mirror of
https://github.com/lubosz/overte.git
synced 2025-04-23 00:44:39 +02:00
Remove input restrictions on grabbable web entities.
You no longer have to be grabbing a grabbable web entity to interact with it.
This commit is contained in:
parent
1dd276c1a5
commit
0ba34c5635
1 changed files with 177 additions and 139 deletions
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@ -170,6 +170,7 @@ var STATE_NEAR_GRABBING = 3;
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var STATE_NEAR_TRIGGER = 4;
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var STATE_FAR_TRIGGER = 5;
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var STATE_HOLD = 6;
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var STATE_ENTITY_TOUCHING = 7;
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// "collidesWith" is specified by comma-separated list of group names
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// the possible group names are: static, dynamic, kinematic, myAvatar, otherAvatar
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@ -185,6 +186,8 @@ var delayedDeactivateEntityID;
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var CONTROLLER_STATE_MACHINE = {};
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var mostRecentSearchingHand = RIGHT_HAND;
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CONTROLLER_STATE_MACHINE[STATE_OFF] = {
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name: "off",
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enterMethod: "offEnter",
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@ -220,6 +223,40 @@ CONTROLLER_STATE_MACHINE[STATE_FAR_TRIGGER] = {
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enterMethod: "farTriggerEnter",
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updateMethod: "farTrigger"
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};
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CONTROLLER_STATE_MACHINE[STATE_ENTITY_TOUCHING] = {
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name: "entityTouching",
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enterMethod: "entityTouchingEnter",
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exitMethod: "entityTouchingExit",
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updateMethod: "entityTouching"
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};
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function handLaserIntersectWebEntity(entityID, hand) {
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var standardControllerValue = (hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
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var pose = Controller.getPoseValue(standardControllerValue);
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var worldHandPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position);
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var worldHandRotation = Quat.multiply(MyAvatar.orientation, pose.rotation);
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var props = entityPropertiesCache.getProps(entityID);
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var planePosition = props.position;
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var planeNormal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1.0});
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var rayStart = worldHandPosition;
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var rayDirection = Quat.getUp(worldHandRotation);
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var intersectionInfo = rayIntersectPlane(planePosition, planeNormal, rayStart, rayDirection);
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var intersectionPoint = planePosition;
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if (intersectionInfo.hit && intersectionInfo.distance > 0) {
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intersectionPoint = Vec3.sum(rayStart, Vec3.multiply(intersectionInfo.distance, rayDirection));
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} else {
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intersectionPoint = planePosition;
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}
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intersectionInfo.point = intersectionPoint;
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intersectionInfo.searchRay = {
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origin: rayStart,
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direction: rayDirection,
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length: PICK_MAX_DISTANCE
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};
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return intersectionInfo;
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}
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function rayIntersectPlane(planePosition, planeNormal, rayStart, rayDirection) {
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var rayDirectionDotPlaneNormal = Vec3.dot(rayDirection, planeNormal);
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@ -743,8 +780,6 @@ function MyController(hand) {
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}
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};
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this.searchSphereOn = function(location, size, color) {
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var rotation = Quat.lookAt(location, Camera.getPosition(), Vec3.UP);
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@ -1257,7 +1292,7 @@ function MyController(hand) {
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};
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this.searchEnter = function() {
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this.capturedWebEntity = null;
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mostRecentSearchingHand = this.hand;
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};
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this.search = function(deltaTime, timestamp) {
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@ -1283,155 +1318,124 @@ function MyController(hand) {
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entityPropertiesCache.addEntity(rayPickInfo.entityID);
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}
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// route simulated touch events to a webEntity.
