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* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash. * The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale. * Space bubble collision detection is now more accurate and reliable. * CTRL + N toggles the bubble. * The "Bubble" HUD button has been moved to the proper location. |
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.. | ||
AudioMixer.cpp | ||
AudioMixer.h | ||
AudioMixerClientData.cpp | ||
AudioMixerClientData.h | ||
AudioMixerSlave.cpp | ||
AudioMixerSlave.h | ||
AudioMixerSlavePool.cpp | ||
AudioMixerSlavePool.h | ||
AudioMixerStats.cpp | ||
AudioMixerStats.h | ||
AvatarAudioStream.cpp | ||
AvatarAudioStream.h |