Merge pull request #2 from danteruiz/interstitalMerged

Dev review requests
This commit is contained in:
Wayne Chen 2018-09-11 14:23:54 -07:00 committed by GitHub
commit 07bda90519
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 80 additions and 84 deletions

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@ -1387,7 +1387,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
});
connect(this, &Application::activeDisplayPluginChanged,
reinterpret_cast<scripting::Audio*>(audioScriptingInterface.data()), &scripting::Audio::onContextChanged);
connect(this, &Application::interstitialModeChanged, audioIO, &AudioClient::setInterstitialStatus);
}
// Create the rendering engine. This can be slow on some machines due to lots of
@ -2295,25 +2294,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Preload Tablet sounds
DependencyManager::get<TabletScriptingInterface>()->preloadSounds();
connect(this, &Application::interstitialModeChanged, this, [this] (bool interstitialMode) {
if (!interstitialMode) {
DependencyManager::get<AudioClient>()->negotiateAudioFormat();
_queryExpiry = SteadyClock::now();
if (_avatarOverrideUrl.isValid()) {
getMyAvatar()->useFullAvatarURL(_avatarOverrideUrl);
}
if (getMyAvatar()->getFullAvatarURLFromPreferences() != getMyAvatar()->getSkeletonModelURL()) {
getMyAvatar()->resetFullAvatarURL();
}
getMyAvatar()->markIdentityDataChanged();
getMyAvatar()->resetLastSent();
// transmit a "sendAll" packet to the AvatarMixer we just connected to.
getMyAvatar()->sendAvatarDataPacket(true);
}
});
_pendingIdleEvent = false;
_pendingRenderEvent = false;
@ -3496,6 +3476,10 @@ bool Application::isServerlessMode() const {
void Application::setIsInterstitialMode(bool interstitialMode) {
if (_interstitialMode != interstitialMode) {
_interstitialMode = interstitialMode;
DependencyManager::get<AudioClient>()->setAudioPaused(_interstitialMode);
DependencyManager::get<AvatarManager>()->setMyAvatarDataPacketsPaused(_interstitialMode);
emit interstitialModeChanged(_interstitialMode);
}
}
@ -5577,8 +5561,7 @@ void Application::update(float deltaTime) {
// we haven't yet enabled physics. we wait until we think we have all the collision information
// for nearby entities before starting bullet up.
quint64 now = usecTimestampNow();
bool renderReady = _octreeProcessor.isEntitiesRenderReady();
if (isServerlessMode() || (_octreeProcessor.isLoadSequenceComplete() && renderReady)) {
if (isServerlessMode() || _octreeProcessor.isLoadSequenceComplete()) {
// we've received a new full-scene octree stats packet, or it's been long enough to try again anyway
_lastPhysicsCheckTime = now;
_fullSceneCounterAtLastPhysicsCheck = _fullSceneReceivedCounter;
@ -6476,7 +6459,7 @@ void Application::nodeActivated(SharedNodePointer node) {
DependencyManager::get<AudioClient>()->negotiateAudioFormat();
}
if (node->getType() == NodeType::AvatarMixer && !isInterstitialMode()) {
if (node->getType() == NodeType::AvatarMixer) {
_queryExpiry = SteadyClock::now();
// new avatar mixer, send off our identity packet on next update loop
@ -6492,8 +6475,10 @@ void Application::nodeActivated(SharedNodePointer node) {
getMyAvatar()->markIdentityDataChanged();
getMyAvatar()->resetLastSent();
// transmit a "sendAll" packet to the AvatarMixer we just connected to.
getMyAvatar()->sendAvatarDataPacket(true);
if (!isInterstitialMode()) {
// transmit a "sendAll" packet to the AvatarMixer we just connected to.
getMyAvatar()->sendAvatarDataPacket(true);
}
}
}

