overte-JulianGro/libraries
Ken Cooke 1ab35797b1 Drastically reduce the audio capture buffering on Windows.
With device detection on another thread and WASAPI back-end, the large capture buffer (resulting from CALLBACK_ACCELERATOR_RATIO) is no longer needed.
2016-08-25 16:09:25 -07:00
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animation
audio Updated HRTF to process in 240-sample blocks 2016-08-18 08:29:32 -07:00
audio-client Drastically reduce the audio capture buffering on Windows. 2016-08-25 16:09:25 -07:00
auto-updater
avatars
controllers
display-plugins
embedded-webserver
entities
entities-renderer
fbx
gl
gpu
gpu-gl replace cube tex DSA transfer with EXT 2016-08-15 15:31:04 -07:00
input-plugins
model
model-networking
networking Bump protocol version. Audio packets are now exactly 10ms (240/480 samples). 2016-08-18 08:31:43 -07:00
octree
physics
plugins
procedural Fix transparent items not being rendered correctly against procedural skybox 2016-08-15 16:35:25 -07:00
recording
render
render-utils Merge pull request #8325 from jherico/deferred_batches_threaded 2016-08-15 09:59:44 -07:00
script-engine
shared
steamworks-wrapper
ui
ui-plugins