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782 lines
33 KiB
JavaScript
782 lines
33 KiB
JavaScript
"use strict";
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// Created by james b. pollack @imgntn on 7/2/2016
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// Copyright 2016 High Fidelity, Inc.
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//
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// Creates a beam and target and then teleports you there. Release when its close to you to cancel.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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/* jslint bitwise: true */
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/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND,
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enableDispatcherModule, disableDispatcherModule, Messages, makeDispatcherModuleParameters, makeRunningValues, Vec3,
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HMD, Uuid, AvatarList, Picks, Pointers, PickType
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*/
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Script.include("/~/system/libraries/Xform.js");
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Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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Script.include("/~/system/libraries/controllers.js");
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(function() { // BEGIN LOCAL_SCOPE
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var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev5.fbx");
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var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
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var TARGET_MODEL_DIMENSIONS = { x: 0.6552, y: 0.3063, z: 0.6552 };
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var COLORS_TELEPORT_SEAT = {
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red: 255,
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green: 0,
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blue: 170
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};
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var COLORS_TELEPORT_CAN_TELEPORT = {
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red: 97,
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green: 247,
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blue: 255
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};
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var COLORS_TELEPORT_CANCEL = {
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red: 255,
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green: 184,
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blue: 73
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};
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var handInfo = {
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right: {
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controllerInput: Controller.Standard.RightHand
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},
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left: {
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controllerInput: Controller.Standard.LeftHand
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}
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};
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var cancelPath = {
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color: COLORS_TELEPORT_CANCEL,
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alpha: 1,
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width: 0.025,
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drawInFront: true
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};
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var teleportPath = {
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color: COLORS_TELEPORT_CAN_TELEPORT,
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alpha: 1,
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width: 0.025,
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drawInFront: true
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};
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var seatPath = {
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color: COLORS_TELEPORT_SEAT,
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alpha: 1,
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width: 0.025,
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drawInFront: true
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};
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var teleportEnd = {
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type: "model",
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url: TARGET_MODEL_URL,
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dimensions: TARGET_MODEL_DIMENSIONS,
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ignorePickIntersection: true
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};
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var seatEnd = {
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type: "model",
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url: SEAT_MODEL_URL,
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dimensions: TARGET_MODEL_DIMENSIONS,
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ignorePickIntersection: true
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};
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var teleportRenderStates = [{name: "cancel", path: cancelPath},
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{name: "teleport", path: teleportPath, end: teleportEnd},
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{name: "seat", path: seatPath, end: seatEnd}];
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var DEFAULT_DISTANCE = 8.0;
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var teleportDefaultRenderStates = [{name: "cancel", distance: DEFAULT_DISTANCE, path: cancelPath}];
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var ignoredEntities = [];
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var TELEPORTER_STATES = {
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IDLE: 'idle',
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TARGETTING: 'targetting',
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TARGETTING_INVALID: 'targetting_invalid'
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};
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var TARGET = {
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NONE: 'none', // Not currently targetting anything
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INVISIBLE: 'invisible', // The current target is an invvsible surface
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INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.)
