overte-JulianGro/libraries/entities-renderer
Zach Pomerantz c20bd6cbbc Update Scene on ZoneEntity update
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.

This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
..
src Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
CMakeLists.txt Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00