overte-JulianGro/libraries/script-engine/src/ScriptEngine.cpp
2014-03-08 23:31:23 -08:00

371 lines
12 KiB
C++

//
// ScriptEngine.cpp
// hifi
//
// Created by Brad Hefta-Gaub on 12/14/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QTimer>
#include <QtCore/QThread>
#include <QtNetwork/QNetworkAccessManager>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <AvatarData.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include <VoxelDetail.h>
#include <ParticlesScriptingInterface.h>
#include <Sound.h>
#include "MenuItemProperties.h"
#include "LocalVoxels.h"
#include "ScriptEngine.h"
const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000;
int ScriptEngine::_scriptNumber = 1;
VoxelsScriptingInterface ScriptEngine::_voxelsScriptingInterface;
ParticlesScriptingInterface ScriptEngine::_particlesScriptingInterface;
static QScriptValue soundConstructor(QScriptContext* context, QScriptEngine* engine) {
QUrl soundURL = QUrl(context->argument(0).toString());
QScriptValue soundScriptValue = engine->newQObject(new Sound(soundURL), QScriptEngine::ScriptOwnership);
return soundScriptValue;
}
ScriptEngine::ScriptEngine(const QString& scriptContents, bool wantMenuItems, const QString& fileNameString,
AbstractControllerScriptingInterface* controllerScriptingInterface) :
_scriptContents(scriptContents),
_isFinished(false),
_isRunning(false),
_isInitialized(false),
_engine(),
_isAvatar(false),
_avatarIdentityTimer(NULL),
_avatarBillboardTimer(NULL),
_timerFunctionMap(),
_controllerScriptingInterface(controllerScriptingInterface),
_avatarData(NULL),
_wantMenuItems(wantMenuItems),
_scriptMenuName(),
_fileNameString(fileNameString),
_quatLibrary(),
_vec3Library()
{
QByteArray fileNameAscii = fileNameString.toLocal8Bit();
const char* scriptMenuName = fileNameAscii.data();
// some clients will use these menu features
if (!fileNameString.isEmpty()) {
_scriptMenuName = "Stop ";
_scriptMenuName.append(scriptMenuName);
_scriptMenuName.append(QString(" [%1]").arg(_scriptNumber));
} else {
_scriptMenuName = "Stop Script ";
_scriptMenuName.append(_scriptNumber);
}
_scriptNumber++;
}
ScriptEngine::~ScriptEngine() {
//printf("ScriptEngine::~ScriptEngine()...\n");
}
void ScriptEngine::setIsAvatar(bool isAvatar) {
_isAvatar = isAvatar;
if (_isAvatar && !_avatarIdentityTimer) {
// set up the avatar timers
_avatarIdentityTimer = new QTimer(this);
_avatarBillboardTimer = new QTimer(this);
// connect our slot
connect(_avatarIdentityTimer, &QTimer::timeout, this, &ScriptEngine::sendAvatarIdentityPacket);
connect(_avatarBillboardTimer, &QTimer::timeout, this, &ScriptEngine::sendAvatarBillboardPacket);
// start the timers
_avatarIdentityTimer->start(AVATAR_IDENTITY_PACKET_SEND_INTERVAL_MSECS);
_avatarBillboardTimer->start(AVATAR_BILLBOARD_PACKET_SEND_INTERVAL_MSECS);
}
}
void ScriptEngine::setAvatarData(AvatarData* avatarData, const QString& objectName) {
_avatarData = avatarData;
// remove the old Avatar property, if it exists
_engine.globalObject().setProperty(objectName, QScriptValue());
// give the script engine the new Avatar script property
registerGlobalObject(objectName, _avatarData);
}
void ScriptEngine::cleanupMenuItems() {
if (_wantMenuItems) {
emit cleanupMenuItem(_scriptMenuName);
}
}
bool ScriptEngine::setScriptContents(const QString& scriptContents) {
if (_isRunning) {
return false;
}
_scriptContents = scriptContents;
return true;
}
Q_SCRIPT_DECLARE_QMETAOBJECT(AudioInjectorOptions, QObject*)
Q_SCRIPT_DECLARE_QMETAOBJECT(LocalVoxels, QString)