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SURFACE: 'surface', // The current target is a valid surface
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SEAT: 'seat' // The current target is a seat
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};
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var speed = 12.0;
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var accelerationAxis = {x: 0.0, y: -5.0, z: 0.0};
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function Teleporter(hand) {
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var _this = this;
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this.hand = hand;
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this.buttonValue = 0;
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this.disabled = false; // used by the 'Hifi-Teleport-Disabler' message handler
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this.active = false;
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this.state = TELEPORTER_STATES.IDLE;
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this.currentTarget = TARGET.INVALID;
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this.currentResult = null;
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this.getOtherModule = function() {
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var otherModule = this.hand === RIGHT_HAND ? leftTeleporter : rightTeleporter;
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return otherModule;
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};
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this.teleporterSelectionName = "teleporterSelection" + hand.toString();
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this.TELEPORTER_SELECTION_STYLE = {
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outlineUnoccludedColor: { red: 0, green: 0, blue: 0 },
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outlineUnoccludedAlpha: 0,
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outlineOccludedColor: { red: 0, green: 0, blue: 0 },
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outlineOccludedAlpha: 0,
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fillUnoccludedColor: { red: 0, green: 0, blue: 0 },
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fillUnoccludedAlpha: 0,
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fillOccludedColor: { red: 0, green: 0, blue: 255 },
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fillOccludedAlpha: 0.84,
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outlineWidth: 0,
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isOutlineSmooth: false
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};
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this.teleportParabolaHandVisible = Pointers.createPointer(PickType.Parabola, {
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joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
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dirOffset: { x: 0, y: 1, z: 0.1 },
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posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
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filter: Picks.PICK_ENTITIES,
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faceAvatar: true,
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scaleWithAvatar: true,
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centerEndY: false,
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speed: speed,
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accelerationAxis: accelerationAxis,
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rotateAccelerationWithAvatar: true,
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renderStates: teleportRenderStates,
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defaultRenderStates: teleportDefaultRenderStates,
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maxDistance: 8.0
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});
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this.teleportParabolaHandInvisible = Pointers.createPointer(PickType.Parabola, {
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joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
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dirOffset: { x: 0, y: 1, z: 0.1 },
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posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
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filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
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faceAvatar: true,
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scaleWithAvatar: true,
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centerEndY: false,
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speed: speed,
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accelerationAxis: accelerationAxis,
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rotateAccelerationWithAvatar: true,
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renderStates: teleportRenderStates,
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maxDistance: 8.0
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});
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this.teleportParabolaHeadVisible = Pointers.createPointer(PickType.Parabola, {
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joint: "Avatar",
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filter: Picks.PICK_ENTITIES,
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faceAvatar: true,
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scaleWithAvatar: true,
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centerEndY: false,
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speed: speed,
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accelerationAxis: accelerationAxis,
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rotateAccelerationWithAvatar: true,
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renderStates: teleportRenderStates,
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defaultRenderStates: teleportDefaultRenderStates,
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maxDistance: 8.0
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});
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this.teleportParabolaHeadInvisible = Pointers.createPointer(PickType.Parabola, {
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joint: "Avatar",
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filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
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faceAvatar: true,
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scaleWithAvatar: true,
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centerEndY: false,
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speed: speed,
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accelerationAxis: accelerationAxis,
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rotateAccelerationWithAvatar: true,
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renderStates: teleportRenderStates,
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maxDistance: 8.0
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});
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this.addToSelectedItemsList = function (overlays) {
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for (var i = 0, length = overlays.length; i < length; i++) {
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Selection.addToSelectedItemsList(this.teleporterSelectionName, "overlay", overlays[i]);
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}
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};
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this.addToSelectedItemsList(Pointers.getOverlayIDs(this.teleportParabolaHandVisible));
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this.addToSelectedItemsList(Pointers.getOverlayIDs(this.teleportParabolaHandInvisible));
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this.addToSelectedItemsList(Pointers.getOverlayIDs(this.teleportParabolaHeadVisible));
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this.addToSelectedItemsList(Pointers.getOverlayIDs(this.teleportParabolaHeadInvisible));
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this.PLAY_AREA_OVERLAY_MODEL = Script.resolvePath("../../assets/models/trackingSpacev2.fbx");
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this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS = { x: 2, y: 0.2, z: 2 };
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this.PLAY_AREA_OVERLAY_MODEL_UNIT_HEIGHT = this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y
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/ this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.x;
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this.PLAY_AREA_OVERLAY_OFFSET = { x: 0, y: this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y / 2, z: 0 };
