overte-JulianGro/assignment-client/src/audio
Zach Fox 7030c7b0a6 Space bubble improvements (#9142)
* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
..
AudioMixer.cpp respect audio thread pool size setting 2016-12-07 13:40:22 -05:00
AudioMixer.h add timings to AudioMixer 2016-12-06 23:51:06 +00:00
AudioMixerClientData.cpp personal space feature 2016-11-19 16:30:15 -08:00
AudioMixerClientData.h Space bubble improvements (#9142) 2016-12-12 14:22:54 -08:00
AudioMixerSlave.cpp Space bubble improvements (#9142) 2016-12-12 14:22:54 -08:00
AudioMixerSlave.h rm static buffer from AudioMixerSlave 2016-12-06 20:15:39 +00:00
AudioMixerSlavePool.cpp ensure all accesses of audio pool num are guarded 2016-12-08 14:12:16 -05:00
AudioMixerSlavePool.h initialize audio threads 2016-12-08 01:52:58 +00:00
AudioMixerStats.cpp break AudioMixer slave/stats into own files 2016-11-28 16:50:47 -05:00
AudioMixerStats.h break AudioMixer slave/stats into own files 2016-11-28 16:50:47 -05:00
AvatarAudioStream.cpp strip unused audio settings 2016-09-21 17:35:27 -07:00
AvatarAudioStream.h strip unused audio settings 2016-09-21 17:35:27 -07:00