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50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
//
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// Volume3DOverlay.h
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// interface/src/ui/overlays
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//
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Volume3DOverlay_h
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#define hifi_Volume3DOverlay_h
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include <glm/glm.hpp>
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#include <QScriptValue>
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#include "Base3DOverlay.h"
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class Volume3DOverlay : public Base3DOverlay {
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Q_OBJECT
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public:
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Volume3DOverlay();
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Volume3DOverlay(const Volume3DOverlay* volume3DOverlay);
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~Volume3DOverlay();
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// getters
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const glm::vec3& getCenter() const { return _position; } // TODO: consider adding registration point!!
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glm::vec3 getCorner() const { return _position - (_dimensions * 0.5f); } // TODO: consider adding registration point!!
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const glm::vec3& getDimensions() const { return _dimensions; }
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// setters
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void setSize(float size) { _dimensions = glm::vec3(size, size, size); }
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void setDimensions(const glm::vec3& value) { _dimensions = value; }
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virtual void setProperties(const QScriptValue& properties);
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virtual QScriptValue getProperty(const QString& property);
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virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face);
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protected:
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glm::vec3 _dimensions;
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};
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#endif // hifi_Volume3DOverlay_h
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