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this.PLAY_AREA_SENSOR_OVERLAY_MODEL = Script.resolvePath("../../assets/models/oculusSensorv2.fbx");
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this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS = { x: 0.1198, y: 0.2981, z: 0.1198 };
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this.PLAY_AREA_SENSOR_OVERLAY_ROTATION = Quat.fromVec3Degrees({ x: 0, y: -90, z: 0 });
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this.playAreaSensorPositions = [];
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this.playAreaSensorPositionOverlays = [];
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this.playArea = { x: 0, y: 0 };
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this.playAreaCenterOffset = this.PLAY_AREA_OVERLAY_OFFSET;
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this.isPlayAreaVisible = false;
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this.isPlayAreaAvailable = false;
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this.targetOverlayID = null;
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this.PLAY_AREA_FADE_DELAY = 500;
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this.PLAY_AREA_FADE_DURATION = 200;
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this.PLAY_AREA_FADE_INTERVAL = 25;
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this.PLAY_AREA_BOX_ALPHA = 1.0;
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this.PLAY_AREA_SENSOR_ALPHA = 0.8;
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this.PLAY_AREA_FADE_DELTA = this.PLAY_AREA_FADE_INTERVAL / this.PLAY_AREA_FADE_DURATION;
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this.TELEPORT_SCALE_DURATION = 500;
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this.TELEPORT_SCALE_TIMEOUT = 20;
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this.isTeleportVisible = false;
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this.teleportScaleTimer = null;
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this.teleportScaleStart = 0;
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this.teleportScaleFactor = 0;
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this.teleportScaleMode = "head";
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this.playAreaOverlay = Overlays.addOverlay("model", {
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url: this.PLAY_AREA_OVERLAY_MODEL,
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drawInFront: false,
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visible: false
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});
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Selection.addToSelectedItemsList(this.teleporterSelectionName, "overlay", this.playAreaOverlay);
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this.addPlayAreaSensorPositionOverlay = function () {
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var overlay = Overlays.addOverlay("model", {
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url: this.PLAY_AREA_SENSOR_OVERLAY_MODEL,
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dimensions: this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS,
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parentID: this.playAreaOverlay,
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localRotation: this.PLAY_AREA_SENSOR_OVERLAY_ROTATION,
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solid: true,
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drawInFront: false,
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visible: false
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});
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this.playAreaSensorPositionOverlays.push(overlay);
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Selection.addToSelectedItemsList(this.teleporterSelectionName, "overlay", overlay);
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};
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this.deletePlayAreaSensorPositionOverlay = function (index) {
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var overlay = this.playAreaSensorPositionOverlays[index];
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Selection.removeFromSelectedItemsList(this.teleporterSelectionName, "overlay", overlay);
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Overlays.deleteOverlay(overlay);
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this.playAreaSensorPositionOverlays.splice(index, 1);
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};
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this.setPlayAreaDimensions = function () {
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var avatarScale = MyAvatar.scale;
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Overlays.editOverlay(this.playAreaOverlay, {
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dimensions:
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Vec3.multiply(this.teleportScaleFactor * avatarScale, {
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x: this.playArea.width,
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y: this.PLAY_AREA_OVERLAY_MODEL_UNIT_HEIGHT,
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z: this.playArea.height
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})
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});
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for (var i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
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var localPosition = this.playAreaSensorPositions[i];
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localPosition = Vec3.multiply(avatarScale, localPosition);
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/*
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// Position at the correct elevation. Tracking origin is at eye height.
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localPosition.y = MyAvatar.getEyeHeight() + localPosition.y
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- avatarScale * this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS.y / 2
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- this.playAreaCenterOffset.y / 2;
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*/
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// Position on the floor.
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localPosition.y = avatarScale * this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS.y / 2
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- this.playAreaCenterOffset.y / 2;
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Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], {
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dimensions: Vec3.multiply(this.teleportScaleFactor * avatarScale, this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS),
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parentID: this.playAreaOverlay,
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localPosition: localPosition
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});
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}
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};
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this.updatePlayAreaScale = function () {
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if (this.isPlayAreaAvailable) {
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this.setPlayAreaDimensions();
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}
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};
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this.playAreaFadeTimer = null;
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this.PlayAreaFadeFactor = 1.0;
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this.fadePlayArea = function () {
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var i, length;
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_this.PlayAreaFadeFactor = _this.PlayAreaFadeFactor - _this.PLAY_AREA_FADE_DELTA;
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if (_this.PlayAreaFadeFactor > 0) {
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// Fade.
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Overlays.editOverlay(_this.playAreaOverlay, { alpha: _this.PlayAreaFadeFactor * _this.PLAY_AREA_BOX_ALPHA });
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var sensorAlpha = _this.PlayAreaFadeFactor * _this.PLAY_AREA_SENSOR_ALPHA;
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for (i = 0, length = _this.playAreaSensorPositionOverlays.length; i < length; i++) {
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Overlays.editOverlay(_this.playAreaSensorPositionOverlays[i], { alpha: sensorAlpha });
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}
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_this.playAreaFadeTimer = Script.setTimeout(_this.fadePlayArea, _this.PLAY_AREA_FADE_INTERVAL);
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} else {
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// Make invisible.
