overte-JulianGro/libraries/physics/src/ObjectConstraintConeTwist.cpp
SamGondelman 8f411ad6c8 CR
2018-06-20 16:13:10 -07:00

360 lines
11 KiB
C++

//
// ObjectConstraintConeTwist.cpp
// libraries/physics/src
//
// Created by Seth Alves 2017-4-29
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ObjectConstraintConeTwist.h"
#include <LogHandler.h>
#include "QVariantGLM.h"
#include "EntityTree.h"
#include "PhysicsLogging.h"
const uint16_t CONE_TWIST_VERSION_WITH_UNUSED_PAREMETERS = 1;
const uint16_t ObjectConstraintConeTwist::constraintVersion = 2;
const glm::vec3 DEFAULT_CONE_TWIST_AXIS(1.0f, 0.0f, 0.0f);
ObjectConstraintConeTwist::ObjectConstraintConeTwist(const QUuid& id, EntityItemPointer ownerEntity) :
ObjectConstraint(DYNAMIC_TYPE_CONE_TWIST, id, ownerEntity),
_axisInA(DEFAULT_CONE_TWIST_AXIS),
_axisInB(DEFAULT_CONE_TWIST_AXIS)
{
#if WANT_DEBUG
qCDebug(physics) << "ObjectConstraintConeTwist::ObjectConstraintConeTwist";
#endif
}
ObjectConstraintConeTwist::~ObjectConstraintConeTwist() {
#if WANT_DEBUG
qCDebug(physics) << "ObjectConstraintConeTwist::~ObjectConstraintConeTwist";
#endif
}
QList<btRigidBody*> ObjectConstraintConeTwist::getRigidBodies() {
QList<btRigidBody*> result;
result += getRigidBody();
QUuid otherEntityID;
withReadLock([&]{
otherEntityID = _otherID;
});
if (!otherEntityID.isNull()) {
result += getOtherRigidBody(otherEntityID);
}
return result;
}
void ObjectConstraintConeTwist::prepareForPhysicsSimulation() {
}
void ObjectConstraintConeTwist::updateConeTwist() {
btConeTwistConstraint* constraint { nullptr };
float swingSpan1;
float swingSpan2;
float twistSpan;
withReadLock([&]{
constraint = static_cast<btConeTwistConstraint*>(_constraint);
swingSpan1 = _swingSpan1;
swingSpan2 = _swingSpan2;
twistSpan = _twistSpan;
});
if (!constraint) {
return;
}
constraint->setLimit(swingSpan1,
swingSpan2,
twistSpan);
}
btTypedConstraint* ObjectConstraintConeTwist::getConstraint() {
btConeTwistConstraint* constraint { nullptr };
QUuid otherEntityID;
glm::vec3 pivotInA;
glm::vec3 axisInA;
glm::vec3 pivotInB;
glm::vec3 axisInB;
withReadLock([&]{
constraint = static_cast<btConeTwistConstraint*>(_constraint);
pivotInA = _pivotInA;
axisInA = _axisInA;
otherEntityID = _otherID;
pivotInB = _pivotInB;
axisInB = _axisInB;
});
if (constraint) {
return constraint;
}
static int repeatMessageID = LogHandler::getInstance().newRepeatedMessageID();
btRigidBody* rigidBodyA = getRigidBody();
if (!rigidBodyA) {
HIFI_FCDEBUG_ID(physics(), repeatMessageID, "ObjectConstraintConeTwist::getConstraint -- no rigidBodyA");
return nullptr;
}
if (glm::length(axisInA) < FLT_EPSILON) {
qCWarning(physics) << "cone-twist axis cannot be a zero vector";
axisInA = DEFAULT_CONE_TWIST_AXIS;
} else {
axisInA = glm::normalize(axisInA);
}
if (!otherEntityID.isNull()) {
// This coneTwist is between two entities... find the other rigid body.
