overte-JulianGro/scripts/system/libraries/WebTablet.js

220 lines
8 KiB
JavaScript

//
// WebTablet.js
//
// Created by Anthony J. Thibault on 8/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* global getControllerWorldLocation, setEntityCustomData, Tablet, WebTablet:true */
Script.include(Script.resolvePath("../libraries/utils.js"));
Script.include(Script.resolvePath("../libraries/controllers.js"));
var RAD_TO_DEG = 180 / Math.PI;
var X_AXIS = {x: 1, y: 0, z: 0};
var Y_AXIS = {x: 0, y: 1, z: 0};
var DEFAULT_DPI = 32;
var DEFAULT_WIDTH = 0.43;
var DEFAULT_VERTICAL_FIELD_OF_VIEW = 45; // degrees
var SENSOR_TO_ROOM_MATRIX = -2;
var CAMERA_MATRIX = -7;
var ROT_Y_180 = {x: 0, y: 1, z: 0, w: 0};
var TABLET_URL = "http://hifi-content.s3.amazonaws.com/alan/dev/Tablet-Model-v1-x.fbx";
var HOME_BUTTON_URL = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-home-button.fbx";
// returns object with two fields:
// * position - position in front of the user
// * rotation - rotation of entity so it faces the user.
function calcSpawnInfo(hand, height) {
var noHands = -1;
if (HMD.active && hand != noHands) {
var handController = getControllerWorldLocation(hand, false);
var controllerPosition = handController.position;
var originalOrientation = Quat.lookAt(controllerPosition, HMD.position, Y_AXIS);
var yDisplacement = (height/2) + 0.2;
var tabletOffset = Vec3.multiplyQbyV(Quat.lookAt(controllerPosition, HMD.position, Y_AXIS), {x: 0, y: yDisplacement, z: -0.2});
var finalPosition = Vec3.sum(controllerPosition, tabletOffset);
return {
position: finalPosition,
rotation: Quat.lookAt(finalPosition, HMD.position, Y_AXIS)
};
} else {
var front = Quat.getFront(MyAvatar.orientation);
var finalPosition = Vec3.sum(Vec3.sum(MyAvatar.position, Vec3.multiply(0.6, front)), {x: 0, y: 0.6, z: 0});
return {
position: finalPosition,
rotation: Quat.lookAt(finalPosition, MyAvatar.getHeadPosition(), Y_AXIS)
};
}
}
// ctor
WebTablet = function (url, width, dpi, hand, clientOnly) {
var _this = this;
var ASPECT = 4.0 / 3.0;
this.width = width || DEFAULT_WIDTH;
var TABLET_HEIGHT_SCALE = 650 / 680; // Screen size of tablet entity isn't quite the desired aspect.
this.height = this.width * ASPECT * TABLET_HEIGHT_SCALE;
var DEPTH = 0.025;
var DPI = dpi || DEFAULT_DPI;
var tabletProperties = {
name: "WebTablet Tablet",
type: "Model",
modelURL: TABLET_URL,
userData: JSON.stringify({
"grabbableKey": {"grabbable": true}
}),
dimensions: {x: this.width, y: this.height, z: DEPTH},
parentID: MyAvatar.sessionUUID
};
// compute position, rotation & parentJointIndex of the tablet
this.calculateTabletAttachmentProperties(hand, tabletProperties);
this.tabletEntityID = Entities.addEntity(tabletProperties, clientOnly);
var WEB_ENTITY_Z_OFFSET = -0.0125;
if (this.webOverlayID) {
Overlays.deleteOverlay(this.webOverlayID);
}
this.webOverlayID = Overlays.addOverlay("web3d", {
name: "WebTablet Web",
url: url,
localPosition: { x: 0, y: 0, z: WEB_ENTITY_Z_OFFSET },
localRotation: Quat.angleAxis(180, Y_AXIS),
resolution: { x: 480, y: 640 },
dpi: DPI,
color: { red: 255, green: 255, blue: 255 },
alpha: 1.0,
parentID: this.tabletEntityID,
parentJointIndex: -1,
showKeyboardFocusHighlight: false
});
var HOME_BUTTON_Y_OFFSET = -0.25;
this.homeButtonEntity = Entities.addEntity({
name: "homeButton",
type: "Model",
modelURL: HOME_BUTTON_URL,
dimensions: { x: 0.04, y: 0.04, z: 0.02 },
collisionless: true,
localPosition: {x: 0, y: HOME_BUTTON_Y_OFFSET, z: -0.01},
parentID: this.tabletEntityID,
script: Script.resolvePath("../tablet-ui/HomeButton.js")
}, clientOnly);
setEntityCustomData('grabbableKey', this.homeButtonEntity, {wantsTrigger: true});
