overte-JulianGro/libraries/gpu/src/gpu
2015-12-11 11:00:33 -08:00
..
Batch.cpp Adding nsight instrumenting to the QML render thread 2015-12-11 11:00:33 -08:00
Batch.h Adding nsight instrumenting to the QML render thread 2015-12-11 11:00:33 -08:00
Config.slh Remove completely GL transform legacy support 2015-08-03 14:51:57 -07:00
Context.cpp Introducing a stereo loop that should do the right thing but doesn't yet 2015-09-15 08:34:46 -07:00
Context.h more work on batch optimzation 2015-09-24 17:11:14 -07:00
DrawColoredTexture.slf FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
DrawTexcoordRectTransformUnitQuad.slv FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
DrawTexture.slf FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
DrawTextureOpaque.slf FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
DrawTransformUnitQuad.slv FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
DrawUnitQuadTexcoord.slv FIxing the rear view mirror issue with background and fooling around with Lighting equations 2015-10-07 19:04:03 -07:00
DrawViewportQuadTransformTexcoord.slv FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
Format.cpp Instancing work, second pass 2015-09-21 13:27:02 -07:00
Format.h Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
Forward.h New stereo rendering implementation 2015-08-21 00:29:24 -07:00
Framebuffer.cpp fix line endings grumble gruble 2015-10-20 09:38:25 -07:00
Framebuffer.h fix line endings grumble gruble 2015-10-20 09:38:25 -07:00
GLBackend.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackend.h Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendBuffer.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendInput.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendOutput.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendPipeline.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendQuery.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendShader.cpp First pass at new particle shader 2015-11-24 11:51:56 -08:00
GLBackendShared.h Fix most OpenGL warnings 2015-12-04 10:01:43 -08:00
GLBackendState.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GLBackendTexture.cpp Fix warnings 2015-10-09 13:29:59 -07:00
GLBackendTransform.cpp Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
GPULogging.cpp
GPULogging.h
Inputs.slh Instanced rendering, first pass 2015-09-18 16:29:29 -07:00
Pipeline.cpp gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Pipeline.h gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Query.cpp First take oon the query for the gpu 2015-07-08 10:00:58 -07:00
Query.h Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
Resource.cpp Instancing work, second pass 2015-09-21 13:27:02 -07:00
Resource.h Updating GPU for 64 bit 2015-12-02 21:34:11 -08:00
Shader.cpp gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Shader.h gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
StandardShaderLib.cpp gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
StandardShaderLib.h Little improvments on the performance side to get the Stencil pass and the masking of the background under reasonable performances 2015-10-01 18:42:09 -07:00
State.cpp fix line endings grumble gruble 2015-10-20 09:38:25 -07:00
State.h Putting together the stencil buffer for opaque vs background and using it for the backgroud render items 2015-09-30 15:54:03 -07:00
Stream.cpp Instance particle draw calls 2015-11-24 11:51:56 -08:00
Stream.h Merging with Master 2015-12-10 16:55:30 -08:00
Texture.cpp Working on texture compatibility with Shadertoy 2015-10-02 19:09:43 -07:00
Texture.h fix line endings grumble gruble 2015-10-20 09:38:25 -07:00
Transform.slh Shader cleanup 2015-11-24 11:51:56 -08:00