diff --git a/interface/src/ui/overlays/Overlays.cpp b/interface/src/ui/overlays/Overlays.cpp
index 3289cb1594..5e43c5df8d 100644
--- a/interface/src/ui/overlays/Overlays.cpp
+++ b/interface/src/ui/overlays/Overlays.cpp
@@ -1934,7 +1934,7 @@ QVector
endPoint
and p2
.
* Note: If parentID
is set, use localEnd
to set the local position of the
- * end point.
parentID
set, otherwise the same value as start
.
diff --git a/libraries/animation/src/AnimInverseKinematics.h b/libraries/animation/src/AnimInverseKinematics.h
index 959a504e79..bcad7867cc 100644
--- a/libraries/animation/src/AnimInverseKinematics.h
+++ b/libraries/animation/src/AnimInverseKinematics.h
@@ -75,7 +75,7 @@ public:
* close to the previous solution, but still provides the benefits of avoiding limb locking.
* 2
The IK system will begin to solve from the same position and orientations for each joint that was the result - * from the previous frame.
+ * from the previous frame.
*Pros: As the end effectors typically do not move much from frame to frame, this is likely to converge quickly * to a valid solution.
*Cons: If the previous solution resulted in an awkward or uncomfortable posture, the next frame will also be diff --git a/libraries/controllers/src/controllers/Actions.cpp b/libraries/controllers/src/controllers/Actions.cpp index 23f7509d9d..6be0a5a800 100644 --- a/libraries/controllers/src/controllers/Actions.cpp +++ b/libraries/controllers/src/controllers/Actions.cpp @@ -44,7 +44,7 @@ namespace controller { *
TranslateX
TranslateY
StepRoll
Hips
Spine2
RightFoot
BoomIn
BoomOut
SecondaryAction
Backward
TranslateZ
in the
* positive direction.Forward
TranslateZ
in the negative
@@ -234,7 +234,7 @@ namespace controller {
* YawRight
Yaw
in the negative
* direction.LEFT_HAND
LeftHand
instead.RIGHT_HAND
ACTION2
SecondaryAction
instead.TrackedObject00
TrackedObject01
Midi
API provides the ability to connect Interface with musical instruments and other external or virtual
* devices via the MIDI protocol. For further information and examples, see the tutorial:
- * Use MIDI to Control Your Environment.
+ * Use MIDI to Control Your Environment.
*
* Note: Only works on Windows.
*