void ScriptEngine::init() {
if (_isInitialized) {
return; // only initialize once
}
_isInitialized = true;
_voxelsScriptingInterface.init();
_particlesScriptingInterface.init();
// register various meta-types
registerMetaTypes(&_engine);
registerVoxelMetaTypes(&_engine);
registerEventTypes(&_engine);
registerMenuItemProperties(&_engine);
qScriptRegisterMetaType(&_engine, ParticlePropertiesToScriptValue, ParticlePropertiesFromScriptValue);
qScriptRegisterMetaType(&_engine, ParticleIDtoScriptValue, ParticleIDfromScriptValue);
qScriptRegisterSequenceMetaType<QVector<ParticleID> >(&_engine);
qScriptRegisterSequenceMetaType<QVector<glm::vec2> >(&_engine);
QScriptValue soundConstructorValue = _engine.newFunction(soundConstructor);
QScriptValue soundMetaObject = _engine.newQMetaObject(&Sound::staticMetaObject, soundConstructorValue);
_engine.globalObject().setProperty("Sound", soundMetaObject);
QScriptValue injectionOptionValue = _engine.scriptValueFromQMetaObject<AudioInjectorOptions>();
_engine.globalObject().setProperty("AudioInjectionOptions", injectionOptionValue);
QScriptValue localVoxelsValue = _engine.scriptValueFromQMetaObject<LocalVoxels>();
_engine.globalObject().setProperty("LocalVoxels", localVoxelsValue);
registerGlobalObject("Script", this);
registerGlobalObject("Audio", &_audioScriptingInterface);
registerGlobalObject("Controller", _controllerScriptingInterface);
registerGlobalObject("Particles", &_particlesScriptingInterface);
registerGlobalObject("Quat", &_quatLibrary);
registerGlobalObject("Vec3", &_vec3Library);
registerGlobalObject("Voxels", &_voxelsScriptingInterface);
QScriptValue treeScaleValue = _engine.newVariant(QVariant(TREE_SCALE));
_engine.globalObject().setProperty("TREE_SCALE", treeScaleValue);
// let the VoxelPacketSender know how frequently we plan to call it
_voxelsScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
_particlesScriptingInterface.getParticlePacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
}
void ScriptEngine::registerGlobalObject(const QString& name, QObject* object) {
if (object) {
QScriptValue value = _engine.newQObject(object);
_engine.globalObject().setProperty(name, value);
}
}
void ScriptEngine::evaluate() {
if (!_isInitialized) {
init();
}
QScriptValue result = _engine.evaluate(_scriptContents);
if (_engine.hasUncaughtException()) {
int line = _engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << result.toString();
}
}
void ScriptEngine::sendAvatarIdentityPacket() {
if (_isAvatar && _avatarData) {
_avatarData->sendIdentityPacket();
}
}
void ScriptEngine::sendAvatarBillboardPacket() {
if (_isAvatar && _avatarData) {
_avatarData->sendBillboardPacket();
}
}
void ScriptEngine::run() {
if (!_isInitialized) {
init();
}
_isRunning = true;
QScriptValue result = _engine.evaluate(_scriptContents);
if (_engine.hasUncaughtException()) {
int line = _engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << result.toString();
}
timeval startTime;
gettimeofday(&startTime, NULL);
int thisFrame = 0;
NodeList* nodeList = NodeList::getInstance();
qint64 lastUpdate = usecTimestampNow();
while (!_isFinished) {
int usecToSleep = usecTimestamp(&startTime) + (thisFrame++ * VISUAL_DATA_CALLBACK_USECS) - usecTimestampNow();
if (usecToSleep > 0) {
usleep(usecToSleep);
}
if (_isFinished) {
break;
}
QCoreApplication::processEvents();
if (_isFinished) {
break;
}
if (_voxelsScriptingInterface.getVoxelPacketSender()->serversExist()) {
// release the queue of edit voxel messages.
