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https://github.com/lubosz/overte.git
synced 2025-04-10 04:28:59 +02:00
handle RAW stereo audio files by using stereo.raw extension
This commit is contained in:
parent
c2adc6256e
commit
03bfaa4869
9 changed files with 34 additions and 18 deletions
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@ -14,11 +14,10 @@ var position = { x: 700, y: 25, z: 725 };
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var audioOptions = {
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position: position,
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volume: 0.4,
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loop: true,
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stereo: false
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loop: true
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};
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var sound = SoundCache.getSound(soundURL, audioOptions.isStereo);
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var sound = SoundCache.getSound(soundURL);
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var injector = null;
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var count = 100;
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@ -12,13 +12,12 @@
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Script.include("libraries/globals.js");
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var modelURL = HIFI_PUBLIC_BUCKET + "models/entities/radio/Speakers.fbx";
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var soundURL = HIFI_PUBLIC_BUCKET + "sounds/FamilyStereo.raw";
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var soundURL = HIFI_PUBLIC_BUCKET + "sounds/family.stereo.raw";
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var AudioRotationOffset = Quat.fromPitchYawRollDegrees(0, -90, 0);
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var audioOptions = {
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volume: 0.5,
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loop: true,
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stereo: true
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loop: true
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}
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var injector = null;
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@ -89,10 +89,12 @@ void AudioInjector::injectLocally() {
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bool success = false;
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if (_localAudioInterface) {
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if (_audioData.size() > 0) {
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_localBuffer = new AudioInjectorLocalBuffer(_audioData, this);
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_localBuffer->open(QIODevice::ReadOnly);
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_localBuffer->setShouldLoop(_options.loop);
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QMetaObject::invokeMethod(_localAudioInterface, "outputLocalInjector",
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Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(bool, success),
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@ -26,6 +26,7 @@ public:
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void setShouldLoop(bool shouldLoop) { _shouldLoop = shouldLoop; }
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void setCurrentOffset(int currentOffset) { _currentOffset = currentOffset; }
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private:
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qint64 recursiveReadFromFront(char* data, qint64 maxSize);
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@ -20,7 +20,8 @@ AudioInjectorOptions::AudioInjectorOptions() :
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orientation(glm::vec3(0.0f, 0.0f, 0.0f)),
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stereo(false),
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ignorePenumbra(false),
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localOnly(false)
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localOnly(false),
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secondOffset(0.0)
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{
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}
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@ -31,9 +32,9 @@ QScriptValue injectorOptionsToScriptValue(QScriptEngine* engine, const AudioInje
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obj.setProperty("volume", injectorOptions.volume);
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obj.setProperty("loop", injectorOptions.loop);
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obj.setProperty("orientation", quatToScriptValue(engine, injectorOptions.orientation));
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obj.setProperty("stereo", injectorOptions.stereo);
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obj.setProperty("ignorePenumbra", injectorOptions.ignorePenumbra);
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obj.setProperty("localOnly", injectorOptions.localOnly);
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obj.setProperty("secondOffset", injectorOptions.secondOffset);
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return obj;
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}
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@ -54,10 +55,6 @@ void injectorOptionsFromScriptValue(const QScriptValue& object, AudioInjectorOpt
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quatFromScriptValue(object.property("orientation"), injectorOptions.orientation);
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}
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if (object.property("stereo").isValid()) {
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injectorOptions.stereo = object.property("stereo").toBool();
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}
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if (object.property("ignorePenumbra").isValid()) {
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injectorOptions.ignorePenumbra = object.property("ignorePenumbra").toBool();
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}
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@ -65,4 +62,8 @@ void injectorOptionsFromScriptValue(const QScriptValue& object, AudioInjectorOpt
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if (object.property("localOnly").isValid()) {
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injectorOptions.localOnly = object.property("localOnly").toBool();
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}
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if (object.property("secondOffset").isValid()) {
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injectorOptions.secondOffset = object.property("secondOffset").toNumber();
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}
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}
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@ -27,6 +27,7 @@ public:
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bool stereo;
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bool ignorePenumbra;
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bool localOnly;
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float secondOffset;
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};
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Q_DECLARE_METATYPE(AudioInjectorOptions);
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@ -44,7 +44,11 @@ void AudioScriptingInterface::stopAllInjectors() {
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AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
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if (sound) {
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AudioInjector* injector = new AudioInjector(sound, injectorOptions);
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// stereo option isn't set from script, this comes from sound metadata or filename
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AudioInjectorOptions optionsCopy = injectorOptions;
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optionsCopy.stereo = sound->isStereo();
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AudioInjector* injector = new AudioInjector(sound, optionsCopy);
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injector->setLocalAudioInterface(_localAudioInterface);
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QThread* injectorThread = new QThread();
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@ -64,7 +64,14 @@ void Sound::downloadFinished(QNetworkReply* reply) {
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interpretAsWav(rawAudioByteArray, outputAudioByteArray);
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downSample(outputAudioByteArray);
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} else {
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// Process as RAW file
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// check if this was a stereo raw file
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// since it's raw the only way for us to know that is if the file was called .stereo.raw
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if (reply->url().fileName().toLower().endsWith("stereo.raw")) {
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_isStereo = true;
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qDebug() << "Processing sound from" << reply->url() << "as stereo audio file.";
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}
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// Process as RAW file
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downSample(rawAudioByteArray);
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}
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trimFrames();
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@ -206,10 +213,12 @@ void Sound::interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& ou
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qDebug() << "Currently not supporting non PCM audio files.";
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return;
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}
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if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) != 1) {
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qDebug() << "Currently not supporting stereo audio files.";
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return;
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if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) == 2) {
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_isStereo = true;
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} else if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) > 2) {
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qDebug() << "Currently not support audio files with more than 2 channels.";
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}
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if (qFromLittleEndian<quint16>(fileHeader.wave.bitsPerSample) != 16) {
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qDebug() << "Currently not supporting non 16bit audio files.";
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return;
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@ -25,7 +25,7 @@ class Sound : public Resource {
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public:
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Sound(const QUrl& url, bool isStereo = false);
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bool isStereo() const { return _isStereo; }
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bool isStereo() const { return _isStereo; }
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bool isReady() const { return _isReady; }
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const QByteArray& getByteArray() { return _byteArray; }
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