mirror of
https://github.com/JulianGro/overte.git
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252 lines
6.5 KiB
C++
252 lines
6.5 KiB
C++
#include <iostream>
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include <pthread.h>
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#include <errno.h>
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const int UDP_PORT = 55443;
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const int MAX_PACKET_SIZE = 1024;
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const float SAMPLE_RATE = 22050.0;
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const int SAMPLES_PER_PACKET = 512;
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const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 1000;
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const float BUFFER_SEND_INTERVAL = (SAMPLES_PER_PACKET/SAMPLE_RATE) * 1000;
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int16_t* packet_buffer;
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sockaddr_in address, dest_address;
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socklen_t destLength = sizeof(dest_address);
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struct AgentList {
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sockaddr_in agent_addr;
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bool active;
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timeval time;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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double diffclock(timeval clock1,timeval clock2)
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{
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double diffms = (clock2.tv_sec - clock1.tv_sec) * 1000.0;
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diffms += (clock2.tv_usec - clock1.tv_usec) / 1000.0; // us to ms
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return diffms;
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}
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int create_socket()
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{
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// Create socket
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int handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (handle <= 0) {
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printf("Failed to create socket: %d\n", handle);
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return false;
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}
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return handle;
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}
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int network_init()
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{
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int handle = create_socket();
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// Bind socket to port
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons( (unsigned short) UDP_PORT );
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if (bind(handle, (const sockaddr*) &address, sizeof(sockaddr_in)) < 0) {
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printf( "failed to bind socket\n" );
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return false;
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}
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return handle;
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}
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int addAgent(sockaddr_in dest_address) {
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// Search for agent in list and add if needed
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int is_new = 0;
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int i = 0;
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for (i = 0; i < num_agents; i++) {
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if (dest_address.sin_addr.s_addr == agents[i].agent_addr.sin_addr.s_addr
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&& dest_address.sin_port == agents[i].agent_addr.sin_port) {
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break;
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}
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}
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if ((i == num_agents) || (agents[i].active == false)) {
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is_new = 1;
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}
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agents[i].agent_addr = dest_address;
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agents[i].active = true;
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gettimeofday(&agents[i].time, NULL);
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if (i == num_agents) {
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num_agents++;
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}
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return is_new;
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}
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void update_agent_list(timeval now) {
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int i;
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// std::cout << "Checking agent list" << "\n";
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for (i = 0; i < num_agents; i++) {
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if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
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agents[i].active) {
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std::cout << "Expired Agent #" << i << "\n";
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agents[i].active = false;
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}
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}
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}
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struct send_buffer_struct {
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int socket_handle;
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};
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void *send_buffer_thread(void *args)
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{
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struct send_buffer_struct *buffer_args = (struct send_buffer_struct *) args;
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int handle = buffer_args->socket_handle;
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int sent_bytes;
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timeval last_send, now;
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gettimeofday(&last_send, NULL);
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gettimeofday(&now, NULL);
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while (true) {
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while (diffclock(last_send, now) < BUFFER_SEND_INTERVAL) {
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// loop here until we're allowed to send the buffer
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gettimeofday(&now, NULL);
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}
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// send out whatever we have in the buffer as mixed audio
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// to our recent clients
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for (int i = 0; i < num_agents; i++) {
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if (agents[i].active) {
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sockaddr_in dest_address = agents[i].agent_addr;
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sent_bytes = sendto(handle, packet_buffer, MAX_PACKET_SIZE,
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0, (sockaddr *) &dest_address, sizeof(sockaddr_in));
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if (sent_bytes < MAX_PACKET_SIZE) {
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std::cout << "Error sending mix packet! " << sent_bytes << strerror(errno) << "\n";
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}
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}
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}
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packet_buffer = NULL;
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gettimeofday(&last_send, NULL);
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}
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pthread_exit(0);
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}
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struct process_arg_struct {
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int16_t *packet_data;
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sockaddr_in dest_address;
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};
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void *process_client_packet(void *args)
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{
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struct process_arg_struct *process_args = (struct process_arg_struct *) args;
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sockaddr_in dest_address = process_args->dest_address;
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if (packet_buffer == NULL) {
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packet_buffer = process_args->packet_data;
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} else {
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for (int i = 0; i < MAX_PACKET_SIZE; i++) {
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packet_buffer[i] = (process_args->packet_data[i] + packet_buffer[i]) / 2;
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}
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}
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if (addAgent(dest_address)) {
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std::cout << "Added agent: " <<
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inet_ntoa(dest_address.sin_addr) << " on " <<
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dest_address.sin_port << "\n";
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}
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pthread_exit(0);
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}
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bool different_clients(sockaddr_in addr1, sockaddr_in addr2)
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{
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return addr1.sin_addr.s_addr != addr2.sin_addr.s_addr ||
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(addr1.sin_addr.s_addr == addr2.sin_addr.s_addr &&
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addr1.sin_port != addr2.sin_port);
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}
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int main(int argc, const char * argv[])
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{
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timeval now, last_agent_update;
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int received_bytes = 0;
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packet_buffer = NULL;
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int handle = network_init();
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if (!handle) {
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std::cout << "Failed to create listening socket.\n";
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return 0;
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} else {
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std::cout << "Network Started. Waiting for packets.\n";
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}
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// Set socket as non-blocking
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int nonBlocking = 1;
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if ( fcntl( handle, F_SETFL, O_NONBLOCK, nonBlocking ) == -1 )
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{
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printf( "failed to set non-blocking socket\n" );
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return false;
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}
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gettimeofday(&last_agent_update, NULL);
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int16_t packet_data[MAX_PACKET_SIZE];
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struct send_buffer_struct send_buffer_args;
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send_buffer_args.socket_handle = handle;
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pthread_t buffer_send_thread;
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pthread_create(&buffer_send_thread, NULL, send_buffer_thread, (void *)&send_buffer_args);
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while (1) {
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received_bytes = recvfrom(handle, (int16_t*)packet_data, MAX_PACKET_SIZE,
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0, (sockaddr*)&dest_address, &destLength);
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if (received_bytes > 0) {
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struct process_arg_struct args;
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args.packet_data = packet_data;
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args.dest_address = dest_address;
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pthread_t client_process_thread;
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pthread_create(&client_process_thread, NULL, process_client_packet, (void *)&args);
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pthread_join(client_process_thread, NULL);
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}
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gettimeofday(&now, NULL);
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if (diffclock(last_agent_update, now) > LOGOFF_CHECK_INTERVAL) {
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gettimeofday(&last_agent_update, NULL);
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update_agent_list(last_agent_update);
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}
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}
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pthread_join(buffer_send_thread, NULL);
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return 0;
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}
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