overte-JulianGro/assignment-client/src/AssignmentClient.cpp

282 lines
12 KiB
C++

//
// AssignmentClient.cpp
// assignment-client/src
//
// Created by Stephen Birarda on 11/25/2013.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QProcess>
#include <QSettings>
#include <QSharedMemory>
#include <QThread>
#include <QTimer>
#include <AccountManager.h>
#include <AddressManager.h>
#include <Assignment.h>
#include <EntityScriptingInterface.h>
#include <LogHandler.h>
#include <LogUtils.h>
#include <LimitedNodeList.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include <ShutdownEventListener.h>
#include <SoundCache.h>
#include "AssignmentFactory.h"
#include "AssignmentThread.h"
#include "AssignmentClient.h"
const QString ASSIGNMENT_CLIENT_TARGET_NAME = "assignment-client";
const long long ASSIGNMENT_REQUEST_INTERVAL_MSECS = 1 * 1000;
SharedAssignmentPointer AssignmentClient::_currentAssignment;
int hifiSockAddrMeta = qRegisterMetaType<HifiSockAddr>("HifiSockAddr");
AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QString assignmentPool, QUuid walletUUID,
QString assignmentServerHostname, quint16 assignmentServerPort) :
_assignmentServerHostname(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME),
_localASPortSharedMem(NULL),
_localACMPortSharedMem(NULL)
{
LogUtils::init();
QSettings::setDefaultFormat(QSettings::IniFormat);
// create a NodeList as an unassigned client
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
auto addressManager = DependencyManager::set<AddressManager>();
auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned);
auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
// make up a uuid for this child so the parent can tell us apart. This id will be changed
// when the domain server hands over an assignment.
QUuid nodeUUID = QUuid::createUuid();
nodeList->setSessionUUID(nodeUUID);
// set the logging target to the the CHILD_TARGET_NAME
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
// setup our _requestAssignment member variable from the passed arguments
_requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool);
// check for a wallet UUID on the command line or in the config
// this would represent where the user running AC wants funds sent to
if (!walletUUID.isNull()) {
qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
_requestAssignment.setWalletUUID(walletUUID);
}
// check for an overriden assignment server hostname
if (assignmentServerHostname != "") {
// change the hostname for our assignment server
_assignmentServerHostname = assignmentServerHostname;
}
_assignmentServerSocket = HifiSockAddr(_assignmentServerHostname, assignmentServerPort, true);
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
qDebug() << "Assignment server socket is" << _assignmentServerSocket;
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qDebug() << "Waiting for assignment -" << _requestAssignment;
if (_assignmentServerHostname != "localhost") {
qDebug () << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
}
connect(&_requestTimer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
_requestTimer.start(ASSIGNMENT_REQUEST_INTERVAL_MSECS);
// connect our readPendingDatagrams method to the readyRead() signal of the socket
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// connections to AccountManager for authentication
connect(&AccountManager::getInstance(), &AccountManager::authRequired,
this, &AssignmentClient::handleAuthenticationRequest);
// Create Singleton objects on main thread
NetworkAccessManager::getInstance();
// Hook up a timer to send this child's status to the Monitor once per second
setUpStatsToMonitor();
}
void AssignmentClient::stopAssignmentClient() {
qDebug() << "Exiting.";
_requestTimer.stop();
_statsTimerACM.stop();
QCoreApplication::quit();
}
void AssignmentClient::setUpStatsToMonitor() {
// Figure out the address to send out stats to
quint16 localMonitorServerPort = DEFAULT_ASSIGNMENT_CLIENT_MONITOR_PORT;
auto nodeList = DependencyManager::get<NodeList>();
nodeList->getLocalServerPortFromSharedMemory(ASSIGNMENT_CLIENT_MONITOR_LOCAL_PORT_SMEM_KEY,
_localACMPortSharedMem, localMonitorServerPort);
_assignmentClientMonitorSocket = HifiSockAddr(DEFAULT_ASSIGNMENT_CLIENT_MONITOR_HOSTNAME, localMonitorServerPort, true);
// send a stats packet every 1 seconds
connect(&_statsTimerACM, &QTimer::timeout, this, &AssignmentClient::sendStatsPacketToACM);
_statsTimerACM.start(1000);
}
void AssignmentClient::sendStatsPacketToACM() {
// tell the assignment client monitor what this assignment client is doing (if anything)
QJsonObject statsObject;
auto nodeList = DependencyManager::get<NodeList>();
if (_currentAssignment) {
statsObject["assignment_type"] = _currentAssignment->getTypeName();