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if (this.capturedWebEntity ||
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(rayPickInfo.entityID && entityPropertiesCache.getProps(rayPickInfo.entityID).type === "Web" &&
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(!this.entityIsGrabbable(rayPickInfo.entityID) || this.getOtherHandController().grabbedEntity == rayPickInfo.entityID))) {
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var candidateEntities = Entities.findEntities(handPosition, NEAR_GRAB_RADIUS);
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entityPropertiesCache.addEntities(candidateEntities);
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var standardControllerValue = (hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
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var pose = Controller.getPoseValue(standardControllerValue);
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var worldHandPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position);
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var worldHandRotation = Quat.multiply(MyAvatar.orientation, pose.rotation);
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var focusedEntity = this.capturedWebEntity || rayPickInfo.entityID;
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entityPropertiesCache.addEntity(focusedEntity);
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var props = entityPropertiesCache.getProps(focusedEntity);
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var planePosition = props.position
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var planeNormal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1.0});
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var rayStart = worldHandPosition;
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var rayDirection = Quat.getUp(worldHandRotation);
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var intersectionInfo = rayIntersectPlane(planePosition, planeNormal, rayStart, rayDirection);
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var intersectionPoint = planePosition;
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if (intersectionInfo.hit && intersectionInfo.distance > 0) {
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intersectionPoint = Vec3.sum(rayStart, Vec3.multiply(intersectionInfo.distance, rayDirection));
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} else {
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intersectionPoint = planePosition;
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var potentialEquipHotspot = this.chooseBestEquipHotspot(candidateEntities);
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if (potentialEquipHotspot) {
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if (this.triggerSmoothedGrab()) {
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this.grabbedHotspot = potentialEquipHotspot;
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this.grabbedEntity = potentialEquipHotspot.entityID;
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this.setState(STATE_HOLD, "equipping '" + entityPropertiesCache.getProps(this.grabbedEntity).name + "'");
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return;
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}
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}
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if (Reticle.keyboardFocusEntity != focusedEntity) {
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Reticle.keyboardFocusEntity = focusedEntity;
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}
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var grabbableEntities = candidateEntities.filter(function(entity) {
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return _this.entityIsNearGrabbable(entity, handPosition, NEAR_GRAB_MAX_DISTANCE);
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});
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if (!this.triggerSmoothedGrab()) {
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// send mouse events for button highlights and tooltips
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Reticle.sendEntityMouseMoveEvent(focusedEntity, intersectionPoint);
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} else {
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// but send touch updates when grab is pressed.
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Reticle.sendEntityTouchUpdateEvent(focusedEntity, this.hand, intersectionPoint);
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if (rayPickInfo.entityID) {
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this.intersectionDistance = rayPickInfo.distance;
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if (this.entityIsGrabbable(rayPickInfo.entityID) && rayPickInfo.distance < NEAR_GRAB_PICK_RADIUS) {
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grabbableEntities.push(rayPickInfo.entityID);
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}
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if (this.triggerSmoothedGrab() && !this.lastTriggerSmoothedGrab) {
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Reticle.sendEntityTouchBeginEvent(focusedEntity, this.hand, intersectionPoint);
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this.capturedWebEntity = focusedEntity;
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}
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if (!this.triggerSmoothedGrab() && this.lastTriggerSmoothedGrab) {
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Reticle.sendEntityTouchEndEvent(focusedEntity, this.hand, intersectionPoint);
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this.capturedWebEntity = null;
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}
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this.lastTriggerSmoothedGrab = this.triggerSmoothedGrab();
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equipHotspotBuddy.updateHotspots([], timestamp);
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this.intersectionDistance = intersectionInfo.distance;
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} else if (rayPickInfo.overlayID) {
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this.intersectionDistance = rayPickInfo.distance;
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} else {
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this.intersectionDistance = 0;
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}
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var candidateEntities = Entities.findEntities(handPosition, NEAR_GRAB_RADIUS);
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entityPropertiesCache.addEntities(candidateEntities);
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var potentialEquipHotspot = this.chooseBestEquipHotspot(candidateEntities);
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if (potentialEquipHotspot) {
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if (this.triggerSmoothedGrab()) {
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this.grabbedHotspot = potentialEquipHotspot;
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this.grabbedEntity = potentialEquipHotspot.entityID;
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this.setState(STATE_HOLD, "equipping '" + entityPropertiesCache.getProps(this.grabbedEntity).name + "'");
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return;
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}
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}
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var grabbableEntities = candidateEntities.filter(function(entity) {
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return _this.entityIsNearGrabbable(entity, handPosition, NEAR_GRAB_MAX_DISTANCE);
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var entity;
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if (grabbableEntities.length > 0) {
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// sort by distance
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grabbableEntities.sort(function(a, b) {
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var aDistance = Vec3.distance(entityPropertiesCache.getProps(a).position, handPosition);
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var bDistance = Vec3.distance(entityPropertiesCache.getProps(b).position, handPosition);
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return aDistance - bDistance;
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});
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if (rayPickInfo.entityID) {
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this.intersectionDistance = rayPickInfo.distance;
