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collisionMask shouldn't override ignoreForCollisions
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parent
3aa1837e07
commit
0126684a96
2 changed files with 3 additions and 1 deletions
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@ -275,6 +275,7 @@ public:
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void setIgnoreForCollisions(bool value) { _ignoreForCollisions = value; }
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void setIgnoreForCollisions(bool value) { _ignoreForCollisions = value; }
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uint8_t getCollisionMask() const { return _collisionMask; }
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uint8_t getCollisionMask() const { return _collisionMask; }
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uint8_t getFinalCollisionMask() const { return _ignoreForCollisions ? 0 : _collisionMask; }
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void setCollisionMask(uint8_t value) { _collisionMask = value; }
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void setCollisionMask(uint8_t value) { _collisionMask = value; }
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bool getCollisionsWillMove() const { return _collisionsWillMove; }
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bool getCollisionsWillMove() const { return _collisionsWillMove; }
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@ -446,6 +447,7 @@ protected:
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bool _visible;
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bool _visible;
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bool _ignoreForCollisions;
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bool _ignoreForCollisions;
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uint8_t _collisionMask { ENTITY_COLLISION_MASK_DEFAULT };
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uint8_t _collisionMask { ENTITY_COLLISION_MASK_DEFAULT };
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uint8_t _collisionGroupOverride;
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bool _collisionsWillMove;
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bool _collisionsWillMove;
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bool _locked;
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bool _locked;
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QString _userData;
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QString _userData;
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@ -644,7 +644,7 @@ void EntityMotionState::computeCollisionGroupAndMask(int16_t& group, int16_t& ma
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mask = PhysicsEngine::getCollisionMask(group);
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mask = PhysicsEngine::getCollisionMask(group);
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if (_entity) {
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if (_entity) {
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uint8_t entityCollisionMask = _entity->getCollisionMask();
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uint8_t entityCollisionMask = _entity->getFinalCollisionMask();
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if ((bool)(entityCollisionMask & USER_COLLISION_GROUP_MY_AVATAR) !=
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if ((bool)(entityCollisionMask & USER_COLLISION_GROUP_MY_AVATAR) !=
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(bool)(entityCollisionMask & USER_COLLISION_GROUP_OTHER_AVATAR)) {
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(bool)(entityCollisionMask & USER_COLLISION_GROUP_OTHER_AVATAR)) {
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// asymmetric avatar collision mask bits
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// asymmetric avatar collision mask bits
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