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@ -137,7 +137,7 @@ void AvatarManager::updateMyAvatar(float deltaTime) {
quint64 now = usecTimestampNow();
quint64 dt = now - _lastSendAvatarDataTime;
if (dt > MIN_TIME_BETWEEN_MY_AVATAR_DATA_SENDS && !qApp->isInterstitialMode()) {
if (dt > MIN_TIME_BETWEEN_MY_AVATAR_DATA_SENDS && !_myAvatarDataPacketsPaused) {
// send head/hand data to the avatar mixer and voxel server
PerformanceTimer perfTimer("send");
_myAvatar->sendAvatarDataPacket();
@ -155,6 +155,16 @@ float AvatarManager::getAvatarDataRate(const QUuid& sessionID, const QString& ra
return avatar ? avatar->getDataRate(rateName) : 0.0f;
}
void AvatarManager::setMyAvatarDataPacketsPaused(bool pause) {
if (_myAvatarDataPacketsPaused != pause) {
_myAvatarDataPacketsPaused = pause;
if (!_myAvatarDataPacketsPaused) {
_myAvatar->sendAvatarDataPacket(true);
}
}
}
float AvatarManager::getAvatarUpdateRate(const QUuid& sessionID, const QString& rateName) const {
auto avatar = getAvatarBySessionID(sessionID);
return avatar ? avatar->getUpdateRate(rateName) : 0.0f;

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@ -91,6 +91,8 @@ public:
void updateOtherAvatars(float deltaTime);
void sendIdentityRequest(const QUuid& avatarID) const;
void setMyAvatarDataPacketsPaused(bool puase);
void postUpdate(float deltaTime, const render::ScenePointer& scene);
void clearOtherAvatars();
@ -219,6 +221,7 @@ private:
int _numAvatarsNotUpdated { 0 };
float _avatarSimulationTime { 0.0f };
bool _shouldRender { true };
bool _myAvatarDataPacketsPaused { false };
mutable int _identityRequestsSent { 0 };
mutable std::mutex _spaceLock;

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@ -131,4 +131,4 @@ void OctreePacketProcessor::processPacket(QSharedPointer<ReceivedMessage> messag
void OctreePacketProcessor::startEntitySequence() {
_safeLanding->startEntitySequence(qApp->getEntities());
}
}

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@ -27,8 +27,8 @@ public:
void startEntitySequence();
bool isLoadSequenceComplete() const { return _safeLanding->isLoadSequenceComplete(); }
bool isEntitiesRenderReady() const { return _safeLanding->entitiesRenderReady(); }
float domainLoadingProgress() { return _safeLanding->loadingProgressPercentage(); }
signals:
void packetVersionMismatch();

