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483 lines
18 KiB
C++
483 lines
18 KiB
C++
//
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// Socket.cpp
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// libraries/networking/src/udt
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//
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// Created by Stephen Birarda on 2015-07-20.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "Socket.h"
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#ifdef Q_OS_ANDROID
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#include <sys/socket.h>
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#endif
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#include <QtCore/QThread>
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#include <LogHandler.h>
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#include "../NetworkLogging.h"
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#include "Connection.h"
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#include "ControlPacket.h"
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#include "Packet.h"
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#include "../NLPacket.h"
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#include "../NLPacketList.h"
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#include "PacketList.h"
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using namespace udt;
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Socket::Socket(QObject* parent) :
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QObject(parent),
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_synTimer(new QTimer(this))
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{
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connect(&_udpSocket, &QUdpSocket::readyRead, this, &Socket::readPendingDatagrams);
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// make sure our synchronization method is called every SYN interval
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connect(_synTimer, &QTimer::timeout, this, &Socket::rateControlSync);
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// start our timer for the synchronization time interval
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_synTimer->start(_synInterval);
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// make sure we hear about errors and state changes from the underlying socket
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connect(&_udpSocket, SIGNAL(error(QAbstractSocket::SocketError)),
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this, SLOT(handleSocketError(QAbstractSocket::SocketError)));
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connect(&_udpSocket, &QAbstractSocket::stateChanged, this, &Socket::handleStateChanged);
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}
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void Socket::bind(const QHostAddress& address, quint16 port) {
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_udpSocket.bind(address, port);
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setSystemBufferSizes();
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#if defined(Q_OS_LINUX)
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auto sd = _udpSocket.socketDescriptor();
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int val = IP_PMTUDISC_DONT;
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setsockopt(sd, IPPROTO_IP, IP_MTU_DISCOVER, &val, sizeof(val));
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#elif defined(Q_OS_WINDOWS)
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auto sd = _udpSocket.socketDescriptor();
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int val = 0; // false
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setsockopt(sd, IPPROTO_IP, IP_DONTFRAGMENT, &val, sizeof(val));
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#endif
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}
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void Socket::rebind() {
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rebind(_udpSocket.localPort());
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}
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void Socket::rebind(quint16 localPort) {
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_udpSocket.close();
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bind(QHostAddress::AnyIPv4, localPort);
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}
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void Socket::setSystemBufferSizes() {
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for (int i = 0; i < 2; i++) {
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QAbstractSocket::SocketOption bufferOpt;
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QString bufferTypeString;
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int numBytes = 0;
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if (i == 0) {
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bufferOpt = QAbstractSocket::SendBufferSizeSocketOption;
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numBytes = udt::UDP_SEND_BUFFER_SIZE_BYTES;
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bufferTypeString = "send";
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} else {
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bufferOpt = QAbstractSocket::ReceiveBufferSizeSocketOption;
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numBytes = udt::UDP_RECEIVE_BUFFER_SIZE_BYTES;
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bufferTypeString = "receive";
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}
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int oldBufferSize = _udpSocket.socketOption(bufferOpt).toInt();
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if (oldBufferSize < numBytes) {
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_udpSocket.setSocketOption(bufferOpt, QVariant(numBytes));
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int newBufferSize = _udpSocket.socketOption(bufferOpt).toInt();
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qCDebug(networking) << "Changed socket" << bufferTypeString << "buffer size from" << oldBufferSize << "to"
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<< newBufferSize << "bytes";
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} else {
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// don't make the buffer smaller
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qCDebug(networking) << "Did not change socket" << bufferTypeString << "buffer size from" << oldBufferSize
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<< "since it is larger than desired size of" << numBytes;
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}
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}
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}
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qint64 Socket::writeBasePacket(const udt::BasePacket& packet, const HifiSockAddr &sockAddr) {
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// Since this is a base packet we have no way to know if this is reliable or not - we just fire it off
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// this should not be called with an instance of Packet
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Q_ASSERT_X(!dynamic_cast<const Packet*>(&packet),
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"Socket::writeBasePacket", "Cannot send a Packet/NLPacket via writeBasePacket");
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return writeDatagram(packet.getData(), packet.getDataSize(), sockAddr);
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}
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qint64 Socket::writePacket(const Packet& packet, const HifiSockAddr& sockAddr) {
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Q_ASSERT_X(!packet.isReliable(), "Socket::writePacket", "Cannot send a reliable packet unreliably");
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// write the correct sequence number to the Packet here
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packet.writeSequenceNumber(++_unreliableSequenceNumbers[sockAddr]);
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return writeDatagram(packet.getData(), packet.getDataSize(), sockAddr);
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}
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qint64 Socket::writePacket(std::unique_ptr<Packet> packet, const HifiSockAddr& sockAddr) {
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if (packet->isReliable()) {