if (glm::length(axisInB) < FLT_EPSILON) {
qCWarning(physics) << "cone-twist axis cannot be a zero vector";
axisInB = DEFAULT_CONE_TWIST_AXIS;
} else {
axisInB = glm::normalize(axisInB);
}
glm::quat rotA = glm::rotation(DEFAULT_CONE_TWIST_AXIS, axisInA);
glm::quat rotB = glm::rotation(DEFAULT_CONE_TWIST_AXIS, axisInB);
btTransform frameInA(glmToBullet(rotA), glmToBullet(pivotInA));
btTransform frameInB(glmToBullet(rotB), glmToBullet(pivotInB));
btRigidBody* rigidBodyB = getOtherRigidBody(otherEntityID);
if (!rigidBodyB) {
HIFI_FCDEBUG_ID(physics(), repeatMessageID, "ObjectConstraintConeTwist::getConstraint -- no rigidBodyB");
return nullptr;
}
constraint = new btConeTwistConstraint(*rigidBodyA, *rigidBodyB, frameInA, frameInB);
} else {
// This coneTwist is between an entity and the world-frame.
glm::quat rot = glm::rotation(DEFAULT_CONE_TWIST_AXIS, axisInA);
btTransform frameInA(glmToBullet(rot), glmToBullet(pivotInA));
constraint = new btConeTwistConstraint(*rigidBodyA, frameInA);
}
withWriteLock([&]{
_constraint = constraint;
});
// if we don't wake up rigidBodyA, we may not send the dynamicData property over the network
forceBodyNonStatic();
activateBody();
updateConeTwist();
return constraint;
}
bool ObjectConstraintConeTwist::updateArguments(QVariantMap arguments) {
glm::vec3 pivotInA;
glm::vec3 axisInA;
QUuid otherEntityID;
glm::vec3 pivotInB;
glm::vec3 axisInB;
float swingSpan1;
float swingSpan2;
float twistSpan;
bool needUpdate = false;
bool somethingChanged = ObjectDynamic::updateArguments(arguments);
withReadLock([&]{
bool ok = true;
pivotInA = EntityDynamicInterface::extractVec3Argument("coneTwist constraint", arguments, "pivot", ok, false);
if (!ok) {
pivotInA = _pivotInA;
}
ok = true;
axisInA = EntityDynamicInterface::extractVec3Argument("coneTwist constraint", arguments, "axis", ok, false);
if (!ok) {
axisInA = _axisInA;
}
ok = true;
otherEntityID = QUuid(EntityDynamicInterface::extractStringArgument("coneTwist constraint",
arguments, "otherEntityID", ok, false));
if (!ok) {
otherEntityID = _otherID;
}
ok = true;
pivotInB = EntityDynamicInterface::extractVec3Argument("coneTwist constraint", arguments, "otherPivot", ok, false);
if (!ok) {
pivotInB = _pivotInB;
}
ok = true;
axisInB = EntityDynamicInterface::extractVec3Argument("coneTwist constraint", arguments, "otherAxis", ok, false);
if (!ok) {
axisInB = _axisInB;
}
ok = true;
swingSpan1 = EntityDynamicInterface::extractFloatArgument("coneTwist constraint", arguments, "swingSpan1", ok, false);
if (!ok) {
swingSpan1 = _swingSpan1;
}
ok = true;
swingSpan2 = EntityDynamicInterface::extractFloatArgument("coneTwist constraint", arguments, "swingSpan2", ok, false);
if (!ok) {
swingSpan2 = _swingSpan2;
}
ok = true;
twistSpan = EntityDynamicInterface::extractFloatArgument("coneTwist constraint", arguments, "twistSpan", ok, false);
if (!ok) {
twistSpan = _twistSpan;
}
if (somethingChanged ||
pivotInA != _pivotInA ||
axisInA != _axisInA ||
otherEntityID != _otherID ||
pivotInB != _pivotInB ||
axisInB != _axisInB ||
swingSpan1 != _swingSpan1 ||
swingSpan2 != _swingSpan2 ||
twistSpan != _twistSpan) {
// something changed
needUpdate = true;
}
});
if (needUpdate) {
withWriteLock([&] {
_pivotInA = pivotInA;
_axisInA = axisInA;
_otherID = otherEntityID;
_pivotInB = pivotInB;
_axisInB = axisInB;
_swingSpan1 = swingSpan1;
_swingSpan2 = swingSpan2;
_twistSpan = twistSpan;
_active = true;
auto ownerEntity = _ownerEntity.lock();
if (ownerEntity) {
ownerEntity->setDynamicDataDirty(true);
ownerEntity->setDynamicDataNeedsTransmit(true);
}
});
updateConeTwist();
}
return true;
}
/**jsdoc
* The <code>"cone-twist"</code> {@link Entities.ActionType|ActionType} connects two entities with a joint that can move
* through a cone and can twist.
