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fix two bugs in models not rendering
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parent
b7cc97534f
commit
0e446d0fc5
4 changed files with 15 additions and 12 deletions
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@ -108,6 +108,7 @@ bool FindAndUpdateModelOperator::PostRecursion(OctreeElement* element) {
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return !_found; // if we haven't yet found it, keep looking
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}
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// TODO: improve this to not use multiple recursions
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void ModelTree::storeModel(const ModelItem& model, const SharedNodePointer& senderNode) {
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// First, look for the existing model in the tree..
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FindAndUpdateModelOperator theOperator(model);
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@ -118,8 +119,13 @@ void ModelTree::storeModel(const ModelItem& model, const SharedNodePointer& send
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AABox modelBox = model.getAABox();
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ModelTreeElement* element = (ModelTreeElement*)getOrCreateChildElementContaining(model.getAABox());
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element->storeModel(model);
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// In the case where we stored it, we also need to mark the entire "path" down to the model as
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// having changed. Otherwise viewers won't see this change. So we call this recursion now that
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// we know it will be found, this find/update will correctly mark the tree as changed.
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recurseTreeWithOperator(&theOperator);
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}
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// what else do we need to do here to get reaveraging to work
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_isDirty = true;
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}
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@ -41,6 +41,8 @@ public:
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virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
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const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode);
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virtual bool recurseChildrenWithData() const { return false; }
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virtual void update();
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void storeModel(const ModelItem& model, const SharedNodePointer& senderNode = SharedNodePointer());
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@ -1389,6 +1389,7 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
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keepDiggingDeeper = (inViewNotLeafCount > 0);
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if (continueThisLevel && keepDiggingDeeper) {
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// at this point, we need to iterate the children who are in view, even if not colored
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// and we need to determine if there's a deeper tree below them that we care about.
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//
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@ -1424,6 +1425,8 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
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int childTreeBytesOut = 0;
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// TODO - UPDATE THIS COMMENT!!!
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//
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// XXXBHG - Note, this seems like the correct logic here, if we included the color in this packet, then
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// the LOD logic determined that the child nodes would not be visible... and if so, we shouldn't recurse
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// them further. But... for some time now the code has included and recursed into these child nodes, which
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@ -1433,7 +1436,7 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
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//
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// This only applies in the view frustum case, in other cases, like file save and copy/past where
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// no viewFrustum was requested, we still want to recurse the child tree.
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if (!params.viewFrustum || !oneAtBit(childrenColoredBits, originalIndex)) {
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if (recurseChildrenWithData() || !params.viewFrustum || !oneAtBit(childrenColoredBits, originalIndex)) {
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childTreeBytesOut = encodeTreeBitstreamRecursion(childElement, packetData, bag, params,
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thisLevel, nodeLocationThisView);
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}
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@ -1519,16 +1522,6 @@ int Octree::encodeTreeBitstreamRecursion(OctreeElement* element,
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} // end keepDiggingDeeper
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// At this point all our BitMasks are complete... so let's output them to see how they compare...
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/**
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printf("This Level's BitMasks: childInTree:");
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outputBits(childrenExistInTreeBits, false, true);
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printf(" childInPacket:");
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outputBits(childrenExistInPacketBits, false, true);
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printf(" childrenColored:");
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outputBits(childrenColoredBits, false, true);
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qDebug("");
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**/
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// if we were unable to fit this level in our packet, then rewind and add it to the element bag for
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// sending later...
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if (continueThisLevel) {
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@ -209,6 +209,8 @@ public:
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virtual bool handlesEditPacketType(PacketType packetType) const { return false; }
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virtual int processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
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const unsigned char* editData, int maxLength, const SharedNodePointer& sourceNode) { return 0; }
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virtual bool recurseChildrenWithData() const { return true; }
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virtual void update() { }; // nothing to do by default
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