don't update server for AvatarEntity queryAACube

This commit is contained in:
Andrew Meadows 2019-01-09 18:25:12 -08:00
parent 9ea6968e35
commit 0098dedcbb

View file

@ -2964,27 +2964,30 @@ void EntityTree::updateEntityQueryAACubeWorker(SpatiallyNestablePointer object,
MovingEntitiesOperator& moveOperator, bool force, bool tellServer) {
// if the queryBox has changed, tell the entity-server
EntityItemPointer entity = std::dynamic_pointer_cast<EntityItem>(object);
if (entity && (entity->updateQueryAACube() || force)) {
bool success;
AACube newCube = entity->getQueryAACube(success);
if (success) {
moveOperator.addEntityToMoveList(entity, newCube);
}
// send an edit packet to update the entity-server about the queryAABox. We do this for domain-hosted
// entities as well as for avatar-entities; the packet-sender will route the update accordingly
if (tellServer && packetSender && (entity->isDomainEntity() || entity->isAvatarEntity())) {
quint64 now = usecTimestampNow();
EntityItemProperties properties = entity->getProperties();
properties.setQueryAACubeDirty();
properties.setLocationDirty();
properties.setLastEdited(now);
if (entity) {
bool tellServerThis = tellServer && (entity->getEntityHostType() != entity::HostType::AVATAR);
if ((entity->updateQueryAACube() || force)) {
bool success;
AACube newCube = entity->getQueryAACube(success);
if (success) {
moveOperator.addEntityToMoveList(entity, newCube);
}
// send an edit packet to update the entity-server about the queryAABox. We do this for domain-hosted
// entities as well as for avatar-entities; the packet-sender will route the update accordingly
if (tellServerThis && packetSender && (entity->isDomainEntity() || entity->isAvatarEntity())) {
quint64 now = usecTimestampNow();
EntityItemProperties properties = entity->getProperties();
properties.setQueryAACubeDirty();
properties.setLocationDirty();
properties.setLastEdited(now);
packetSender->queueEditEntityMessage(PacketType::EntityEdit, getThisPointer(), entity->getID(), properties);
entity->setLastBroadcast(now); // for debug/physics status icons
}
packetSender->queueEditEntityMessage(PacketType::EntityEdit, getThisPointer(), entity->getID(), properties);
entity->setLastBroadcast(now); // for debug/physics status icons
}
entity->markDirtyFlags(Simulation::DIRTY_POSITION);
entityChanged(entity);
entity->markDirtyFlags(Simulation::DIRTY_POSITION);
entityChanged(entity);
}
}
object->forEachDescendant([&](SpatiallyNestablePointer descendant) {