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https://github.com/lubosz/overte.git
synced 2025-04-23 12:14:00 +02:00
remove use of getTrueColor() which is going away
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parent
1c92cd996c
commit
124a63e6cc
2 changed files with 10 additions and 10 deletions
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@ -51,9 +51,9 @@ bool SvoViewer::PointRenderAssemblePerVoxel(OctreeElement* node, void* extraData
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center *= 100.0;
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args->buffer[args->count] = center;
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int cCount = args->count * 3;
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args->colorBuffer[cCount] = voxel->getTrueColor()[0];
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args->colorBuffer[cCount+1] = voxel->getTrueColor()[1];
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args->colorBuffer[cCount+2] = voxel->getTrueColor()[2];
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args->colorBuffer[cCount] = voxel->getColor()[0];
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args->colorBuffer[cCount+1] = voxel->getColor()[1];
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args->colorBuffer[cCount+2] = voxel->getColor()[2];
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args->count++;
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return true; // keep going!
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}
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@ -189,7 +189,7 @@ bool SvoViewer::VoxelRenderAssemblePerVoxel(OctreeElement* node, void* extraData
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int totalNodesProcessedSinceLastFlush = args->leafCount - args->lastBufferSegmentStart;
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// ack, one of these components is flags, not alpha
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int cCount = totalNodesProcessedSinceLastFlush * 4; // Place it relative to the current segment.
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unsigned char col[4] = {voxel->getTrueColor()[0], voxel->getTrueColor()[1], voxel->getTrueColor()[2], 1};
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unsigned char col[4] = {voxel->getColor()[0], voxel->getColor()[1], voxel->getColor()[2], 1};
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for(int i = 0; i < GLOBAL_NORMALS_VERTICES_PER_VOXEL; i++)
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memcpy(&args->colorBuffer[cCount+i*4], col, sizeof(col));
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@ -579,9 +579,9 @@ bool SvoViewer::VoxelOptRenderAssemblePerVoxel(OctreeElement* node, void* extraD
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args->vtxBuffer[args->vtxCount].position *= 100;
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args->vtxBuffer[args->vtxCount].position.x -= 25;
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args->vtxBuffer[args->vtxCount].position.y -= 4;
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args->vtxBuffer[args->vtxCount].color[0] = voxel->getTrueColor()[0];
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args->vtxBuffer[args->vtxCount].color[1] = voxel->getTrueColor()[1];
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args->vtxBuffer[args->vtxCount].color[2] = voxel->getTrueColor()[2];
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args->vtxBuffer[args->vtxCount].color[0] = voxel->getColor()[0];
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args->vtxBuffer[args->vtxCount].color[1] = voxel->getColor()[1];
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args->vtxBuffer[args->vtxCount].color[2] = voxel->getColor()[2];
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args->vtxBuffer[args->vtxCount].color[3] = 1;
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args->bounds.AddToSet(args->vtxBuffer[args->vtxCount].position);
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args->vtxCount++;
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@ -148,9 +148,9 @@ bool SvoViewer::VoxelOpt2RenderAssemblePerVoxel(OctreeElement* node, void* extra
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args->vtxBuffer[args->vtxCount].position *= 100;
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args->vtxBuffer[args->vtxCount].position.x -= 25;
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args->vtxBuffer[args->vtxCount].position.y -= 4;
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args->vtxBuffer[args->vtxCount].color[0] = voxel->getTrueColor()[0];
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args->vtxBuffer[args->vtxCount].color[1] = voxel->getTrueColor()[1];
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args->vtxBuffer[args->vtxCount].color[2] = voxel->getTrueColor()[2];
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args->vtxBuffer[args->vtxCount].color[0] = voxel->getColor()[0];
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args->vtxBuffer[args->vtxCount].color[1] = voxel->getColor()[1];
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args->vtxBuffer[args->vtxCount].color[2] = voxel->getColor()[2];
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args->vtxBuffer[args->vtxCount].color[3] = 1;
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cubeVerts[i] = args->vtxBuffer[args->vtxCount].position;
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args->vtxCount++;
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