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Overlays.editOverlay(_this.playAreaOverlay, { visible: false });
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for (i = 0, length = _this.playAreaSensorPositionOverlays.length; i < length; i++) {
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Overlays.editOverlay(_this.playAreaSensorPositionOverlays[i], { visible: false });
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}
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_this.playAreaFadeTimer = null;
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}
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};
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this.setPlayAreaVisible = function (visible, targetOverlayID, noFade) {
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if (!this.isPlayAreaAvailable || this.isPlayAreaVisible === visible) {
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return;
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}
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this.isPlayAreaVisible = visible;
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this.targetOverlayID = targetOverlayID;
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if (this.playAreaFadeTimer !== null) {
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Script.clearTimeout(this.playAreaFadeTimer);
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this.playAreaFadeTimer = null;
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}
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if (visible || noFade) {
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// Immediately make visible or invisible.
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this.isPlayAreaVisible = visible;
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Overlays.editOverlay(this.playAreaOverlay, {
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dimensions: Vec3.ZERO,
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alpha: this.PLAY_AREA_BOX_ALPHA,
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visible: visible
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});
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for (var i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
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Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], {
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dimensions: Vec3.ZERO,
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alpha: this.PLAY_AREA_SENSOR_ALPHA,
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visible: visible
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});
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}
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} else {
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// Fade out over time.
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this.PlayAreaFadeFactor = 1.0;
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_this.playAreaFadeTimer = Script.setTimeout(this.fadePlayArea, this.PLAY_AREA_FADE_DELAY);
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}
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};
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this.setPlayAreaAvailable = function () {
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this.playArea = HMD.playArea;
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this.isPlayAreaAvailable = HMD.active && this.playArea.width !== 0 && this.playArea.height !== 0;
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if (this.isPlayAreaAvailable) {
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this.playAreaCenterOffset = Vec3.sum({ x: this.playArea.x, y: 0, z: this.playArea.y },
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this.PLAY_AREA_OVERLAY_OFFSET);
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this.playAreaSensorPositions = HMD.sensorPositions;
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for (var i = 0; i < this.playAreaSensorPositions.length; i++) {
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if (i > this.playAreaSensorPositionOverlays.length - 1) {
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this.addPlayAreaSensorPositionOverlay();
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}
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}
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for (i = this.playAreaSensorPositionOverlays.length; i > this.playAreaSensorPositions.length; i--) {
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this.deletePlayAreaSensorPositionOverlay(i);
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}
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this.setPlayAreaDimensions();
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} else {
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Overlays.editOverlay(this.playAreaOverlay, { visible: false });
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for (i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
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Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], { visible: false });
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}
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}
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};
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this.setPlayAreaAvailable();
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this.updatePlayArea = function (position) {
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var sensorToWorldMatrix = MyAvatar.sensorToWorldMatrix;
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var sensorToWorldRotation = Mat4.extractRotation(MyAvatar.sensorToWorldMatrix);
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var worldToSensorMatrix = Mat4.inverse(sensorToWorldMatrix);
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var avatarSensorPosition = Mat4.transformPoint(worldToSensorMatrix, MyAvatar.position);
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avatarSensorPosition.y = 0;
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var targetXZPosition = { x: position.x, y: 0, z: position.z };
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var avatarXZPosition = MyAvatar.position;
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avatarXZPosition.y = 0;
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var MIN_PARENTING_DISTANCE = 0.2; // Parenting under this distance results in the play area's rotation jittering.
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if (Vec3.distance(targetXZPosition, avatarXZPosition) < MIN_PARENTING_DISTANCE) {
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// Set play area position and rotation in world coordinates with no parenting.
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Overlays.editOverlay(this.playAreaOverlay, {
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parentID: Uuid.NULL,
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position: Vec3.sum(position,
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Vec3.multiplyQbyV(sensorToWorldRotation,
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Vec3.multiply(MyAvatar.scale, Vec3.subtract(this.playAreaCenterOffset, avatarSensorPosition)))),
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rotation: sensorToWorldRotation
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});
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} else {
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// Set play area position and rotation in local coordinates with parenting.
