overte-JulianGro/interface/resources/qml/desktop/Desktop.qml
Brad Hefta-Gaub 568fd3e77f Merge pull request #7164 from ctrlaltdavid/20809
Restyle message box modal dialogs
2016-02-24 13:47:00 -08:00

333 lines
10 KiB
QML

//
// Desktop.qml
//
// Created by Bradley Austin Davis on 15 Apr 2015
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "../dialogs"
import "../menus"
import "../js/Utils.js" as Utils
// This is our primary 'desktop' object to which all VR dialogs and windows are childed.
FocusScope {
id: desktop
objectName: "desktop"
anchors.fill: parent
onHeightChanged: d.repositionAll();
onWidthChanged: d.repositionAll();
// Controls and windows can trigger this signal to ensure the desktop becomes visible
// when they're opened.
signal showDesktop();
// Allows QML/JS to find the desktop through the parent chain
property bool desktopRoot: true
// The VR version of the primary menu
property var rootMenu: Menu { objectName: "rootMenu" }
readonly property alias zLevels: zLevels
QtObject {
id: zLevels;
readonly property real normal: 1 // make windows always appear higher than QML overlays and other non-window controls.
readonly property real top: 2000
readonly property real modal: 4000
readonly property real menu: 8000
}
QtObject {
id: d
function findChild(item, name) {
for (var i = 0; i < item.children.length; ++i) {
if (item.children[i].objectName === name) {
return item.children[i];
}
}
return null;
}
function findParentMatching(item, predicate) {
while (item) {
if (predicate(item)) {
break;
}
item = item.parent;
}
return item;
}
function isTopLevelWindow(item) {
return item.topLevelWindow;
}
function isAlwaysOnTopWindow(window) {
return window.alwaysOnTop;
}
function isModalWindow(window) {
return window.modality !== Qt.NonModal;
}
function getTopLevelWindows(predicate) {
var currentWindows = [];
if (!desktop) {
console.log("Could not find desktop for " + item)
return currentWindows;
}
for (var i = 0; i < desktop.children.length; ++i) {
var child = desktop.children[i];
if (isTopLevelWindow(child) && (!predicate || predicate(child))) {
currentWindows.push(child)
}
}
return currentWindows;
}
function getDesktopWindow(item) {
return findParentMatching(item, isTopLevelWindow)
}
function fixupZOrder(windows, basis, topWindow) {
windows.sort(function(a, b){ return a.z - b.z; });
if ((topWindow.z >= basis) && (windows[windows.length - 1] === topWindow)) {
return;
}
var lastZ = -1;
var lastTargetZ = basis - 1;
for (var i = 0; i < windows.length; ++i) {
var window = windows[i];
if (!window.visible) {
continue
}
if (topWindow && (topWindow === window)) {
continue
}
if (window.z > lastZ) {
lastZ = window.z;
++lastTargetZ;
}
if (DebugQML) {
console.log("Assigning z order " + lastTargetZ + " to " + window)
}
window.z = lastTargetZ;
}
if (topWindow) {
++lastTargetZ;
if (DebugQML) {
console.log("Assigning z order " + lastTargetZ + " to " + topWindow)
}
topWindow.z = lastTargetZ;
}
return lastTargetZ;
}
function raiseWindow(targetWindow) {
var predicate;
var zBasis;
if (isModalWindow(targetWindow)) {
predicate = isModalWindow;
zBasis = zLevels.modal
} else if (isAlwaysOnTopWindow(targetWindow)) {
predicate = function(window) {
return (isAlwaysOnTopWindow(window) && !isModalWindow(window));
}
zBasis = zLevels.top
} else {
predicate = function(window) {
return (!isAlwaysOnTopWindow(window) && !isModalWindow(window));
}
zBasis = zLevels.normal
}
var windows = getTopLevelWindows(predicate);
fixupZOrder(windows, zBasis, targetWindow);
}
Component.onCompleted: {
//offscreenWindow.activeFocusItemChanged.connect(onWindowFocusChanged);
focusHack.start();
}
function onWindowFocusChanged() {
//console.log("Focus item is " + offscreenWindow.activeFocusItem);
// FIXME this needs more testing before it can go into production
// and I already cant produce any way to have a modal dialog lose focus
// to a non-modal one.
