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# Conflicts: # CMakeLists.txt # README.md # cmake/externals/glad32es/CMakeLists.txt # cmake/externals/glad41/CMakeLists.txt # cmake/externals/glad45/CMakeLists.txt # cmake/externals/polyvox/CMakeLists.txt # cmake/externals/quazip/CMakeLists.txt # cmake/externals/vhacd/CMakeLists.txt # cmake/init.cmake # cmake/ports/hifi-deps/CONTROL # cmake/ports/sdl2/CONTROL # cmake/ports/sdl2/disable-hidapi-for-uwp.patch # cmake/ports/sdl2/enable-winrt-cmake.patch # cmake/ports/sdl2/fix-arm64-headers.patch # cmake/ports/sdl2/fix-x86-windows.patch # cmake/ports/sdl2/portfile.cmake # cmake/ports/sdl2/vcpkg-cmake-wrapper.cmake # cmake/ports/tbb/portfile.cmake # hifi_vcpkg.py # interface/src/avatar/MyAvatar.h # libraries/avatars-renderer/src/avatars-renderer/Avatar.h # libraries/avatars/src/AvatarData.h # libraries/entities-renderer/src/RenderableEntityItem.h # libraries/entities/src/EntityItem.cpp # libraries/entities/src/EntityItem.h # libraries/fbx/src/GLTFSerializer.cpp # libraries/graphics-scripting/src/graphics-scripting/Forward.h # libraries/networking/src/AddressManager.cpp # libraries/networking/src/DomainHandler.h # libraries/procedural/src/procedural/ProceduralMaterialCache.cpp # libraries/render-utils/src/HighlightEffect.cpp # libraries/render-utils/src/MeshPartPayload.cpp # libraries/render-utils/src/Model.cpp # libraries/render-utils/src/RenderShadowTask.cpp # libraries/script-engine/src/WebSocketClass.cpp
74 lines
2.5 KiB
CMake
74 lines
2.5 KiB
CMake
if (WIN32)
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cmake_policy(SET CMP0020 NEW)
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endif (WIN32)
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if (POLICY CMP0043)
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cmake_policy(SET CMP0043 NEW)
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endif ()
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if (POLICY CMP0042)
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cmake_policy(SET CMP0042 NEW)
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endif ()
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if (POLICY CMP0074)
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cmake_policy(SET CMP0074 OLD)
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endif ()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "CMakeTargets")
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# Hide automoc folders (for IDEs)
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set(AUTOGEN_TARGETS_FOLDER "hidden/generated")
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# Find includes in corresponding build directories
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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if (CMAKE_BUILD_TYPE)
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string(TOUPPER ${CMAKE_BUILD_TYPE} UPPER_CMAKE_BUILD_TYPE)
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else ()
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set(UPPER_CMAKE_BUILD_TYPE DEBUG)
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endif ()
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# CMAKE_CURRENT_SOURCE_DIR is the parent folder here
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules/")
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set(HF_CMAKE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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set(MACRO_DIR "${HF_CMAKE_DIR}/macros")
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set(EXTERNAL_PROJECT_DIR "${HF_CMAKE_DIR}/externals")
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file(GLOB HIFI_CUSTOM_MACROS "cmake/macros/*.cmake")
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foreach(CUSTOM_MACRO ${HIFI_CUSTOM_MACROS})
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include(${CUSTOM_MACRO})
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endforeach()
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unset(HIFI_CUSTOM_MACROS)
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if (ANDROID)
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set(BUILD_SHARED_LIBS ON)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
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string(REGEX REPLACE "\\\\" "/" ANDROID_NDK ${ANDROID_NDK})
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string(REGEX REPLACE "\\\\" "/" CMAKE_TOOLCHAIN_FILE ${CMAKE_TOOLCHAIN_FILE})
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string(REGEX REPLACE "\\\\" "/" ANDROID_TOOLCHAIN ${ANDROID_TOOLCHAIN})
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string(REGEX REPLACE "\\\\" "/" CMAKE_MAKE_PROGRAM ${CMAKE_MAKE_PROGRAM})
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list(APPEND EXTERNAL_ARGS -DANDROID_ABI=${ANDROID_ABI})
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list(APPEND EXTERNAL_ARGS -DANDROID_NDK=${ANDROID_NDK})
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list(APPEND EXTERNAL_ARGS -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE})
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list(APPEND EXTERNAL_ARGS -DCMAKE_MAKE_PROGRAM=${CMAKE_MAKE_PROGRAM})
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list(APPEND EXTERNAL_ARGS -DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE})
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list(APPEND EXTERNAL_ARGS -DHIFI_ANDROID=${HIFI_ANDROID})
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list(APPEND EXTERNAL_ARGS -DANDROID_PLATFORM=${ANDROID_PLATFORM})
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list(APPEND EXTERNAL_ARGS -DANDROID_TOOLCHAIN=${ANDROID_TOOLCHAIN})
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list(APPEND EXTERNAL_ARGS -DANDROID_STL=${ANDROID_STL})
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endif ()
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if (APPLE)
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set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
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endif()
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if (UNIX)
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# Static libs result in duplicated constructor and destructor calls on Linux
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# and crashes on exit, and perhaps loss of global state on plugin loads.
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#
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# This will need to be looked at closely before Linux can have a static build.
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set(BUILD_SHARED_LIBS ON)
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endif ()
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