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Do not have depth as a parameter in getTransform(..) when called in NestableTransformNode
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@ -21,7 +21,7 @@ Transform NestableTransformNode::getTransform() {
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}
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}
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bool success;
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bool success;
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Transform jointWorldTransform = nestable->getTransform(_jointIndex, success, 30);
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Transform jointWorldTransform = nestable->getTransform(_jointIndex, success);
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if (success) {
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if (success) {
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return jointWorldTransform;
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return jointWorldTransform;
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