this.receive = function (channel, senderID, senderUUID, localOnly) {
if (_this.homeButtonEntity == senderID) {
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
tablet.gotoHomeScreen();
}
};
this.state = "idle";
this.getRoot = function() {
return Entities.getWebViewRoot(_this.webEntityID);
};
this.getLocation = function() {
return Entities.getEntityProperties(_this.tabletEntityID, ["localPosition", "localRotation"]);
};
this.clicked = false;
this.myOnHmdChanged = function () { _this.onHmdChanged(); };
HMD.displayModeChanged.connect(this.myOnHmdChanged);
};
WebTablet.prototype.setURL = function (url) {
Overlays.editOverlay(this.webOverlayID, { url: url });
};
WebTablet.prototype.setScriptURL = function (scriptURL) {
Overlays.editOverlay(this.webOverlayID, { scriptURL: scriptURL });
};
WebTablet.prototype.getOverlayObject = function () {
return Overlays.getOverlayObject(this.webOverlayID);
};
WebTablet.prototype.destroy = function () {
Overlays.deleteOverlay(this.webOverlayID);
Entities.deleteEntity(this.tabletEntityID);
Entities.deleteEntity(this.homeButtonEntity);
HMD.displayModeChanged.disconnect(this.myOnHmdChanged);
};
// calclulate the appropriate position of the tablet in world space, such that it fits in the center of the screen.
// with a bit of padding on the top and bottom.
WebTablet.prototype.calculateWorldAttitudeRelativeToCamera = function () {
var PADDING_FACTOR = 1.4;
var fov = (Settings.getValue('fieldOfView') || DEFAULT_VERTICAL_FIELD_OF_VIEW) * (Math.PI / 180);
var dist = (PADDING_FACTOR * this.height) / (2 * Math.tan(fov / 2));
return {
position: Vec3.sum(Camera.position, Vec3.multiply(dist, Quat.getFront(Camera.orientation))),
rotation: Quat.multiply(Camera.orientation, ROT_Y_180)
};
};
// compute position, rotation & parentJointIndex of the tablet
WebTablet.prototype.calculateTabletAttachmentProperties = function (hand, tabletProperties) {
if (HMD.active) {
// in HMD mode, the tablet should be relative to the sensor to world matrix.
tabletProperties.parentJointIndex = SENSOR_TO_ROOM_MATRIX;
// compute the appropriate position of the tablet, near the hand controller that was used to spawn it.
var spawnInfo = calcSpawnInfo(hand, this.height);
tabletProperties.position = spawnInfo.position;
tabletProperties.rotation = spawnInfo.rotation;
} else {
// in desktop mode, the tablet should be relative to the camera
tabletProperties.parentJointIndex = CAMERA_MATRIX;
// compute the appropriate postion of the tablet such that it fits in the center of the screen nicely.
var attitude = this.calculateWorldAttitudeRelativeToCamera();
tabletProperties.position = attitude.position;
tabletProperties.rotation = attitude.rotation;
}
};
WebTablet.prototype.onHmdChanged = function () {
var NO_HANDS = -1;
var tabletProperties = {};
// compute position, rotation & parentJointIndex of the tablet
this.calculateTabletAttachmentProperties(NO_HANDS, tabletProperties);
Entities.editEntity(this.tabletEntityID, tabletProperties);
};
WebTablet.prototype.pickle = function () {
return JSON.stringify({ webOverlayID: this.webOverlayID, tabletEntityID: this.tabletEntityID });
};
WebTablet.prototype.register = function() {
Messages.subscribe("home");
Messages.messageReceived.connect(this.receive);
};
WebTablet.prototype.unregister = function() {
Messages.unsubscribe("home");
Messages.messageReceived.disconnect(this.receive);
};
WebTablet.unpickle = function (string) {
if (!string) {
return;
}
var tablet = JSON.parse(string);
tablet.__proto__ = WebTablet.prototype;
return tablet;
};
WebTablet.prototype.getPosition = function () {
return Overlays.getProperty(this.webOverlayID, "position");
};