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@ -37,7 +37,6 @@ void SafeLanding::startEntitySequence(QSharedPointer<EntityTreeRenderer> entityT
if (entityTree) {
Locker lock(_lock);
_entityTree = entityTree;
_trackedEntitiesRenderStatus.clear();
_trackedEntities.clear();
_trackingEntities = true;
connect(std::const_pointer_cast<EntityTree>(_entityTree).get(),
@ -67,35 +66,19 @@ void SafeLanding::addTrackedEntity(const EntityItemID& entityID) {
Locker lock(_lock);
EntityItemPointer entity = _entityTree->findEntityByID(entityID);
if (entity && !entity->getCollisionless()) {
const auto& entityType = entity->getType();
if (entityType == EntityTypes::Model) {
ModelEntityItem * modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity).get();
static const std::set<ShapeType> downloadedCollisionTypes
{ SHAPE_TYPE_COMPOUND, SHAPE_TYPE_SIMPLE_COMPOUND, SHAPE_TYPE_STATIC_MESH, SHAPE_TYPE_SIMPLE_HULL };
bool hasAABox;
entity->getAABox(hasAABox);
if (hasAABox && downloadedCollisionTypes.count(modelEntity->getShapeType()) != 0) {
// Only track entities with downloaded collision bodies.
_trackedEntities.emplace(entityID, entity);
qCDebug(interfaceapp) << "Safe Landing: Tracking entity " << entity->getItemName();
}
}
}
_trackedEntitiesRenderStatus.emplace(entityID, entity);
float trackedEntityCount = (float)_trackedEntitiesRenderStatus.size();
_trackedEntities.emplace(entityID, entity);
int trackedEntityCount = _trackedEntities.size();
if (trackedEntityCount > _maxTrackedEntityCount) {
_maxTrackedEntityCount = trackedEntityCount;
}
qCDebug(interfaceapp) << "Safe Landing: Tracking entity " << entity->getItemName();
}
}
void SafeLanding::deleteTrackedEntity(const EntityItemID& entityID) {
Locker lock(_lock);
_trackedEntities.erase(entityID);
_trackedEntitiesRenderStatus.erase(entityID);
}
void SafeLanding::setCompletionSequenceNumbers(int first, int last) {
@ -114,7 +97,7 @@ void SafeLanding::noteReceivedsequenceNumber(int sequenceNumber) {
}
bool SafeLanding::isLoadSequenceComplete() {
if (isEntityPhysicsComplete() && isSequenceNumbersComplete()) {
if (isEntityLoadingComplete() && isSequenceNumbersComplete()) {
Locker lock(_lock);
_trackedEntities.clear();
_initialStart = INVALID_SEQUENCE;
@ -130,7 +113,7 @@ bool SafeLanding::isLoadSequenceComplete() {
float SafeLanding::loadingProgressPercentage() {
Locker lock(_lock);
if (_maxTrackedEntityCount > 0) {
return ((_maxTrackedEntityCount - _trackedEntitiesRenderStatus.size()) / (float)_maxTrackedEntityCount);
return ((_maxTrackedEntityCount - _trackedEntities.size()) / (float)_maxTrackedEntityCount);
}
return 0.0f;
@ -154,38 +137,45 @@ bool SafeLanding::isSequenceNumbersComplete() {
return false;
}
bool SafeLanding::isEntityPhysicsComplete() {
Locker lock(_lock);
for (auto entityMapIter = _trackedEntities.begin(); entityMapIter != _trackedEntities.end(); ++entityMapIter) {
auto entity = entityMapIter->second;
if (!entity->shouldBePhysical() || entity->isReadyToComputeShape()) {
entityMapIter = _trackedEntities.erase(entityMapIter);
if (entityMapIter == _trackedEntities.end()) {
break;
bool isEntityPhysicsReady(const EntityItemPointer& entity) {
if (entity && !entity->getCollisionless()) {
const auto& entityType = entity->getType();
if (entityType == EntityTypes::Model) {
ModelEntityItem * modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity).get();
static const std::set<ShapeType> downloadedCollisionTypes
{ SHAPE_TYPE_COMPOUND, SHAPE_TYPE_SIMPLE_COMPOUND, SHAPE_TYPE_STATIC_MESH, SHAPE_TYPE_SIMPLE_HULL };
bool hasAABox;
entity->getAABox(hasAABox);
if (hasAABox && downloadedCollisionTypes.count(modelEntity->getShapeType()) != 0) {
return entity->isReadyToComputeShape();
}
}
}
return true;
}
bool SafeLanding::isEntityLoadingComplete() {
Locker lock(_lock);
auto entityTree = qApp->getEntities();
auto entityMapIter = _trackedEntities.begin();
while (entityMapIter != _trackedEntities.end()) {
auto entity = entityMapIter->second;
bool isVisuallyReady = (entity->isVisuallyReady() || !entityTree->renderableForEntityId(entityMapIter->first));
if (isEntityPhysicsReady(entity) && isVisuallyReady) {
entityMapIter = _trackedEntities.erase(entityMapIter);
} else {
if (!isVisuallyReady) {
entity->requestRenderUpdate();
}
entityMapIter++;
}
}
return _trackedEntities.empty();
}
bool SafeLanding::entitiesRenderReady() {
Locker lock(_lock);
auto entityTree = qApp->getEntities();
for (auto entityMapIter = _trackedEntitiesRenderStatus.begin(); entityMapIter != _trackedEntitiesRenderStatus.end(); ++entityMapIter) {
auto entity = entityMapIter->second;
bool visuallyReady = entity->isVisuallyReady();
if (visuallyReady || !entityTree->renderableForEntityId(entityMapIter->first)) {
entityMapIter = _trackedEntitiesRenderStatus.erase(entityMapIter);
if (entityMapIter == _trackedEntitiesRenderStatus.end()) {
break;
}
} else {
entity->requestRenderUpdate();
}
}
return _trackedEntitiesRenderStatus.empty();
}
float SafeLanding::ElevatedPriority(const EntityItem& entityItem) {
return entityItem.getCollisionless() ? 0.0f : 10.0f;
}