_voxelsScriptingInterface.getVoxelPacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_voxelsScriptingInterface.getVoxelPacketSender()->isThreaded()) {
_voxelsScriptingInterface.getVoxelPacketSender()->process();
}
}
if (_particlesScriptingInterface.getParticlePacketSender()->serversExist()) {
// release the queue of edit voxel messages.
_particlesScriptingInterface.getParticlePacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_particlesScriptingInterface.getParticlePacketSender()->isThreaded()) {
_particlesScriptingInterface.getParticlePacketSender()->process();
}
}
if (_isAvatar && _avatarData) {
QByteArray avatarPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarData);
avatarPacket.append(_avatarData->toByteArray());
nodeList->broadcastToNodes(avatarPacket, NodeSet() << NodeType::AvatarMixer);
}
qint64 now = usecTimestampNow();
float deltaTime = (float)(now - lastUpdate)/(float)USECS_PER_SECOND;
emit update(deltaTime);
lastUpdate = now;
if (_engine.hasUncaughtException()) {
int line = _engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << _engine.uncaughtException().toString();
}
}
emit scriptEnding();
// kill the avatar identity timer
delete _avatarIdentityTimer;
if (_voxelsScriptingInterface.getVoxelPacketSender()->serversExist()) {
// release the queue of edit voxel messages.
_voxelsScriptingInterface.getVoxelPacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_voxelsScriptingInterface.getVoxelPacketSender()->isThreaded()) {
_voxelsScriptingInterface.getVoxelPacketSender()->process();
}
}
if (_particlesScriptingInterface.getParticlePacketSender()->serversExist()) {
// release the queue of edit voxel messages.
_particlesScriptingInterface.getParticlePacketSender()->releaseQueuedMessages();
// since we're in non-threaded mode, call process so that the packets are sent
if (!_particlesScriptingInterface.getParticlePacketSender()->isThreaded()) {
_particlesScriptingInterface.getParticlePacketSender()->process();
}
}
cleanupMenuItems();
// If we were on a thread, then wait till it's done
if (thread()) {
thread()->quit();
}
emit finished(_fileNameString);
_isRunning = false;
}
void ScriptEngine::stop() {
_isFinished = true;
}
void ScriptEngine::timerFired() {
QTimer* callingTimer = reinterpret_cast<QTimer*>(sender());
// call the associated JS function, if it exists
QScriptValue timerFunction = _timerFunctionMap.value(callingTimer);
if (timerFunction.isValid()) {
timerFunction.call();
}
if (!callingTimer->isActive()) {
// this timer is done, we can kill it
qDebug() << "Deleting a single shot timer";
delete callingTimer;
}
}
QObject* ScriptEngine::setupTimerWithInterval(const QScriptValue& function, int intervalMS, bool isSingleShot) {
// create the timer, add it to the map, and start it
QTimer* newTimer = new QTimer(this);
newTimer->setSingleShot(isSingleShot);
connect(newTimer, &QTimer::timeout, this, &ScriptEngine::timerFired);
// make sure the timer stops when the script does
connect(this, &ScriptEngine::scriptEnding, newTimer, &QTimer::stop);
_timerFunctionMap.insert(newTimer, function);
newTimer->start(intervalMS);
return newTimer;
}
QObject* ScriptEngine::setInterval(const QScriptValue& function, int intervalMS) {
return setupTimerWithInterval(function, intervalMS, false);
}
QObject* ScriptEngine::setTimeout(const QScriptValue& function, int timeoutMS) {
return setupTimerWithInterval(function, timeoutMS, true);
}
void ScriptEngine::stopTimer(QTimer *timer) {
if (_timerFunctionMap.contains(timer)) {
timer->stop();
_timerFunctionMap.remove(timer);
delete timer;
}
}