mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-09 11:32:31 +02:00
320 lines
9.1 KiB
C++
320 lines
9.1 KiB
C++
#include <iostream>
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <sys/time.h>
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#include <pthread.h>
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#include <errno.h>
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#include <fstream>
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const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 1000;
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const int UDP_PORT = 55443;
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const int BUFFER_LENGTH_BYTES = 1024;
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const int BUFFER_LENGTH_SAMPLES = BUFFER_LENGTH_BYTES / sizeof(int16_t);
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const float SAMPLE_RATE = 22050.0;
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const int SAMPLES_PER_PACKET = 512;
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const float BUFFER_SEND_INTERVAL = (SAMPLES_PER_PACKET/SAMPLE_RATE) * 1000;
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const int NUM_SOURCE_BUFFERS = 10;
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int16_t* wc_noise_buffer;
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sockaddr_in address, dest_address;
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socklen_t destLength = sizeof(dest_address);
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struct AgentList {
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sockaddr_in agent_addr;
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bool active;
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timeval time;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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struct SourceBuffer {
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int16_t sourceAudioData[BUFFER_LENGTH_BYTES];
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timeval receiveTime;
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bool available;
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} sourceBuffers[NUM_SOURCE_BUFFERS];
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double diffclock(timeval clock1,timeval clock2)
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{
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double diffms = (clock2.tv_sec - clock1.tv_sec) * 1000.0;
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diffms += (clock2.tv_usec - clock1.tv_usec) / 1000.0; // us to ms
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return diffms;
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}
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int create_socket()
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{
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// Create socket
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int handle = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (handle <= 0) {
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printf("Failed to create socket: %d\n", handle);
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return false;
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}
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return handle;
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}
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int network_init()
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{
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int handle = create_socket();
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// Bind socket to port
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons( (unsigned short) UDP_PORT );
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if (bind(handle, (const sockaddr*) &address, sizeof(sockaddr_in)) < 0) {
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printf( "failed to bind socket\n" );
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return false;
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}
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return handle;
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}
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int addAgent(sockaddr_in dest_address) {
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// Search for agent in list and add if needed
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int is_new = 0;
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int i = 0;
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for (i = 0; i < num_agents; i++) {
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if (dest_address.sin_addr.s_addr == agents[i].agent_addr.sin_addr.s_addr
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&& dest_address.sin_port == agents[i].agent_addr.sin_port) {
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break;
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}
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}
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if ((i == num_agents) || (agents[i].active == false)) {
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is_new = 1;
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}
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agents[i].agent_addr = dest_address;
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agents[i].active = true;
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gettimeofday(&agents[i].time, NULL);
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if (i == num_agents) {
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num_agents++;
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}
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return is_new;
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}
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void update_agent_list(timeval now) {
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int i;
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// std::cout << "Checking agent list" << "\n";
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for (i = 0; i < num_agents; i++) {
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if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
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agents[i].active) {
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std::cout << "Expired Agent #" << i << "\n";
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agents[i].active = false;
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}
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}
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}
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struct send_buffer_struct {
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int socket_handle;
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};
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void *send_buffer_thread(void *args)
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{
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struct send_buffer_struct *buffer_args = (struct send_buffer_struct *) args;
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int handle = buffer_args->socket_handle;
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int sentBytes;
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int currentSample = 1;
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timeval firstSend;
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timeval lastSend = {};
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timeval now;
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int16_t *clientMix = new int16_t[BUFFER_LENGTH_SAMPLES];
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gettimeofday(&firstSend, NULL);
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gettimeofday(&now, NULL);
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while (true) {
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while (lastSend.tv_sec != 0 && diffclock(lastSend, now) < BUFFER_SEND_INTERVAL) {
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// loop here until we're allowed to send the buffer
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gettimeofday(&now, NULL);
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}
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gettimeofday(&lastSend, NULL);
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sentBytes = 0;
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for (int i = 0; i < num_agents; i++) {
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if (agents[i].active) {
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sockaddr_in dest_address = agents[i].agent_addr;
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int sampleOffset = currentSample * BUFFER_LENGTH_SAMPLES;
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memcpy(clientMix, wc_noise_buffer + sampleOffset, BUFFER_LENGTH_BYTES);
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for (int b = 0; b < NUM_SOURCE_BUFFERS; b++) {
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if (!sourceBuffers[b].available) {
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int outputOffset = 0, dataSampleLength;
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int receiveSample = floor(diffclock(firstSend, sourceBuffers[b].receiveTime) * (SAMPLE_RATE / 1000));
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int receiveOffset = receiveSample - sampleOffset - BUFFER_LENGTH_SAMPLES;
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if (receiveOffset >= 0) {
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outputOffset = receiveOffset;
