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228 lines
8.2 KiB
C++
228 lines
8.2 KiB
C++
//
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// AudioDevices.cpp
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// interface/src/scripting
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//
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// Created by Zach Pomerantz on 28/5/2017.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <map>
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#include <shared/QtHelpers.h>
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#include "AudioDevices.h"
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#include "Application.h"
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#include "AudioClient.h"
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#include "Audio.h"
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#include "UserActivityLogger.h"
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using namespace scripting;
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static Setting::Handle<QString> desktopInputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, "INPUT" }};
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static Setting::Handle<QString> desktopOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::DESKTOP, "OUTPUT" }};
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static Setting::Handle<QString> hmdInputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, "INPUT" }};
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static Setting::Handle<QString> hmdOutputDeviceSetting { QStringList { Audio::AUDIO, Audio::HMD, "OUTPUT" }};
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Setting::Handle<QString>& getSetting(bool contextIsHMD, QAudio::Mode mode) {
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if (mode == QAudio::AudioInput) {
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return contextIsHMD ? hmdInputDeviceSetting : desktopInputDeviceSetting;
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} else { // if (mode == QAudio::AudioOutput)
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return contextIsHMD ? hmdOutputDeviceSetting : desktopOutputDeviceSetting;
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}
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}
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QHash<int, QByteArray> AudioDeviceList::_roles {
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{ Qt::DisplayRole, "display" },
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{ Qt::CheckStateRole, "selected" },
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{ Qt::UserRole, "info" }
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};
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Qt::ItemFlags AudioDeviceList::_flags { Qt::ItemIsSelectable | Qt::ItemIsEnabled };
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QVariant AudioDeviceList::data(const QModelIndex& index, int role) const {
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if (!index.isValid() || index.row() >= _devices.size()) {
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return QVariant();
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}
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if (role == Qt::DisplayRole) {
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return _devices.at(index.row()).display;
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} else if (role == Qt::CheckStateRole) {
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return _devices.at(index.row()).selected;
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} else if (role == Qt::UserRole) {
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return QVariant::fromValue<QAudioDeviceInfo>(_devices.at(index.row()).info);
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} else {
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return QVariant();
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}
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}
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void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
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auto client = DependencyManager::get<AudioClient>().data();
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auto deviceName = getSetting(contextIsHMD, _mode).get();
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bool switchResult = false;
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QMetaObject::invokeMethod(client, "switchAudioDevice", Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(bool, switchResult),
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Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName));
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// try to set to the default device for this mode
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if (!switchResult) {
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if (contextIsHMD) {
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QString deviceName;
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if (_mode == QAudio::AudioInput) {
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deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice();
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} else { // if (_mode == QAudio::AudioOutput)
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deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice();
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}
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if (!deviceName.isNull()) {
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QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName));
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}
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} else {
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// use the system default
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QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode));
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}
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}
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}
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void AudioDeviceList::onDeviceChanged(const QAudioDeviceInfo& device) {
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auto oldDevice = _selectedDevice;
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_selectedDevice = device;
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for (auto i = 0; i < _devices.size(); ++i) {
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AudioDevice& device = _devices[i];
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if (device.selected && device.info != _selectedDevice) {
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device.selected = false;
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} else if (device.info == _selectedDevice) {
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device.selected = true;
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}
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}
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emit deviceChanged(_selectedDevice);
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emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
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}
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void AudioDeviceList::onDevicesChanged(const QList<QAudioDeviceInfo>& devices) {
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beginResetModel();
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_devices.clear();
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foreach(const QAudioDeviceInfo& deviceInfo, devices) {
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AudioDevice device;
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device.info = deviceInfo;
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device.display = device.info.deviceName()
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.replace("High Definition", "HD")
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.remove("Device")
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.replace(" )", ")");
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device.selected = (device.info == _selectedDevice);
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_devices.push_back(device);
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}
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endResetModel();
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}
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AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
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auto client = DependencyManager::get<AudioClient>();
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connect(client.data(), &AudioClient::deviceChanged, this, &AudioDevices::onDeviceChanged, Qt::QueuedConnection);
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connect(client.data(), &AudioClient::devicesChanged, this, &AudioDevices::onDevicesChanged, Qt::QueuedConnection);
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// connections are made after client is initialized, so we must also fetch the devices
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_inputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioInput));
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_outputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioOutput));
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_inputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioInput));
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_outputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioOutput));
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}
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void AudioDevices::onContextChanged(const QString& context) {
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auto input = getSetting(_contextIsHMD, QAudio::AudioInput).get();
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auto output = getSetting(_contextIsHMD, QAudio::AudioOutput).get();
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_inputs.resetDevice(_contextIsHMD, input);
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_outputs.resetDevice(_contextIsHMD, output);
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}
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void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice) {
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QString deviceName = device.isNull() ? QString() : device.deviceName();
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auto& setting = getSetting(_contextIsHMD, mode);
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// check for a previous device
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auto wasDefault = setting.get().isNull();
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// store the selected device
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setting.set(deviceName);
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// log the selected device
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if (!device.isNull()) {
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QJsonObject data;
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const QString MODE = "audio_mode";
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const QString INPUT = "INPUT";
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const QString OUTPUT = "OUTPUT"; data[MODE] = mode == QAudio::AudioInput ? INPUT : OUTPUT;
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const QString CONTEXT = "display_mode";
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data[CONTEXT] = _contextIsHMD ? Audio::HMD : Audio::DESKTOP;
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const QString DISPLAY = "display_device";
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data[DISPLAY] = qApp->getActiveDisplayPlugin()->getName();
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const QString DEVICE = "device";
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const QString PREVIOUS_DEVICE = "previous_device";
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const QString WAS_DEFAULT = "was_default";
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data[DEVICE] = deviceName;
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data[PREVIOUS_DEVICE] = previousDevice.deviceName();
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data[WAS_DEFAULT] = wasDefault;
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UserActivityLogger::getInstance().logAction("selected_audio_device", data);
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}
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}
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void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) {
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if (mode == QAudio::AudioInput) {
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_inputs.onDeviceChanged(device);
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} else { // if (mode == QAudio::AudioOutput)
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_outputs.onDeviceChanged(device);
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}
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}
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void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceInfo>& devices) {
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static std::once_flag once;
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if (mode == QAudio::AudioInput) {
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_inputs.onDevicesChanged(devices);
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} else { // if (mode == QAudio::AudioOutput)
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_outputs.onDevicesChanged(devices);
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}
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std::call_once(once, [&] { onContextChanged(QString()); });
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}
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void AudioDevices::chooseInputDevice(const QAudioDeviceInfo& device) {
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auto client = DependencyManager::get<AudioClient>();
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bool success = false;
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QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
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Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(bool, success),
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Q_ARG(QAudio::Mode, QAudio::AudioInput),
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Q_ARG(const QAudioDeviceInfo&, device));
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if (success) {
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onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice);
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}
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}
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void AudioDevices::chooseOutputDevice(const QAudioDeviceInfo& device) {
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auto client = DependencyManager::get<AudioClient>();
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bool success = false;
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QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
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Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(bool, success),
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Q_ARG(QAudio::Mode, QAudio::AudioOutput),
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Q_ARG(const QAudioDeviceInfo&, device));
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if (success) {
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onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice);
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}
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}
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