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var targetRotation = Overlays.getProperty(this.targetOverlayID, "rotation");
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var sensorToTargetRotation = Quat.multiply(Quat.inverse(targetRotation), sensorToWorldRotation);
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Overlays.editOverlay(this.playAreaOverlay, {
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parentID: this.targetOverlayID,
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localPosition: Vec3.multiplyQbyV(Quat.inverse(targetRotation),
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Vec3.multiplyQbyV(sensorToWorldRotation,
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Vec3.multiply(MyAvatar.scale, Vec3.subtract(this.playAreaCenterOffset, avatarSensorPosition)))),
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localRotation: sensorToTargetRotation
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});
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}
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};
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this.scaleInTeleport = function () {
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_this.teleportScaleFactor = Math.min((Date.now() - _this.teleportScaleStart) / _this.TELEPORT_SCALE_DURATION, 1);
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Pointers.editRenderState(
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_this.teleportScaleMode === "head" ? _this.teleportParabolaHeadVisible : _this.teleportParabolaHandVisible,
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"teleport",
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{
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path: teleportPath, // Teleport beam disappears if not included.
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end: { dimensions: Vec3.multiply(_this.teleportScaleFactor, TARGET_MODEL_DIMENSIONS) }
|
|
}
|
|
);
|
|
_this.setPlayAreaDimensions();
|
|
if (_this.teleportScaleFactor < 1) {
|
|
_this.teleportScaleTimer = Script.setTimeout(_this.scaleInTeleport, _this.TELEPORT_SCALE_TIMEOUT);
|
|
} else {
|
|
_this.teleportScaleTimer = null;
|
|
}
|
|
};
|
|
|
|
this.setTeleportVisible = function (visible, mode) {
|
|
// Scales in teleport target and play area when start displaying them.
|
|
if (visible === this.isTeleportVisible) {
|
|
return;
|
|
}
|
|
|
|
if (visible) {
|
|
this.teleportScaleMode = mode;
|
|
Pointers.editRenderState(
|
|
mode === "head" ? _this.teleportParabolaHeadVisible : _this.teleportParabolaHandVisible,
|
|
"teleport",
|
|
{
|
|
path: teleportPath, // Teleport beam disappears if not included.
|
|
end: { dimensions: Vec3.ZERO }
|
|
}
|
|
);
|
|
this.teleportScaleStart = Date.now();
|
|
this.teleportScaleFactor = 0;
|
|
this.scaleInTeleport();
|
|
} else {
|
|
if (this.teleportScaleTimer !== null) {
|
|
Script.clearTimeout(this.teleportScaleTimer);
|
|
this.teleportScaleTimer = null;
|
|
}
|
|
}
|
|
|
|
this.isTeleportVisible = visible;
|
|
};
|
|
|
|
|
|
this.cleanup = function () {
|
|
Selection.removeListFromMap(this.teleporterSelectionName);
|
|
Pointers.removePointer(this.teleportParabolaHandVisible);
|
|
Pointers.removePointer(this.teleportParabolaHandInvisible);
|
|
Pointers.removePointer(this.teleportParabolaHeadVisible);
|
|
Pointers.removePointer(this.teleportParabolaHeadInvisible);
|
|
Overlays.deleteOverlay(this.playAreaOverlay);
|
|
for (var i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
|
|
Overlays.deleteOverlay(this.playAreaSensorPositionOverlays[i]);
|
|
}
|
|
};
|
|
|
|
this.buttonPress = function(value) {
|
|
_this.buttonValue = value;
|
|
};
|
|
|
|
this.parameters = makeDispatcherModuleParameters(
|
|
80,
|
|
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
|
[],
|
|
100);
|
|
|
|
this.enterTeleport = function() {
|
|
this.state = TELEPORTER_STATES.TARGETTING;
|
|
};
|
|
|
|
this.isReady = function(controllerData, deltaTime) {
|
|
var otherModule = this.getOtherModule();
|
|
if (!this.disabled && this.buttonValue !== 0 && !otherModule.active) {
|
|
this.active = true;
|
|
this.enterTeleport();
|
|
return makeRunningValues(true, [], []);
|
|
}
|
|
return makeRunningValues(false, [], []);
|
|
};
|
|
|
|
this.run = function(controllerData, deltaTime) {
|
|
|
|
// Get current hand pose information to see if the pose is valid
|
|
var pose = Controller.getPoseValue(handInfo[(_this.hand === RIGHT_HAND) ? 'right' : 'left'].controllerInput);
|
|
var mode = pose.valid ? _this.hand : 'head';
|
|
if (!pose.valid) {
|
|
Pointers.disablePointer(_this.teleportParabolaHandVisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHandInvisible);
|
|
Pointers.enablePointer(_this.teleportParabolaHeadVisible);
|
|
Pointers.enablePointer(_this.teleportParabolaHeadInvisible);
|
|
} else {
|
|
Pointers.enablePointer(_this.teleportParabolaHandVisible);
|
|
Pointers.enablePointer(_this.teleportParabolaHandInvisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHeadVisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHeadInvisible);
|
|
}
|
|
|
|
// We do up to 2 picks to find a teleport location.