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if (this.entityIsGrabbable(rayPickInfo.entityID) && rayPickInfo.distance < NEAR_GRAB_PICK_RADIUS) {
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grabbableEntities.push(rayPickInfo.entityID);
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}
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} else if (rayPickInfo.overlayID) {
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this.intersectionDistance = rayPickInfo.distance;
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} else {
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this.intersectionDistance = 0;
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}
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var entity;
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if (grabbableEntities.length > 0) {
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// sort by distance
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grabbableEntities.sort(function(a, b) {
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var aDistance = Vec3.distance(entityPropertiesCache.getProps(a).position, handPosition);
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var bDistance = Vec3.distance(entityPropertiesCache.getProps(b).position, handPosition);
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return aDistance - bDistance;
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});
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entity = grabbableEntities[0];
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name = entityPropertiesCache.getProps(entity).name;
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this.grabbedEntity = entity;
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if (this.entityWantsTrigger(entity)) {
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if (this.triggerSmoothedGrab()) {
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this.setState(STATE_NEAR_TRIGGER, "near trigger '" + name + "'");
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return;
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} else {
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// potentialNearTriggerEntity = entity;
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}
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entity = grabbableEntities[0];
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name = entityPropertiesCache.getProps(entity).name;
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this.grabbedEntity = entity;
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if (this.entityWantsTrigger(entity)) {
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if (this.triggerSmoothedGrab()) {
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this.setState(STATE_NEAR_TRIGGER, "near trigger '" + name + "'");
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return;
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} else {
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if (this.triggerSmoothedGrab()) {
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var props = entityPropertiesCache.getProps(entity);
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var grabProps = entityPropertiesCache.getGrabProps(entity);
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var refCount = grabProps.refCount ? grabProps.refCount : 0;
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if (refCount >= 1) {
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// if another person is holding the object, remember to restore the
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// parent info, when we are finished grabbing it.
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this.shouldResetParentOnRelease = true;
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this.previousParentID = props.parentID;
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this.previousParentJointIndex = props.parentJointIndex;
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}
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this.setState(STATE_NEAR_GRABBING, "near grab '" + name + "'");
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return;
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} else {
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// potentialNearGrabEntity = entity;
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// potentialNearTriggerEntity = entity;
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}
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} else {
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if (this.triggerSmoothedGrab()) {
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var props = entityPropertiesCache.getProps(entity);
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var grabProps = entityPropertiesCache.getGrabProps(entity);
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var refCount = grabProps.refCount ? grabProps.refCount : 0;
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if (refCount >= 1) {
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// if another person is holding the object, remember to restore the
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// parent info, when we are finished grabbing it.
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this.shouldResetParentOnRelease = true;
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this.previousParentID = props.parentID;
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this.previousParentJointIndex = props.parentJointIndex;
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}
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this.setState(STATE_NEAR_GRABBING, "near grab '" + name + "'");
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return;
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} else {
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// potentialNearGrabEntity = entity;
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}
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}
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}
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if (rayPickInfo.entityID) {
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entity = rayPickInfo.entityID;
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name = entityPropertiesCache.getProps(entity).name;
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if (this.entityWantsTrigger(entity)) {
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if (this.triggerSmoothedGrab()) {
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this.grabbedEntity = entity;
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this.setState(STATE_FAR_TRIGGER, "far trigger '" + name + "'");
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return;
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} else {
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// potentialFarTriggerEntity = entity;
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}
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} else if (this.entityIsDistanceGrabbable(rayPickInfo.entityID, handPosition)) {
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if (this.triggerSmoothedGrab() && !isEditing()) {
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this.grabbedEntity = entity;
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this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
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return;
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} else {
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// potentialFarGrabEntity = entity;
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}
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if (rayPickInfo.entityID && entityPropertiesCache.getProps(rayPickInfo.entityID).type === "Web") {
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entity = rayPickInfo.entityID;
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name = entityPropertiesCache.getProps(entity).name;
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if (Reticle.keyboardFocusEntity != entity) {
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Reticle.keyboardFocusEntity = entity;
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}
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// send mouse events for button highlights and tooltips.
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if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
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this.getOtherHandController().state !== STATE_SEARCHING &&
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this.getOtherHandController().state !== STATE_ENTITY_TOUCHING)) {
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// most recently searching hand has priority over other hand, for the purposes of button highlighting.
