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131 lines
3.6 KiB
C++
131 lines
3.6 KiB
C++
//
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// ShapeManager.cpp
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// libraries/physics/src
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//
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// Created by Andrew Meadows 2014.10.29
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "ShapeManager.h"
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#include <glm/gtx/norm.hpp>
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#include <QDebug>
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#include "ShapeFactory.h"
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ShapeManager::ShapeManager() {
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}
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ShapeManager::~ShapeManager() {
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int numShapes = _shapeMap.size();
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for (int i = 0; i < numShapes; ++i) {
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ShapeReference* shapeRef = _shapeMap.getAtIndex(i);
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ShapeFactory::deleteShape(shapeRef->shape);
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}
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_shapeMap.clear();
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}
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const btCollisionShape* ShapeManager::getShape(const ShapeInfo& info) {
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if (info.getType() == SHAPE_TYPE_NONE) {
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return nullptr;
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}
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HashKey key = info.getHash();
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ShapeReference* shapeRef = _shapeMap.find(key);
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if (shapeRef) {
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shapeRef->refCount++;
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return shapeRef->shape;
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}
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const btCollisionShape* shape = ShapeFactory::createShapeFromInfo(info);
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if (shape) {
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ShapeReference newRef;
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newRef.refCount = 1;
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newRef.shape = shape;
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newRef.key = key;
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_shapeMap.insert(key, newRef);
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}
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return shape;
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}
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// private helper method
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bool ShapeManager::releaseShapeByKey(const HashKey& key) {
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ShapeReference* shapeRef = _shapeMap.find(key);
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if (shapeRef) {
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if (shapeRef->refCount > 0) {
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shapeRef->refCount--;
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if (shapeRef->refCount == 0) {
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_pendingGarbage.push_back(key);
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const int MAX_SHAPE_GARBAGE_CAPACITY = 255;
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if (_pendingGarbage.size() > MAX_SHAPE_GARBAGE_CAPACITY) {
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collectGarbage();
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}
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}
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return true;
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} else {
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// attempt to remove shape that has no refs
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assert(false);
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}
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} else {
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// attempt to remove unmanaged shape
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assert(false);
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}
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return false;
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}
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bool ShapeManager::releaseShape(const btCollisionShape* shape) {
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int numShapes = _shapeMap.size();
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for (int i = 0; i < numShapes; ++i) {
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ShapeReference* shapeRef = _shapeMap.getAtIndex(i);
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if (shape == shapeRef->shape) {
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return releaseShapeByKey(shapeRef->key);
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}
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}
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return false;
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}
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void ShapeManager::collectGarbage() {
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int numShapes = _pendingGarbage.size();
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for (int i = 0; i < numShapes; ++i) {
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HashKey& key = _pendingGarbage[i];
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ShapeReference* shapeRef = _shapeMap.find(key);
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if (shapeRef && shapeRef->refCount == 0) {
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ShapeFactory::deleteShape(shapeRef->shape);
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_shapeMap.remove(key);
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}
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}
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_pendingGarbage.clear();
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}
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int ShapeManager::getNumReferences(const ShapeInfo& info) const {
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HashKey key = info.getHash();
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const ShapeReference* shapeRef = _shapeMap.find(key);
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if (shapeRef) {
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return shapeRef->refCount;
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}
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return 0;
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}
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int ShapeManager::getNumReferences(const btCollisionShape* shape) const {
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int numShapes = _shapeMap.size();
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for (int i = 0; i < numShapes; ++i) {
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const ShapeReference* shapeRef = _shapeMap.getAtIndex(i);
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if (shape == shapeRef->shape) {
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return shapeRef->refCount;
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}
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}
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return 0;
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}
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bool ShapeManager::hasShape(const btCollisionShape* shape) const {
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int numShapes = _shapeMap.size();
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for (int i = 0; i < numShapes; ++i) {
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const ShapeReference* shapeRef = _shapeMap.getAtIndex(i);
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if (shape == shapeRef->shape) {
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return true;
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}
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}
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return false;
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}
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