} else {
statsObject["assignment_type"] = "none";
}
nodeList->sendStats(statsObject, _assignmentClientMonitorSocket);
}
void AssignmentClient::sendAssignmentRequest() {
if (!_currentAssignment) {
auto nodeList = DependencyManager::get<NodeList>();
if (_assignmentServerHostname == "localhost") {
// we want to check again for the local domain-server port in case the DS has restarted
quint16 localAssignmentServerPort;
if (nodeList->getLocalServerPortFromSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, _localASPortSharedMem,
localAssignmentServerPort)) {
if (localAssignmentServerPort != _assignmentServerSocket.getPort()) {
qDebug() << "Port for local assignment server read from shared memory is"
<< localAssignmentServerPort;
_assignmentServerSocket.setPort(localAssignmentServerPort);
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
}
}
}
nodeList->sendAssignment(_requestAssignment);
}
}
void AssignmentClient::readPendingDatagrams() {
auto nodeList = DependencyManager::get<NodeList>();
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
while (nodeList->getNodeSocket().hasPendingDatagrams()) {
receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) {
// construct the deployed assignment from the packet data
_currentAssignment = SharedAssignmentPointer(AssignmentFactory::unpackAssignment(receivedPacket));
if (_currentAssignment) {
qDebug() << "Received an assignment -" << *_currentAssignment;
// switch our DomainHandler hostname and port to whoever sent us the assignment
nodeList->getDomainHandler().setSockAddr(senderSockAddr, _assignmentServerHostname);
nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID());
qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
// start the deployed assignment
AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this);
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit);
connect(_currentAssignment.data(), &ThreadedAssignment::finished,
this, &AssignmentClient::assignmentCompleted);
connect(workerThread, &QThread::finished, workerThread, &QThread::deleteLater);
_currentAssignment->moveToThread(workerThread);
// move the NodeList to the thread used for the _current assignment
nodeList->moveToThread(workerThread);
// let the assignment handle the incoming datagrams for its duration
disconnect(&nodeList->getNodeSocket(), 0, this, 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment.data(),
&ThreadedAssignment::readPendingDatagrams);
// Starts an event loop, and emits workerThread->started()
workerThread->start();
} else {
qDebug() << "Received an assignment that could not be unpacked. Re-requesting.";
}
} else if (packetTypeForPacket(receivedPacket) == PacketTypeStopNode) {
if (senderSockAddr.getAddress() == QHostAddress::LocalHost ||
senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
qDebug() << "Network told me to exit.";
emit stopAssignmentClient();
} else {
qDebug() << "Got a stop packet from other than localhost.";
}
} else {
// have the NodeList attempt to handle it
nodeList->processNodeData(senderSockAddr, receivedPacket);
}
}
}
}
void AssignmentClient::handleAuthenticationRequest() {
const QString DATA_SERVER_USERNAME_ENV = "HIFI_AC_USERNAME";
const QString DATA_SERVER_PASSWORD_ENV = "HIFI_AC_PASSWORD";
// this node will be using an authentication server, let's make sure we have a username/password
QProcessEnvironment sysEnvironment = QProcessEnvironment::systemEnvironment();
QString username = sysEnvironment.value(DATA_SERVER_USERNAME_ENV);
QString password = sysEnvironment.value(DATA_SERVER_PASSWORD_ENV);
AccountManager& accountManager = AccountManager::getInstance();
if (!username.isEmpty() && !password.isEmpty()) {
// ask the account manager to log us in from the env variables
accountManager.requestAccessToken(username, password);
} else {
qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString())
<< "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV)
<< "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate.";
return;
}
}
void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qDebug("Assignment finished or never started - waiting for new assignment.");
auto nodeList = DependencyManager::get<NodeList>();
// have us handle incoming NodeList datagrams again
disconnect(&nodeList->getNodeSocket(), 0, _currentAssignment.data(), 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// clear our current assignment shared pointer now that we're done with it
// if the assignment thread is still around it has its own shared pointer to the assignment
_currentAssignment.clear();
// reset our NodeList by switching back to unassigned and clearing the list
nodeList->setOwnerType(NodeType::Unassigned);
nodeList->reset();
nodeList->resetNodeInterestSet();
}