stream
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if (hasReverb) {
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stream->setReverb(reverbTime, wetLevel);
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} else {
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stream->clearReverb();
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if (dataChanged) {
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// Update stream
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if (hasReverb) {
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stream->setReverb(reverbTime, wetLevel);
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} else {
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stream->clearReverb();
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}
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}
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// Send at change or every so often
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@ -770,7 +771,6 @@ void AudioMixer::run() {
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char* envDataAt = clientEnvBuffer + numBytesEnvPacketHeader;
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unsigned char bitset = 0;
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setAtBit(bitset, HAS_DATA_BIT);
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if (hasReverb) {
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setAtBit(bitset, HAS_REVERB_BIT);
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}
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@ -13,7 +13,6 @@
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#include "InboundAudioStream.h"
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#include "PacketHeaders.h"
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#include <SharedUtil.h>
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const int STARVE_HISTORY_CAPACITY = 50;
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@ -45,9 +45,8 @@ const int DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES = 50;
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const int DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION = 10;
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const bool DEFAULT_REPETITION_WITH_FADE = true;
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// Mixed Audio bitset
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const int HAS_DATA_BIT = 0; // 1st bit
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const int HAS_REVERB_BIT = 1; // 2nd bit
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// Audio Env bitset
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const int HAS_REVERB_BIT = 0; // 1st bit
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class InboundAudioStream : public NodeData {
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Q_OBJECT
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