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// hand this packet off to writeReliablePacket
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// because Qt can't invoke with the unique_ptr we have to release it here and re-construct in writeReliablePacket
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "writeReliablePacket", Qt::QueuedConnection,
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Q_ARG(Packet*, packet.release()),
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Q_ARG(HifiSockAddr, sockAddr));
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} else {
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writeReliablePacket(packet.release(), sockAddr);
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}
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return 0;
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}
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return writePacket(*packet, sockAddr);
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}
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qint64 Socket::writePacketList(std::unique_ptr<PacketList> packetList, const HifiSockAddr& sockAddr) {
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if (packetList->isReliable()) {
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// hand this packetList off to writeReliablePacketList
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// because Qt can't invoke with the unique_ptr we have to release it here and re-construct in writeReliablePacketList
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if (QThread::currentThread() != thread()) {
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auto ptr = packetList.release();
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QMetaObject::invokeMethod(this, "writeReliablePacketList", Qt::AutoConnection,
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Q_ARG(PacketList*, ptr),
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Q_ARG(HifiSockAddr, sockAddr));
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} else {
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writeReliablePacketList(packetList.release(), sockAddr);
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}
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return 0;
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}
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// Unerliable and Unordered
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qint64 totalBytesSent = 0;
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while (!packetList->_packets.empty()) {
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totalBytesSent += writePacket(packetList->takeFront<Packet>(), sockAddr);
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}
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return totalBytesSent;
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}
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void Socket::writeReliablePacket(Packet* packet, const HifiSockAddr& sockAddr) {
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auto connection = findOrCreateConnection(sockAddr);
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if (connection) {
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connection->sendReliablePacket(std::unique_ptr<Packet>(packet));
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}
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#ifdef UDT_CONNECTION_DEBUG
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else {
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qCDebug(networking) << "Socket::writeReliablePacket refusing to send packet - no connection was created";
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}
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#endif
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}
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void Socket::writeReliablePacketList(PacketList* packetList, const HifiSockAddr& sockAddr) {
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auto connection = findOrCreateConnection(sockAddr);
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if (connection) {
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connection->sendReliablePacketList(std::unique_ptr<PacketList>(packetList));
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}
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#ifdef UDT_CONNECTION_DEBUG
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else {
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qCDebug(networking) << "Socket::writeReliablePacketList refusing to send packet list - no connection was created";
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}
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#endif
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}
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qint64 Socket::writeDatagram(const char* data, qint64 size, const HifiSockAddr& sockAddr) {
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return writeDatagram(QByteArray::fromRawData(data, size), sockAddr);
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}
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qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& sockAddr) {
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qint64 bytesWritten = _udpSocket.writeDatagram(datagram, sockAddr.getAddress(), sockAddr.getPort());
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if (bytesWritten < 0) {
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// when saturating a link this isn't an uncommon message - suppress it so it doesn't bomb the debug
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static const QString WRITE_ERROR_REGEX = "Socket::writeDatagram QAbstractSocket::NetworkError - Unable to send a message";
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static QString repeatedMessage
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= LogHandler::getInstance().addRepeatedMessageRegex(WRITE_ERROR_REGEX);
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qCDebug(networking) << "Socket::writeDatagram" << _udpSocket.error() << "-" << qPrintable(_udpSocket.errorString());
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}
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return bytesWritten;
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}
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Connection* Socket::findOrCreateConnection(const HifiSockAddr& sockAddr) {
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auto it = _connectionsHash.find(sockAddr);
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if (it == _connectionsHash.end()) {
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// we did not have a matching connection, time to see if we should make one
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if (_connectionCreationFilterOperator && !_connectionCreationFilterOperator(sockAddr)) {
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// the connection creation filter did not allow us to create a new connection
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#ifdef UDT_CONNECTION_DEBUG
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qCDebug(networking) << "Socket::findOrCreateConnection refusing to create connection for" << sockAddr
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<< "due to connection creation filter";
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#endif
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return nullptr;
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} else {
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auto congestionControl = _ccFactory->create();
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congestionControl->setMaxBandwidth(_maxBandwidth);
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auto connection = std::unique_ptr<Connection>(new Connection(this, sockAddr, std::move(congestionControl)));
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// we queue the connection to cleanup connection in case it asks for it during its own rate control sync
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QObject::connect(connection.get(), &Connection::connectionInactive, this, &Socket::cleanupConnection);
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// allow higher-level classes to find out when connections have completed a handshake
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QObject::connect(connection.get(), &Connection::receiverHandshakeRequestComplete,
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this, &Socket::clientHandshakeRequestComplete);
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#ifdef UDT_CONNECTION_DEBUG