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Reticle.sendEntityMouseMoveEvent(entity, rayPickInfo.intersection);
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}
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if (this.triggerSmoothedGrab() && !isEditing()) {
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this.grabbedEntity = entity;
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this.setState(STATE_ENTITY_TOUCHING, "begin touching entity '" + name + "'");
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return;
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}
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}
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if (rayPickInfo.entityID) {
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entity = rayPickInfo.entityID;
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name = entityPropertiesCache.getProps(entity).name;
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if (this.entityWantsTrigger(entity)) {
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if (this.triggerSmoothedGrab()) {
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this.grabbedEntity = entity;
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this.setState(STATE_FAR_TRIGGER, "far trigger '" + name + "'");
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return;
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} else {
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// potentialFarTriggerEntity = entity;
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}
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} else if (this.entityIsDistanceGrabbable(rayPickInfo.entityID, handPosition)) {
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if (this.triggerSmoothedGrab() && !isEditing()) {
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this.grabbedEntity = entity;
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this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
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return;
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} else {
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// potentialFarGrabEntity = entity;
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}
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}
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}
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this.updateEquipHaptics(potentialEquipHotspot, handPosition);
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this.updateEquipHaptics(potentialEquipHotspot, handPosition);
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var nearEquipHotspots = this.chooseNearEquipHotspots(candidateEntities, EQUIP_HOTSPOT_RENDER_RADIUS);
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equipHotspotBuddy.updateHotspots(nearEquipHotspots, timestamp);
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if (potentialEquipHotspot) {
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equipHotspotBuddy.highlightHotspot(potentialEquipHotspot);
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}
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var nearEquipHotspots = this.chooseNearEquipHotspots(candidateEntities, EQUIP_HOTSPOT_RENDER_RADIUS);
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equipHotspotBuddy.updateHotspots(nearEquipHotspots, timestamp);
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if (potentialEquipHotspot) {
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equipHotspotBuddy.highlightHotspot(potentialEquipHotspot);
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}
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this.searchIndicatorOn(rayPickInfo.searchRay);
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@ -1518,8 +1522,8 @@ function MyController(hand) {
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};
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this.distanceHolding = function(deltaTime, timestamp) {
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if (!this.triggerClicked) {
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if (!this.triggerClicked) {
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this.callEntityMethodOnGrabbed("releaseGrab");
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this.setState(STATE_OFF, "trigger released");
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return;
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@ -1609,9 +1613,9 @@ function MyController(hand) {
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// visualizations
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var rayPickInfo = this.calcRayPickInfo(this.hand);
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var rayPickInfo = this.calcRayPickInfo(this.hand);
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this.overlayLineOn(rayPickInfo.searchRay.origin, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
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this.overlayLineOn(rayPickInfo.searchRay.origin, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
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var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
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var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
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@ -2044,6 +2048,40 @@ function MyController(hand) {
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this.release();
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};
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this.entityTouchingEnter = function() {
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// test for intersection between controller laser and web entity plane.
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var intersectInfo = handLaserIntersectWebEntity(this.grabbedEntity, this.hand);
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Reticle.sendEntityTouchBeginEvent(this.grabbedEntity, this.hand, intersectInfo.point);
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};
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this.entityTouchingExit = function() {
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// test for intersection between controller laser and web entity plane.
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var intersectInfo = handLaserIntersectWebEntity(this.grabbedEntity, this.hand);
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Reticle.sendEntityTouchEndEvent(this.grabbedEntity, this.hand, intersectInfo.point);
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};
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this.entityTouching = function() {
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entityPropertiesCache.addEntity(this.grabbedEntity);
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if (!this.triggerSmoothedGrab()) {
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this.setState(STATE_OFF, "released trigger");
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return;
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}
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// test for intersection between controller laser and web entity plane.
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var intersectInfo = handLaserIntersectWebEntity(this.grabbedEntity, this.hand);
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if (Reticle.keyboardFocusEntity != this.grabbedEntity) {
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Reticle.keyboardFocusEntity = this.grabbedEntity;
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}
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Reticle.sendEntityTouchUpdateEvent(this.grabbedEntity, this.hand, intersectInfo.point);
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this.intersectionDistance = intersectInfo.distance;
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this.searchIndicatorOn(intersectInfo.searchRay);
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Reticle.setVisible(false);
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};
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this.release = function() {
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Messages.sendLocalMessage('Hifi-Teleport-Disabler','none');
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this.turnOffVisualizations();
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