|
|
// There are 2 types of teleport locations we are interested in:
|
|
// 1. A visible floor. This can be any entity surface that points within some degree of "up"
|
|
// 2. A seat. The seat can be visible or invisible.
|
|
//
|
|
// * In the first pass we pick against visible and invisible entities so that we can find invisible seats.
|
|
// We might hit an invisible entity that is not a seat, so we need to do a second pass.
|
|
// * In the second pass we pick against visible entities only.
|
|
//
|
|
var result;
|
|
if (mode === 'head') {
|
|
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadInvisible);
|
|
} else {
|
|
result = Pointers.getPrevPickResult(_this.teleportParabolaHandInvisible);
|
|
}
|
|
|
|
var teleportLocationType = getTeleportTargetType(result);
|
|
if (teleportLocationType === TARGET.INVISIBLE) {
|
|
if (mode === 'head') {
|
|
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadVisible);
|
|
} else {
|
|
result = Pointers.getPrevPickResult(_this.teleportParabolaHandVisible);
|
|
}
|
|
teleportLocationType = getTeleportTargetType(result);
|
|
}
|
|
|
|
if (teleportLocationType === TARGET.NONE) {
|
|
// Use the cancel default state
|
|
this.setTeleportState(mode, "cancel", "");
|
|
} else if (teleportLocationType === TARGET.INVALID || teleportLocationType === TARGET.INVISIBLE) {
|
|
this.setTeleportState(mode, "", "cancel");
|
|
} else if (teleportLocationType === TARGET.SURFACE) {
|
|
this.setTeleportState(mode, "teleport", "");
|
|
this.updatePlayArea(result.intersection);
|
|
} else if (teleportLocationType === TARGET.SEAT) {
|
|
this.setTeleportState(mode, "", "seat");
|
|
}
|
|
return this.teleport(result, teleportLocationType);
|
|
};
|
|
|
|
this.teleport = function(newResult, target) {
|
|
var result = newResult;
|
|
if (_this.buttonValue !== 0) {
|
|
return makeRunningValues(true, [], []);
|
|
}
|
|
|
|
if (target === TARGET.NONE || target === TARGET.INVALID) {
|
|
// Do nothing
|
|
} else if (target === TARGET.SEAT) {
|
|
Entities.callEntityMethod(result.objectID, 'sit');
|
|
} else if (target === TARGET.SURFACE) {
|
|
var offset = getAvatarFootOffset();
|
|
result.intersection.y += offset;
|
|
MyAvatar.goToLocation(result.intersection, true, HMD.orientation, false);
|
|
HMD.centerUI();
|
|
MyAvatar.centerBody();
|
|
}
|
|
|
|
this.disableLasers();
|
|
this.active = false;
|
|
return makeRunningValues(false, [], []);
|
|
};
|
|
|
|
this.disableLasers = function() {
|
|
this.setPlayAreaVisible(false);
|
|
Selection.disableListHighlight(this.teleporterSelectionName);
|
|
Pointers.disablePointer(_this.teleportParabolaHandVisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHandInvisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHeadVisible);
|
|
Pointers.disablePointer(_this.teleportParabolaHeadInvisible);
|
|
};
|
|
|
|
