remove not used files

This commit is contained in:
Alexander Ivash 2017-11-27 22:49:11 +03:00
parent da06b2656f
commit 02684e3fed
5 changed files with 0 additions and 127 deletions

View file

@ -1,127 +0,0 @@
<!-- Copyright 2016 High Fidelity, Inc. -->
<html>
<head>
<meta charset="utf-8"/>
<input type="hidden" id="version" value="1"/>
<title>Welcome to Interface</title>
<style>
body {
background: black;
width: 100%;
overflow-x: hidden;
margin: 0;
padding: 0;
}
#kbm_button {
position: absolute;
left: 70;
top: 118;
width: 297;
height: 80;
}
#hand_controllers_button {
position: absolute;
left: 367;
top: 118;
width: 267;
height: 80;
}
#game_controller_button {
position: absolute;
left: 634;
top: 118;
width: 297;
height: 80;
}
#image_area {
width: 1024;
height: 720;
margin: auto;
position: absolute;
top: 0; left: 0; bottom: 0; right: 0;
}
</style>
<script>
var handControllerImageURL = null;
function showKbm() {
document.getElementById("main_image").setAttribute("src", "img/controls-help-keyboard.png");
}
function showHandControllers() {
document.getElementById("main_image").setAttribute("src", handControllerImageURL);
}
function showGamepad() {
document.getElementById("main_image").setAttribute("src", "img/controls-help-gamepad.png");
}
// This is not meant to be a complete or hardened query string parser - it only
// needs to handle the values we send in and have control over.
//
// queryString is a string of the form "key1=value1&key2=value2&key3&key4=value4"
function parseQueryString(queryString) {
var params = {};
var paramsParts = queryString.split("&");
for (var i = 0; i < paramsParts.length; ++i) {
var paramKeyValue = paramsParts[i].split("=");
if (paramKeyValue.length == 1) {
params[paramKeyValue[0]] = undefined;
} else if (paramKeyValue.length == 2) {
params[paramKeyValue[0]] = paramKeyValue[1];
} else {
console.error("Error parsing param keyvalue: ", paramParts);
}
}
return params;
}
function load() {
var parts = window.location.href.split("?");
var params = {};
if (parts.length > 0) {
params = parseQueryString(parts[1]);
}
switch (params.handControllerName) {
case "oculus":
handControllerImageURL = "img/controls-help-oculus.png";
break;
case "vive":
default:
handControllerImageURL = "img/controls-help-vive.png";
}
switch (params.defaultTab) {
case "gamepad":
showGamepad();
break;
case "handControllers":
showHandControllers();
break;
case "kbm":
default:
showKbm();
}
}
</script>
</head>
<body onload="load()">
<div id="image_area">
<img id="main_image" src="img/controls-help-keyboard.png" width="1024px" height="720px"></img>
<a href="#" id="kbm_button" onmousedown="showKbm()"></a>
<a href="#" id="hand_controllers_button" onmousedown="showHandControllers()"></a>
<a href="#" id="game_controller_button" onmousedown="showGamepad()"></a>
</div>
</body>
</html>

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