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@ -30,7 +30,6 @@ public:
void setCompletionSequenceNumbers(int first, int last); // 'last' exclusive.
void noteReceivedsequenceNumber(int sequenceNumber);
bool isLoadSequenceComplete();
bool entitiesRenderReady();
float loadingProgressPercentage();
private slots:
@ -40,7 +39,7 @@ private slots:
private:
bool isSequenceNumbersComplete();
void debugDumpSequenceIDs() const;
bool isEntityPhysicsComplete();
bool isEntityLoadingComplete();
std::mutex _lock;
using Locker = std::lock_guard<std::mutex>;
@ -48,12 +47,11 @@ private:
EntityTreePointer _entityTree;
using EntityMap = std::map<EntityItemID, EntityItemPointer>;
EntityMap _trackedEntities;
EntityMap _trackedEntitiesRenderStatus;
static constexpr int INVALID_SEQUENCE = -1;
int _initialStart { INVALID_SEQUENCE };
int _initialEnd { INVALID_SEQUENCE };
float _maxTrackedEntityCount { 0.0f };
int _maxTrackedEntityCount { 0 };
struct SequenceLessThan {
bool operator()(const int& a, const int& b) const;

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@ -305,6 +305,16 @@ void AudioClient::audioMixerKilled() {
emit disconnected();
}
void AudioClient::setAudioPaused(bool pause) {
if (_audioPaused != pause) {
_audioPaused = pause;
if (!_audioPaused) {
negotiateAudioFormat();
}
}
}
QAudioDeviceInfo getNamedAudioDeviceForMode(QAudio::Mode mode, const QString& deviceName) {
QAudioDeviceInfo result;
foreach(QAudioDeviceInfo audioDevice, getAvailableDevices(mode)) {
@ -1024,7 +1034,7 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
}
void AudioClient::handleAudioInput(QByteArray& audioBuffer) {
if (!_interstitialMode) {
if (!_audioPaused) {
if (_muted) {
_lastInputLoudness = 0.0f;
_timeSinceLastClip = 0.0f;

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@ -162,6 +162,7 @@ public:
bool startRecording(const QString& filename);
void stopRecording();
void setAudioPaused(bool pause);
#ifdef Q_OS_WIN
@ -187,7 +188,6 @@ public slots:
void handleRecordedAudioInput(const QByteArray& audio);
void reset();
void audioMixerKilled();
void setInterstitialStatus(bool interstitialMode) { _interstitialMode = interstitialMode; }
void setMuted(bool muted, bool emitSignal = true);
bool isMuted() { return _muted; }
@ -417,7 +417,7 @@ private:
QVector<AudioInjectorPointer> _activeLocalAudioInjectors;
bool _isPlayingBackRecording { false };
bool _interstitialMode { true };
bool _audioPaused { false };
CodecPluginPointer _codec;
QString _selectedCodecName;

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@ -305,7 +305,7 @@
}
}
var THE_PLACE = "hifi://TheSpot-dev";
var THE_PLACE = (HifiAbout.buildVersion === "dev") ? "hifi://TheSpot-dev": "hifi://TheSpot";
function clickedOnOverlay(overlayID, event) {
if (loadingToTheSpotID === overlayID) {
location.handleLookupString(THE_PLACE);