this.setTeleportState = function (mode, visibleState, invisibleState) {
|
|
var visible = visibleState === "teleport";
|
|
if (visible) {
|
|
Selection.enableListHighlight(this.teleporterSelectionName, this.TELEPORTER_SELECTION_STYLE);
|
|
} else {
|
|
Selection.disableListHighlight(this.teleporterSelectionName);
|
|
}
|
|
var pointerID;
|
|
if (mode === 'head') {
|
|
Pointers.setRenderState(_this.teleportParabolaHeadVisible, visibleState);
|
|
Pointers.setRenderState(_this.teleportParabolaHeadInvisible, invisibleState);
|
|
pointerID = _this.teleportParabolaHeadVisible;
|
|
} else {
|
|
Pointers.setRenderState(_this.teleportParabolaHandVisible, visibleState);
|
|
Pointers.setRenderState(_this.teleportParabolaHandInvisible, invisibleState);
|
|
pointerID = _this.teleportParabolaHandVisible;
|
|
}
|
|
this.setPlayAreaVisible(visible, Pointers.getEndOverlayID(pointerID, "teleport"), true);
|
|
this.setTeleportVisible(visible);
|
|
};
|
|
|
|
this.setIgnoreEntities = function(entitiesToIgnore) {
|
|
Pointers.setIgnoreItems(this.teleportParabolaHandVisible, entitiesToIgnore);
|
|
Pointers.setIgnoreItems(this.teleportParabolaHandInvisible, entitiesToIgnore);
|
|
Pointers.setIgnoreItems(this.teleportParabolaHeadVisible, entitiesToIgnore);
|
|
Pointers.setIgnoreItems(this.teleportParabolaHeadInvisible, entitiesToIgnore);
|
|
};
|
|
}
|
|
|
|
// related to repositioning the avatar after you teleport
|
|
var FOOT_JOINT_NAMES = ["RightToe_End", "RightToeBase", "RightFoot"];
|
|
var DEFAULT_ROOT_TO_FOOT_OFFSET = 0.5;
|
|
function getAvatarFootOffset() {
|
|
|
|
// find a valid foot jointIndex
|
|
var footJointIndex = -1;
|
|
var i, l = FOOT_JOINT_NAMES.length;
|
|
for (i = 0; i < l; i++) {
|
|
footJointIndex = MyAvatar.getJointIndex(FOOT_JOINT_NAMES[i]);
|
|
if (footJointIndex !== -1) {
|
|
break;
|
|
}
|
|
}
|
|
if (footJointIndex !== -1) {
|
|
// default vertical offset from foot to avatar root.
|
|
var footPos = MyAvatar.getAbsoluteDefaultJointTranslationInObjectFrame(footJointIndex);
|
|
if (footPos.x === 0 && footPos.y === 0 && footPos.z === 0.0) {
|
|
// if footPos is exactly zero, it's probably wrong because avatar is currently loading, fall back to default.
|
|
return DEFAULT_ROOT_TO_FOOT_OFFSET * MyAvatar.scale;
|
|
} else {
|
|
return -footPos.y;
|
|
}
|
|
} else {
|
|
return DEFAULT_ROOT_TO_FOOT_OFFSET * MyAvatar.scale;
|
|
}
|
|
}
|
|
|
|
var mappingName, teleportMapping;
|
|
|
|
function parseJSON(json) {
|
|
try {
|
|
return JSON.parse(json);
|
|
} catch (e) {
|
|
return undefined;
|
|
}
|
|
}
|
|
// When determininig whether you can teleport to a location, the normal of the
|
|
// point that is being intersected with is looked at. If this normal is more
|
|
// than MAX_ANGLE_FROM_UP_TO_TELEPORT degrees from your avatar's up, then
|
|
// you can't teleport there.