* It has arguments in addition to the common {@link Entities.ActionArguments|ActionArguments}.
*
* @typedef {object} Entities.ActionArguments-ConeTwist
* @property {Vec3} pivot=0,0,0 - The local offset of the joint relative to the entity's position.
* @property {Vec3} axis=1,0,0 - The axis of the entity that moves through the cone. Must be a non-zero vector.
* @property {Uuid} otherEntityID=null - The ID of the other entity that is connected to the joint.
* @property {Vec3} otherPivot=0,0,0 - The local offset of the joint relative to the other entity's position.
* @property {Vec3} otherAxis=1,0,0 - The axis of the other entity that moves through the cone. Must be a non-zero vector.
* @property {number} swingSpan1=6.238 - The angle through which the joint can move in one axis of the cone, in radians.
* @property {number} swingSpan2=6.238 - The angle through which the joint can move in the other axis of the cone, in radians.
* @property {number} twistSpan=6.238 - The angle through with the joint can twist, in radians.
*/
QVariantMap ObjectConstraintConeTwist::getArguments() {
QVariantMap arguments = ObjectDynamic::getArguments();
withReadLock([&] {
arguments["pivot"] = vec3ToQMap(_pivotInA);
arguments["axis"] = vec3ToQMap(_axisInA);
arguments["otherEntityID"] = _otherID;
arguments["otherPivot"] = vec3ToQMap(_pivotInB);
arguments["otherAxis"] = vec3ToQMap(_axisInB);
arguments["swingSpan1"] = _swingSpan1;
arguments["swingSpan2"] = _swingSpan2;
arguments["twistSpan"] = _twistSpan;
});
return arguments;
}
QByteArray ObjectConstraintConeTwist::serialize() const {
QByteArray serializedConstraintArguments;
QDataStream dataStream(&serializedConstraintArguments, QIODevice::WriteOnly);
dataStream << DYNAMIC_TYPE_CONE_TWIST;
dataStream << getID();
dataStream << ObjectConstraintConeTwist::constraintVersion;
withReadLock([&] {
dataStream << localTimeToServerTime(_expires);
dataStream << _tag;
dataStream << _pivotInA;
dataStream << _axisInA;
dataStream << _otherID;
dataStream << _pivotInB;
dataStream << _axisInB;
dataStream << _swingSpan1;
dataStream << _swingSpan2;
dataStream << _twistSpan;
});
return serializedConstraintArguments;
}
void ObjectConstraintConeTwist::deserialize(QByteArray serializedArguments) {
QDataStream dataStream(serializedArguments);
EntityDynamicType type;
dataStream >> type;
assert(type == getType());
QUuid id;
dataStream >> id;
assert(id == getID());
uint16_t serializationVersion;
dataStream >> serializationVersion;
if (serializationVersion > ObjectConstraintConeTwist::constraintVersion) {
assert(false);
return;
}
withWriteLock([&] {
quint64 serverExpires;
dataStream >> serverExpires;
_expires = serverTimeToLocalTime(serverExpires);
dataStream >> _tag;
dataStream >> _pivotInA;
dataStream >> _axisInA;
dataStream >> _otherID;
dataStream >> _pivotInB;
dataStream >> _axisInB;
dataStream >> _swingSpan1;
dataStream >> _swingSpan2;
dataStream >> _twistSpan;
if (serializationVersion == CONE_TWIST_VERSION_WITH_UNUSED_PAREMETERS) {
float softness, biasFactor, relaxationFactor;
dataStream >> softness;
dataStream >> biasFactor;
dataStream >> relaxationFactor;
}
_active = true;
});
}