overte-JulianGro/libraries
2013-04-23 14:05:23 -07:00
..
avatars renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc. 2013-04-23 14:05:23 -07:00
shared fix crash for NULL agent sockets 2013-04-22 18:36:13 -07:00
voxels fixed bug in initialization of false color (actually true color) 2013-04-22 18:07:58 -07:00