|
|
var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
|
|
function getTeleportTargetType(result) {
|
|
if (result.type === Picks.INTERSECTED_NONE) {
|
|
return TARGET.NONE;
|
|
}
|
|
|
|
var props = Entities.getEntityProperties(result.objectID, ['userData', 'visible']);
|
|
var data = parseJSON(props.userData);
|
|
if (data !== undefined && data.seat !== undefined) {
|
|
var avatarUuid = Uuid.fromString(data.seat.user);
|
|
if (Uuid.isNull(avatarUuid) || !AvatarList.getAvatar(avatarUuid).sessionUUID) {
|
|
return TARGET.SEAT;
|
|
} else {
|
|
return TARGET.INVALID;
|
|
}
|
|
}
|
|
|
|
if (!props.visible) {
|
|
return TARGET.INVISIBLE;
|
|
}
|
|
|
|
var surfaceNormal = result.surfaceNormal;
|
|
var angle = Math.acos(Vec3.dot(surfaceNormal, Quat.getUp(MyAvatar.orientation))) * (180.0 / Math.PI);
|
|
|
|
if (angle > MAX_ANGLE_FROM_UP_TO_TELEPORT) {
|
|
return TARGET.INVALID;
|
|
} else {
|
|
return TARGET.SURFACE;
|
|
}
|
|
}
|
|
|
|
function registerMappings() {
|
|
mappingName = 'Hifi-Teleporter-Dev-' + Math.random();
|
|
teleportMapping = Controller.newMapping(mappingName);
|
|
|
|
teleportMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(rightTeleporter.buttonPress);
|
|
teleportMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(leftTeleporter.buttonPress);
|
|
}
|
|
|
|
var leftTeleporter = new Teleporter(LEFT_HAND);
|
|
var rightTeleporter = new Teleporter(RIGHT_HAND);
|
|
|
|
enableDispatcherModule("LeftTeleporter", leftTeleporter);
|
|
enableDispatcherModule("RightTeleporter", rightTeleporter);
|
|
registerMappings();
|
|
Controller.enableMapping(mappingName);
|
|
|
|
function cleanup() {
|
|
teleportMapping.disable();
|
|
leftTeleporter.cleanup();
|
|
rightTeleporter.cleanup();
|
|
disableDispatcherModule("LeftTeleporter");
|
|
disableDispatcherModule("RightTeleporter");
|
|
}
|
|
Script.scriptEnding.connect(cleanup);
|
|
|
|
var handleTeleportMessages = function(channel, message, sender) {
|
|
if (sender === MyAvatar.sessionUUID) {
|
|
if (channel === 'Hifi-Teleport-Disabler') {
|
|
if (message === 'both') {
|
|
leftTeleporter.disabled = true;
|
|
rightTeleporter.disabled = true;
|
|
}
|
|
if (message === 'left') {
|
|
leftTeleporter.disabled = true;
|
|
rightTeleporter.disabled = false;
|
|
}
|
|
if (message === 'right') {
|
|
leftTeleporter.disabled = false;
|
|
rightTeleporter.disabled = true;
|
|
}
|
|
if (message === 'none') {
|
|
leftTeleporter.disabled = false;
|
|
rightTeleporter.disabled = false;
|
|
}
|
|
} else if (channel === 'Hifi-Teleport-Ignore-Add' &&
|
|
!Uuid.isNull(message) &&
|
|
ignoredEntities.indexOf(message) === -1) {
|
|
ignoredEntities.push(message);
|
|
leftTeleporter.setIgnoreEntities(ignoredEntities);
|
|
rightTeleporter.setIgnoreEntities(ignoredEntities);
|
|
} else if (channel === 'Hifi-Teleport-Ignore-Remove' && !Uuid.isNull(message)) {
|
|
var removeIndex = ignoredEntities.indexOf(message);
|
|
if (removeIndex > -1) {
|
|
ignoredEntities.splice(removeIndex, 1);
|
|
leftTeleporter.setIgnoreEntities(ignoredEntities);
|
|
rightTeleporter.setIgnoreEntities(ignoredEntities);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
Messages.subscribe('Hifi-Teleport-Disabler');
|
|
Messages.subscribe('Hifi-Teleport-Ignore-Add');
|
|
Messages.subscribe('Hifi-Teleport-Ignore-Remove');
|
|
Messages.messageReceived.connect(handleTeleportMessages);
|
|
|
|
HMD.displayModeChanged.connect(function () {
|
|
leftTeleporter.setPlayAreaAvailable();
|
|
rightTeleporter.setPlayAreaAvailable();
|
|
});
|
|
|
|
MyAvatar.scaleChanged.connect(function () {
|
|
leftTeleporter.updatePlayAreaScale();
|
|
rightTeleporter.updatePlayAreaScale();
|
|
});
|
|
|
|
}()); // END LOCAL_SCOPE
|