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AbstractScriptingServicesInterface.h
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Move controller test to app
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2015-10-17 19:13:38 -07:00 |
ArrayBufferClass.cpp
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ArrayBufferClass.h
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ArrayBufferPrototype.cpp
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ArrayBufferPrototype.h
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ArrayBufferViewClass.cpp
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ArrayBufferViewClass.h
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AssetMappingsScriptingInterface.cpp
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Remove old model code
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2016-03-09 16:44:51 -08:00 |
AssetMappingsScriptingInterface.h
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Merge branch 'atp' of github.com:birarda/hifi into atp-model
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2016-03-09 16:33:53 -08:00 |
AssetScriptingInterface.cpp
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Add new AssetMappingsScriptingInterface and add mappings model
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2016-03-09 14:53:04 -08:00 |
AssetScriptingInterface.h
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Merge branch 'atp' of github.com:birarda/hifi into atp-model
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2016-03-09 16:33:53 -08:00 |
AudioScriptingInterface.cpp
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When we don't make an audo injector (because we're at a limit), make sure the value returned to scripts is null.
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2016-02-19 10:54:53 -08:00 |
AudioScriptingInterface.h
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clean sweep of old now unused audio files
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2016-02-08 15:38:12 -08:00 |
BatchLoader.cpp
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resolve conflicts on merge with upstream/master
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2015-09-04 12:31:46 -06:00 |
BatchLoader.h
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DataViewClass.cpp
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DataViewClass.h
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DataViewPrototype.cpp
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DataViewPrototype.h
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EventTypes.cpp
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EventTypes.h
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HFActionEvent.cpp
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HFActionEvent.h
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HFBackEvent.cpp
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HFBackEvent.h
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HFMetaEvent.cpp
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HFMetaEvent.h
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KeyEvent.cpp
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KeyEvent.h
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MenuItemProperties.cpp
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Migrate composition of the overlay and pointer to the present thread
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2016-03-07 17:14:41 -08:00 |
MenuItemProperties.h
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Migrate composition of the overlay and pointer to the present thread
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2016-03-07 17:14:41 -08:00 |
MIDIEvent.cpp
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MIDIEvent.h
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MouseEvent.cpp
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HMD mouse checkpoint
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2016-02-17 21:19:01 -08:00 |
MouseEvent.h
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HMD mouse checkpoint
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2016-02-17 21:19:01 -08:00 |
Quat.cpp
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Fix Quat.lookAt
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2016-02-12 10:38:50 -08:00 |
Quat.h
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Fix typos noticed in passing
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2016-01-27 08:03:14 +13:00 |
RecordingScriptingInterface.cpp
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remove extension from asset upload task
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2016-03-08 12:08:02 -08:00 |
RecordingScriptingInterface.h
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Fixes
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2015-11-20 16:07:31 -08:00 |
SceneScriptingInterface.cpp
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Reflection is working correctly with the PBR property, ship t
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2016-02-29 18:54:43 -08:00 |
SceneScriptingInterface.h
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Reflection is working correctly with the PBR property, ship t
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2016-02-29 18:54:43 -08:00 |
ScriptAudioInjector.cpp
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ScriptAudioInjector.h
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ScriptCache.cpp
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whitespace repair
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2015-09-17 17:40:41 -07:00 |
ScriptCache.h
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fix white space
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2015-09-16 16:53:20 -07:00 |
ScriptEngine.cpp
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Entity scripts keep of the which entity they are executing for. When the entity goes away, any created timers do, too. Also, loading interface scripts is not allowed from entity scripts.
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2016-03-01 16:50:58 -08:00 |
ScriptEngine.h
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move the AssetScriptInterface to script-engine
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2016-03-08 14:49:26 -08:00 |
ScriptEngineLogging.cpp
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ScriptEngineLogging.h
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ScriptEngines.cpp
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try, try again
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2016-02-16 01:13:37 -08:00 |
ScriptEngines.h
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Make all load script dialogs QML and respect previous script location
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2016-01-28 15:53:04 -08:00 |
ScriptsModel.cpp
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Fix crash in Running Scripts when edit filter after highlighting script
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2016-01-16 15:50:33 +13:00 |
ScriptsModel.h
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Moving running scripts functionality to scripting library
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2016-01-11 12:44:03 -08:00 |
ScriptsModelFilter.cpp
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Moving running scripts functionality to scripting library
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2016-01-11 12:44:03 -08:00 |
ScriptsModelFilter.h
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Moving running scripts functionality to scripting library
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2016-01-11 12:44:03 -08:00 |
ScriptUUID.cpp
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ScriptUUID.h
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SpatialEvent.cpp
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SpatialEvent.h
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TouchEvent.cpp
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TouchEvent.h
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TypedArrayPrototype.cpp
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TypedArrayPrototype.h
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TypedArrays.cpp
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TypedArrays.h
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UndoStackScriptingInterface.cpp
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UndoStackScriptingInterface.h
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Vec3.cpp
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Back out fromSpherical code addition
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2015-09-24 19:14:26 -07:00 |
Vec3.h
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Fix: Vec3.UP was pointed to Vectors::UNIT_X
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2015-11-03 19:19:12 +01:00 |
WebSocketClass.cpp
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cleaned up some warnings
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2015-08-27 18:26:55 -07:00 |
WebSocketClass.h
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WebSocketServerClass.cpp
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cleaned up some warnings
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2015-08-27 18:26:55 -07:00 |
WebSocketServerClass.h
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WheelEvent.cpp
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WheelEvent.h
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XMLHttpRequestClass.cpp
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XMLHttpRequestClass.h
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