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2 changed files with 9 additions and 4 deletions
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@ -9,10 +9,12 @@
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//
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//
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#include "AnimSkeleton.h"
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#include "AnimSkeleton.h"
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#include "AnimationLogging.h"
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#include "GLMHelpers.h"
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#include <glm/gtx/transform.hpp>
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#include <glm/gtx/transform.hpp>
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#include <glm/gtc/quaternion.hpp>
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#include <GLMHelpers.h>
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#include "AnimationLogging.h"
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const AnimPose AnimPose::identity = AnimPose(glm::vec3(1.0f),
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const AnimPose AnimPose::identity = AnimPose(glm::vec3(1.0f),
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glm::quat(),
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glm::quat(),
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@ -12,8 +12,10 @@
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#define hifi_AnimSkeleton
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#define hifi_AnimSkeleton
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#include <vector>
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#include <vector>
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#include <glm/glm.hpp>
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#include <glm/gtc/quaternion.hpp>
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#include "FBXReader.h"
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#include <FBXReader.h>
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struct AnimPose {
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struct AnimPose {
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AnimPose() {}
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AnimPose() {}
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@ -58,6 +60,7 @@ public:
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// relative to parent pose
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// relative to parent pose
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const AnimPose& getRelativeBindPose(int jointIndex) const;
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const AnimPose& getRelativeBindPose(int jointIndex) const;
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const AnimPoseVec& getRelativeBindPoses() const { return _relativeBindPoses; }
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int getParentIndex(int jointIndex) const;
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int getParentIndex(int jointIndex) const;
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