diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 9402cba7bc..6552141665 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -5648,11 +5648,6 @@ void Application::copyDisplayViewFrustum(ViewFrustum& viewOut) const { viewOut = _displayViewFrustum; } -void Application::copyShadowViewFrustum(ViewFrustum& viewOut) const { - QMutexLocker viewLocker(&_viewMutex); - viewOut = _shadowViewFrustum; -} - // WorldBox Render Data & rendering functions class WorldBoxRenderData { diff --git a/interface/src/Application.h b/interface/src/Application.h index dc5c6a47d5..3a1f756893 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -175,7 +175,6 @@ public: // which might be different from the viewFrustum, i.e. shadowmap // passes, mirror window passes, etc void copyDisplayViewFrustum(ViewFrustum& viewOut) const; - void copyShadowViewFrustum(ViewFrustum& viewOut) const override; const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; } QSharedPointer getEntities() const { return DependencyManager::get(); } QUndoStack* getUndoStack() { return &_undoStack; } @@ -556,7 +555,6 @@ private: ViewFrustum _viewFrustum; // current state of view frustum, perspective, orientation, etc. ViewFrustum _lastQueriedViewFrustum; /// last view frustum used to query octree servers (voxels) ViewFrustum _displayViewFrustum; - ViewFrustum _shadowViewFrustum; quint64 _lastQueriedTime; OctreeQuery _octreeQuery; // NodeData derived class for querying octee cells from octree servers diff --git a/libraries/render-utils/src/AbstractViewStateInterface.h b/libraries/render-utils/src/AbstractViewStateInterface.h index 4570ead9e1..96e9f4d222 100644 --- a/libraries/render-utils/src/AbstractViewStateInterface.h +++ b/libraries/render-utils/src/AbstractViewStateInterface.h @@ -31,9 +31,6 @@ public: /// copies the current view frustum for rendering the view state virtual void copyCurrentViewFrustum(ViewFrustum& viewOut) const = 0; - /// copies the shadow view frustum for rendering the view state - virtual void copyShadowViewFrustum(ViewFrustum& viewOut) const = 0; - virtual QThread* getMainThread() = 0; virtual PickRay computePickRay(float x, float y) const = 0; diff --git a/tests/render-perf/src/main.cpp b/tests/render-perf/src/main.cpp index 58eb4d16f9..c70a74cd7f 100644 --- a/tests/render-perf/src/main.cpp +++ b/tests/render-perf/src/main.cpp @@ -443,10 +443,6 @@ protected: viewOut = _viewFrustum; } - void copyShadowViewFrustum(ViewFrustum& viewOut) const override { - viewOut = _shadowViewFrustum; - } - QThread* getMainThread() override { return QThread::currentThread(); } @@ -1118,7 +1114,6 @@ private: RenderThread _renderThread; QWindowCamera _camera; ViewFrustum _viewFrustum; // current state of view frustum, perspective, orientation, etc. - ViewFrustum _shadowViewFrustum; // current state of view frustum, perspective, orientation, etc. model::SunSkyStage _sunSkyStage; model::LightPointer _globalLight { std::make_shared() }; bool _ready { false };