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qCDebug(networking) << "Creating new connection to" << sockAddr;
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#endif
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it = _connectionsHash.insert(it, std::make_pair(sockAddr, std::move(connection)));
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}
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}
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return it->second.get();
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}
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void Socket::clearConnections() {
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "clearConnections", Qt::BlockingQueuedConnection);
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return;
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}
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if (_connectionsHash.size() > 0) {
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// clear all of the current connections in the socket
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qDebug() << "Clearing all remaining connections in Socket.";
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_connectionsHash.clear();
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}
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}
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void Socket::cleanupConnection(HifiSockAddr sockAddr) {
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auto numErased = _connectionsHash.erase(sockAddr);
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if (numErased > 0) {
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#ifdef UDT_CONNECTION_DEBUG
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qCDebug(networking) << "Socket::cleanupConnection called for UDT connection to" << sockAddr;
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#endif
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}
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}
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void Socket::messageReceived(std::unique_ptr<Packet> packet) {
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if (_messageHandler) {
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_messageHandler(std::move(packet));
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}
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}
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void Socket::messageFailed(Connection* connection, Packet::MessageNumber messageNumber) {
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if (_messageFailureHandler) {
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_messageFailureHandler(connection->getDestination(), messageNumber);
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}
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}
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void Socket::readPendingDatagrams() {
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int packetSizeWithHeader = -1;
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while ((packetSizeWithHeader = _udpSocket.pendingDatagramSize()) != -1) {
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// grab a time point we can mark as the receive time of this packet
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auto receiveTime = p_high_resolution_clock::now();
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// setup a HifiSockAddr to read into
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HifiSockAddr senderSockAddr;
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// setup a buffer to read the packet into
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auto buffer = std::unique_ptr<char[]>(new char[packetSizeWithHeader]);
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// pull the datagram
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auto sizeRead = _udpSocket.readDatagram(buffer.get(), packetSizeWithHeader,
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senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
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if (sizeRead <= 0) {
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// we either didn't pull anything for this packet or there was an error reading (this seems to trigger
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// on windows even if there's not a packet available)
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continue;
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}
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auto it = _unfilteredHandlers.find(senderSockAddr);
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if (it != _unfilteredHandlers.end()) {
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// we have a registered unfiltered handler for this HifiSockAddr - call that and return
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if (it->second) {
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auto basePacket = BasePacket::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
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basePacket->setReceiveTime(receiveTime);
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it->second(std::move(basePacket));
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}
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continue;
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}
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// check if this was a control packet or a data packet
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bool isControlPacket = *reinterpret_cast<uint32_t*>(buffer.get()) & CONTROL_BIT_MASK;
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if (isControlPacket) {
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// setup a control packet from the data we just read
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auto controlPacket = ControlPacket::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
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controlPacket->setReceiveTime(receiveTime);
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// move this control packet to the matching connection, if there is one
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auto connection = findOrCreateConnection(senderSockAddr);
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if (connection) {
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connection->processControl(move(controlPacket));
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}
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} else {
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// setup a Packet from the data we just read
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auto packet = Packet::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
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packet->setReceiveTime(receiveTime);
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// call our verification operator to see if this packet is verified
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if (!_packetFilterOperator || _packetFilterOperator(*packet)) {
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if (packet->isReliable()) {
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// if this was a reliable packet then signal the matching connection with the sequence number
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auto connection = findOrCreateConnection(senderSockAddr);
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if (!connection || !connection->processReceivedSequenceNumber(packet->getSequenceNumber(),
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packet->getDataSize(),
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packet->getPayloadSize())) {
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// the connection could not be created or indicated that we should not continue processing this packet
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continue;
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}
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}
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if (packet->isPartOfMessage()) {
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auto connection = findOrCreateConnection(senderSockAddr);
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if (connection) {
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connection->queueReceivedMessagePacket(std::move(packet));
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}
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} else if (_packetHandler) {