/*
var focusedWindow = getDesktopWindow(offscreenWindow.activeFocusItem);
if (isModalWindow(focusedWindow)) {
return;
}
// new focused window is not modal... check if there are any modal windows
var windows = getTopLevelWindows(isModalWindow);
if (0 === windows.length) {
return;
}
// There are modal windows present, force focus back to the top-most modal window
windows.sort(function(a, b){ return a.z - b.z; });
windows[windows.length - 1].focus = true;
*/
// var focusedItem = offscreenWindow.activeFocusItem ;
// if (DebugQML && focusedItem) {
// var rect = desktop.mapFromItem(focusedItem, 0, 0, focusedItem.width, focusedItem.height);
// focusDebugger.x = rect.x;
// focusDebugger.y = rect.y;
// focusDebugger.width = rect.width
// focusDebugger.height = rect.height
// }
}
function repositionAll() {
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
reposition(windows[i]);
}
}
}
function raise(item) {
var targetWindow = d.getDesktopWindow(item);
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
// Fix up the Z-order (takes into account if this is a modal window)
d.raiseWindow(targetWindow);
var setFocus = true;
if (!d.isModalWindow(targetWindow)) {
var modalWindows = d.getTopLevelWindows(d.isModalWindow);
if (modalWindows.length) {
setFocus = false;
}
}
if (setFocus) {
targetWindow.focus = true;
}
reposition(targetWindow);
showDesktop();
}
function reposition(item) {
if (desktop.width === 0 || desktop.height === 0) {
return;
}
var targetWindow = d.getDesktopWindow(item);
if (!targetWindow) {
console.warn("Could not find top level window for " + item);
return;
}
var newPosition = Qt.vector2d(targetWindow.x, targetWindow.y);
// If the window is completely offscreen, reposition it
if ((targetWindow.x > desktop.width || (targetWindow.x + targetWindow.width) < 0) ||
(targetWindow.y > desktop.height || (targetWindow.y + targetWindow.height) < 0)) {
newPosition.x = -1
newPosition.y = -1
}
if (newPosition.x === -1 && newPosition.y === -1) {
// Set initial window position
// var minPosition = Qt.vector2d(-windowRect.x, -windowRect.y);
// var maxPosition = Qt.vector2d(desktop.width - windowRect.width, desktop.height - windowRect.height);
// newPosition = Utils.clampVector(newPosition, minPosition, maxPosition);
// newPosition = Utils.randomPosition(minPosition, maxPosition);
newPosition = Qt.vector2d(desktop.width / 2 - targetWindow.width / 2,
desktop.height / 2 - targetWindow.height / 2);
}
targetWindow.x = newPosition.x;
targetWindow.y = newPosition.y;
}
Component { id: messageDialogBuilder; MessageDialog { } }
function messageBox(properties) {
return messageDialogBuilder.createObject(desktop, properties);
}
Component { id: inputDialogBuilder; QueryDialog { } }
function inputDialog(properties) {
return inputDialogBuilder.createObject(desktop, properties);
}
Component { id: fileDialogBuilder; FileDialog { } }
function fileDialog(properties) {
return fileDialogBuilder.createObject(desktop, properties);
}
MenuMouseHandler { id: menuPopperUpper }
function popupMenu(point) {
menuPopperUpper.popup(desktop, rootMenu.items, point);
}
function toggleMenu(point) {
menuPopperUpper.toggle(desktop, rootMenu.items, point);
}
Keys.onEscapePressed: {
if (menuPopperUpper.closeLastMenu()) {
event.accepted = true;
return;
}
event.accepted = false;
}
Keys.onLeftPressed: {
if (menuPopperUpper.closeLastMenu()) {
event.accepted = true;
return;
}
event.accepted = false;
}
function unfocusWindows() {
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
windows[i].focus = false;
}
desktop.focus = true;
}
FocusHack { id: focusHack; }
Rectangle {
id: focusDebugger;
objectName: "focusDebugger"
z: 9999; visible: false; color: "red"
ColorAnimation on color { from: "#7fffff00"; to: "#7f0000ff"; duration: 1000; loops: 9999 }
}
Action {
text: "Toggle Focus Debugger"
shortcut: "Ctrl+Shift+F"
enabled: DebugQML
onTriggered: focusDebugger.visible = !focusDebugger.visible
}
}