overte-JulianGro/CMakeLists.txt
2015-02-25 13:50:59 -08:00

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No EOL
5.8 KiB
CMake

cmake_minimum_required(VERSION 2.8.12.2)
if (USE_ANDROID_TOOLCHAIN)
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cmake/android/android.toolchain.cmake")
set(ANDROID_NATIVE_API_LEVEL 19)
endif ()
if (WIN32)
cmake_policy(SET CMP0020 NEW)
endif (WIN32)
if (POLICY CMP0028)
cmake_policy(SET CMP0028 OLD)
endif ()
if (POLICY CMP0043)
cmake_policy(SET CMP0043 OLD)
endif ()
if (POLICY CMP0042)
cmake_policy(SET CMP0042 OLD)
endif ()
project(hifi)
add_definitions(-DGLM_FORCE_RADIANS)
if (WIN32)
add_definitions(-DNOMINMAX -D_CRT_SECURE_NO_WARNINGS)
# set path for Microsoft SDKs
# if get build error about missing 'glu32' this path is likely wrong
# Uncomment the line with 8.1 if running Windows 8.1
if (MSVC10)
set(WINDOW_SDK_PATH "C:\\Program Files\\Microsoft SDKs\\Windows\\v7.1 ")
elseif (MSVC12)
set(WINDOW_SDK_PATH "C:\\Program Files (x86)\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\x86 ")
endif ()
message (WINDOW_SDK_PATH= ${WINDOW_SDK_PATH})
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${WINDOW_SDK_PATH})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
elseif (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic")
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-unknown-pragmas")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -fno-strict-aliasing -ggdb")
endif(WIN32)
if (NOT MSVC12)
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
if (COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(COMPILER_SUPPORTS_CXX0X)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif()
endif ()
if (APPLE)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++0x")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --stdlib=libc++")
endif ()
if (NOT ANDROID_LIB_DIR)
set(ANDROID_LIB_DIR $ENV{ANDROID_LIB_DIR})
endif ()
if (ANDROID)
if (NOT ANDROID_QT_CMAKE_PREFIX_PATH)
set(QT_CMAKE_PREFIX_PATH ${ANDROID_LIB_DIR}/Qt/5.4/android_armv7/lib/cmake)
else ()
set(QT_CMAKE_PREFIX_PATH ${ANDROID_QT_CMAKE_PREFIX_PATH})
endif ()
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/lib)
if (ANDROID_LIB_DIR)
list(APPEND CMAKE_FIND_ROOT_PATH ${ANDROID_LIB_DIR})
endif ()
else ()
if (NOT QT_CMAKE_PREFIX_PATH)
set(QT_CMAKE_PREFIX_PATH $ENV{QT_CMAKE_PREFIX_PATH})
endif ()
endif ()
# figure out where the qt dir is
get_filename_component(QT_DIR "${QT_CMAKE_PREFIX_PATH}/../../" ABSOLUTE)
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${QT_CMAKE_PREFIX_PATH})
if (APPLE)
# set our OS X deployment target
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.8)
# find the 10.9 SDK path
find_path(
_OSX_DESIRED_SDK_PATH
NAME MacOSX10.9.sdk
HINTS ${OSX_SDK_PATH}
PATHS /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/
)
if (NOT _OSX_DESIRED_SDK_PATH)
message(FATAL_ERROR "Could not find OS X 10.9 SDK. Please pass OSX_SDK_PATH to CMake to point us to your SDKs directory.")
else ()
message(STATUS "Found OS X 10.9 SDK at ${_OSX_DESIRED_SDK_PATH}/MacOSX10.9.sdk")
endif ()
# set that as the SDK to use
set(CMAKE_OSX_SYSROOT ${_OSX_DESIRED_SDK_PATH}/MacOSX10.9.sdk)
endif ()
# Find includes in corresponding build directories
set(CMAKE_INCLUDE_CURRENT_DIR ON)
# Instruct CMake to run moc automatically when needed.
set(CMAKE_AUTOMOC ON)
# Instruct CMake to run rcc automatically when needed
set(CMAKE_AUTORCC ON)
set(HIFI_LIBRARY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries")
# setup for find modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules/")
if (CMAKE_BUILD_TYPE)
string(TOUPPER ${CMAKE_BUILD_TYPE} UPPER_CMAKE_BUILD_TYPE)
else ()
set(UPPER_CMAKE_BUILD_TYPE DEBUG)
endif ()
set(HIFI_CMAKE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
set(MACRO_DIR "${HIFI_CMAKE_DIR}/macros")
set(EXTERNAL_PROJECT_DIR "${HIFI_CMAKE_DIR}/externals")
file(GLOB HIFI_CUSTOM_MACROS "cmake/macros/*.cmake")
foreach(CUSTOM_MACRO ${HIFI_CUSTOM_MACROS})
include(${CUSTOM_MACRO})
endforeach()
if (ANDROID)
file(GLOB ANDROID_CUSTOM_MACROS "cmake/android/*.cmake")
foreach(CUSTOM_MACRO ${ANDROID_CUSTOM_MACROS})
include(${CUSTOM_MACRO})
endforeach()
endif ()
set(EXTERNAL_PROJECT_PREFIX "project")
set_property(DIRECTORY PROPERTY EP_PREFIX ${EXTERNAL_PROJECT_PREFIX})
setup_externals_binary_dir()
# setup options to grab external project dependencies
option(GET_BULLET "Get Bullet library automatically as external project" 1)
option(GET_GLM "Get GLM library automatically as external project" 1)
option(GET_GVERB "Get Gverb library automatically as external project" 1)
option(GET_SOXR "Get Soxr library automatically as external project" 1)
option(GET_TBB "Get Threading Building Blocks library automatically as external project" 1)
if (WIN32)
option(GET_GLEW "Get GLEW library automatically as external project" 1)
endif ()
option(GET_SDL2 "Get SDL2 library automatically as external project" 0)
option(GET_QXMPP "GET Qxmpp library automatically as external project" 0)
if (WIN32)
add_paths_to_fixup_libs("${QT_DIR}/bin")
endif ()
# add subdirectories for all targets
if (NOT ANDROID)
add_subdirectory(assignment-client)
add_subdirectory(domain-server)
add_subdirectory(ice-server)
add_subdirectory(interface)
add_subdirectory(tests)
add_subdirectory(tools)
endif ()
if (ANDROID OR DESKTOP_GVR)
add_subdirectory(gvr-interface)
endif ()