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// call the verified packet callback to let it handle this packet
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_packetHandler(std::move(packet));
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}
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}
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}
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}
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}
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void Socket::connectToSendSignal(const HifiSockAddr& destinationAddr, QObject* receiver, const char* slot) {
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auto it = _connectionsHash.find(destinationAddr);
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if (it != _connectionsHash.end()) {
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connect(it->second.get(), SIGNAL(packetSent()), receiver, slot);
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}
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}
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void Socket::rateControlSync() {
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// enumerate our list of connections and ask each of them to send off periodic ACK packet for rate control
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// the way we do this is a little funny looking - we need to avoid the case where we call sync and
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// (because of our Qt direct connection to the Connection's signal that it has been deactivated)
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// an iterator on _connectionsHash would be invalidated by our own call to cleanupConnection
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// collect the sockets for all connections in a vector
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std::vector<HifiSockAddr> sockAddrVector;
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sockAddrVector.reserve(_connectionsHash.size());
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for (auto& connection : _connectionsHash) {
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sockAddrVector.emplace_back(connection.first);
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}
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// enumerate that vector of HifiSockAddr objects
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for (auto& sockAddr : sockAddrVector) {
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// pull out the respective connection via a quick find on the unordered_map
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auto it = _connectionsHash.find(sockAddr);
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if (it != _connectionsHash.end()) {
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// if the connection is erased while calling sync since we are re-using the iterator that was invalidated
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// we're good to go
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auto& connection = _connectionsHash[sockAddr];
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connection->sync();
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}
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}
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if (_synTimer->interval() != _synInterval) {
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// if the _synTimer interval doesn't match the current _synInterval (changes when the CC factory is changed)
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// then restart it now with the right interval
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_synTimer->start(_synInterval);
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}
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}
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void Socket::setCongestionControlFactory(std::unique_ptr<CongestionControlVirtualFactory> ccFactory) {
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// swap the current unique_ptr for the new factory
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_ccFactory.swap(ccFactory);
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// update the _synInterval to the value from the factory
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_synInterval = _ccFactory->synInterval();
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}
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void Socket::setConnectionMaxBandwidth(int maxBandwidth) {
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qInfo() << "Setting socket's maximum bandwith to" << maxBandwidth << "bps. ("
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<< _connectionsHash.size() << "live connections)";
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_maxBandwidth = maxBandwidth;
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for (auto& pair : _connectionsHash) {
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auto& connection = pair.second;
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connection->setMaxBandwidth(_maxBandwidth);
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}
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}
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ConnectionStats::Stats Socket::sampleStatsForConnection(const HifiSockAddr& destination) {
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auto it = _connectionsHash.find(destination);
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if (it != _connectionsHash.end()) {
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return it->second->sampleStats();
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} else {
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return ConnectionStats::Stats();
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}
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}
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Socket::StatsVector Socket::sampleStatsForAllConnections() {
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StatsVector result;
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result.reserve(_connectionsHash.size());
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for (const auto& connectionPair : _connectionsHash) {
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result.emplace_back(connectionPair.first, connectionPair.second->sampleStats());
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}
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return result;
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}
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std::vector<HifiSockAddr> Socket::getConnectionSockAddrs() {
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std::vector<HifiSockAddr> addr;
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addr.reserve(_connectionsHash.size());
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for (const auto& connectionPair : _connectionsHash) {
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addr.push_back(connectionPair.first);
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}
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return addr;
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}
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void Socket::handleSocketError(QAbstractSocket::SocketError socketError) {
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qCWarning(networking) << "udt::Socket error -" << socketError;
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}
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void Socket::handleStateChanged(QAbstractSocket::SocketState socketState) {
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if (socketState != QAbstractSocket::BoundState) {
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qCWarning(networking) << "udt::Socket state changed - state is now" << socketState;
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}
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}
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#if (PR_BUILD || DEV_BUILD)
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void Socket::sendFakedHandshakeRequest(const HifiSockAddr& sockAddr) {
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auto connection = findOrCreateConnection(sockAddr);
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if (connection) {
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connection->sendHandshakeRequest();
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}
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}
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#endif
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