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dataSampleLength = BUFFER_LENGTH_SAMPLES - receiveOffset;
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} else {
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dataSampleLength = BUFFER_LENGTH_SAMPLES + receiveOffset;
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}
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std::cout << "SO: " << outputOffset << " DL: " << dataSampleLength << ". \n";
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for (int s = outputOffset; s < dataSampleLength; s++) {
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// we have source buffer data for this sample
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clientMix[s] += sourceBuffers[b].sourceAudioData[s - receiveOffset];
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}
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if (outputOffset == 0) {
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sourceBuffers[b].available = true;
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}
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}
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}
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sentBytes = sendto(handle, clientMix, BUFFER_LENGTH_BYTES,
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0, (sockaddr *) &dest_address, sizeof(dest_address));
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if (sentBytes < BUFFER_LENGTH_BYTES) {
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std::cout << "Error sending mix packet! " << sentBytes << strerror(errno) << "\n";
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}
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}
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}
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currentSample++;
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}
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pthread_exit(0);
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}
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struct process_arg_struct {
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int16_t *packet_data;
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sockaddr_in dest_address;
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};
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void *process_client_packet(void *args)
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{
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struct process_arg_struct *process_args = (struct process_arg_struct *) args;
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sockaddr_in dest_address = process_args->dest_address;
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if (addAgent(dest_address)) {
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std::cout << "Added agent: " <<
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inet_ntoa(dest_address.sin_addr) << " on " <<
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dest_address.sin_port << "\n";
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}
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for (int b = 0; b < NUM_SOURCE_BUFFERS; b++) {
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if (sourceBuffers[b].available) {
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gettimeofday(&sourceBuffers[b].receiveTime, NULL);
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memcpy(sourceBuffers[b].sourceAudioData, process_args->packet_data, BUFFER_LENGTH_BYTES);
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sourceBuffers[b].available = false;
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break;
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}
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}
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pthread_exit(0);
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}
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bool different_clients(sockaddr_in addr1, sockaddr_in addr2)
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{
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return addr1.sin_addr.s_addr != addr2.sin_addr.s_addr ||
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(addr1.sin_addr.s_addr == addr2.sin_addr.s_addr &&
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addr1.sin_port != addr2.sin_port);
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}
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void white_noise_buffer_init() {
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// open a pointer to the audio file
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FILE *workclubFile = fopen("wild.raw", "r");
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// get length of file
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std::fseek(workclubFile, 0, SEEK_END);
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int lengthInSamples = std::ftell(workclubFile) / sizeof(int16_t);
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std::rewind(workclubFile);
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// read that amount of samples from the file
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wc_noise_buffer = new int16_t[lengthInSamples];
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std::fread(wc_noise_buffer, sizeof(int16_t), lengthInSamples, workclubFile);
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// close it
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std::fclose(workclubFile);
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}
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int main(int argc, const char * argv[])
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{
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timeval now, last_agent_update;
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int received_bytes = 0;
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// read in the workclub white noise file as a base layer of audio
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white_noise_buffer_init();
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int handle = network_init();
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if (!handle) {
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std::cout << "Failed to create listening socket.\n";
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return 0;
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} else {
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std::cout << "Network Started. Waiting for packets.\n";
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}
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// Set socket as non-blocking
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int nonBlocking = 1;
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if (fcntl(handle, F_SETFL, O_NONBLOCK, nonBlocking) == -1) {
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printf( "failed to set non-blocking socket\n" );
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return false;
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}
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// set source audio buffers availability to true
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for (int b = 0; b < NUM_SOURCE_BUFFERS; b++) {
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sourceBuffers[b].available = true;
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}
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gettimeofday(&last_agent_update, NULL);
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int16_t packet_data[BUFFER_LENGTH_SAMPLES];
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struct send_buffer_struct send_buffer_args;
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send_buffer_args.socket_handle = handle;
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pthread_t buffer_send_thread;
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pthread_create(&buffer_send_thread, NULL, send_buffer_thread, (void *)&send_buffer_args);
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while (1) {
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received_bytes = recvfrom(handle, (int16_t*)packet_data, BUFFER_LENGTH_BYTES,
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0, (sockaddr*)&dest_address, &destLength);
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if (received_bytes > 0) {
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struct process_arg_struct args;
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args.packet_data = packet_data;
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args.dest_address = dest_address;
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pthread_t client_process_thread;
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pthread_create(&client_process_thread, NULL, process_client_packet, (void *)&args);
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pthread_join(client_process_thread, NULL);
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}
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gettimeofday(&now, NULL);
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if (diffclock(last_agent_update, now) > LOGOFF_CHECK_INTERVAL) {
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gettimeofday(&last_agent_update, NULL);
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update_agent_list(last_agent_update);
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}
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}
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pthread_join(buffer_send_thread, NULL);
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return 0;
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}
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