Adding ambient sphere in the lighting equation and menu to control te presets

This commit is contained in:
Sam Gateau 2015-01-16 09:41:43 -08:00
parent bb362b748f
commit 0e38ea8854

View file

@ -93,4 +93,4 @@ vec3 evalLightmappedColor(float shadowAttenuation, vec3 normal, vec3 diffuse, ve
}
<@endif@>
<@endif@>