overte-JulianGro/plugins
Anthony Thibault fa27bb7e11 Bug fix for Vive puck calibration of hands and feet
Before this PR, there were small errors that can occur if you calibrate while not facing down the z-axis in vive sensor space.
As indicated by the small arrow in the steam vr grid.

The hands could end up flipped 180 degrees and the feet could end up with an incorrect offset resulting in a wider or narrower stance then expected.
This PR is intended to fix these issues.
2018-09-24 16:56:22 -07:00
..
hifiCodec add a client only option to cmake 2018-03-20 14:20:58 -07:00
hifiKinect Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
hifiLeapMotion Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
hifiNeuron Migrating QML rendering off the main thread 2018-02-06 11:53:09 -08:00
hifiSdl2 enable gamepad by default 2018-06-05 12:01:06 -07:00
hifiSixense Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
hifiSpacemouse Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
oculus Code review 2018-07-20 08:32:21 +12:00
oculusLegacy Fix OSX Oculus plugin 2018-01-15 10:48:39 -08:00
openvr Bug fix for Vive puck calibration of hands and feet 2018-09-24 16:56:22 -07:00
pcmCodec Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
steamClient quiet some warnings 2016-12-26 20:16:05 -08:00
CMakeLists.txt disable the sixense plugin by default 2018-03-15 13:53:10 -07:00