overte-JulianGro/interface/src/scripting/AudioDeviceScriptingInterface.cpp
2014-12-17 18:08:41 -08:00

93 lines
3.1 KiB
C++

//
// AudioDeviceScriptingInterface.cpp
// interface/src/scripting
//
// Created by Brad Hefta-Gaub on 3/23/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Application.h"
#include "AudioDeviceScriptingInterface.h"
AudioDeviceScriptingInterface* AudioDeviceScriptingInterface::getInstance() {
static AudioDeviceScriptingInterface sharedInstance;
return &sharedInstance;
}
AudioDeviceScriptingInterface::AudioDeviceScriptingInterface() {
connect(DependencyManager::get<Audio>().data(), &Audio::muteToggled,
this, &AudioDeviceScriptingInterface::muteToggled);
}
bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
bool result;
QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchInputToAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, result),
Q_ARG(const QString&, deviceName));
return result;
}
bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
bool result;
QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchOutputToAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, result),
Q_ARG(const QString&, deviceName));
return result;
}
QString AudioDeviceScriptingInterface::getInputDevice() {
return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioInput);
}
QString AudioDeviceScriptingInterface::getOutputDevice() {
return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioOutput);
}
QString AudioDeviceScriptingInterface::getDefaultInputDevice() {
return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioInput);
}
QString AudioDeviceScriptingInterface::getDefaultOutputDevice() {
return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioOutput);
}
QVector<QString> AudioDeviceScriptingInterface::getInputDevices() {
return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioInput);
}
QVector<QString> AudioDeviceScriptingInterface::getOutputDevices() {
return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioOutput);
}
float AudioDeviceScriptingInterface::getInputVolume() {
return DependencyManager::get<Audio>()->getInputVolume();
}
void AudioDeviceScriptingInterface::setInputVolume(float volume) {
DependencyManager::get<Audio>()->setInputVolume(volume);
}
void AudioDeviceScriptingInterface::setReverb(bool reverb) {
DependencyManager::get<Audio>()->setReverb(reverb);
}
void AudioDeviceScriptingInterface::setReverbOptions(const AudioEffectOptions* options) {
DependencyManager::get<Audio>()->setReverbOptions(options);
}
void AudioDeviceScriptingInterface::toggleMute() {
DependencyManager::get<Audio>()->toggleMute();
}
bool AudioDeviceScriptingInterface::getMuted() {
return DependencyManager::get<Audio>()->isMuted();
}