overte-JulianGro/scripts/developer/utilities/render/textureMonitor.qml

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QML

//
// texture monitor.qml
// examples/utilities/render
//
// Created by Sam Gateau on 5/17/2017
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "../lib/plotperf"
Item {
id: texMex
anchors.fill:parent
Column {
id: stats
spacing: 8
anchors.fill:parent
property var config: Render.getConfig("Stats")
function evalEvenHeight() {
// Why do we have to do that manually ? cannot seem to find a qml / anchor / layout mode that does that ?
return (height - spacing * (children.length - 1)) / children.length
}
PlotPerf {
title: "gpu::Texture Memory"
height: parent.evalEvenHeight()
object: stats.config
valueScale: 1048576
valueUnit: "Mb"
valueNumDigits: "1"
plots: [
{
prop: "textureCPUMemSize",
label: "CPU",
color: "#00B4EF"
},
{
prop: "textureGPUMemSize",
label: "GPU",
color: "#E3E3E3"
},
{
prop: "textureResidentGPUMemSize",
label: "Resident",
color: "#A2277C"
},
{
prop: "textureFramebufferGPUMemSize",
label: "Framebuffer",
color: "#EF93D1"
},
{
prop: "textureResourceGPUMemSize",
label: "Resource",
color: "#1FC6A6"
},
{
prop: "textureResourcePopulatedGPUMemSize",
label: "Populated",
color: "#C6A61F"
},
{
prop: "texturePendingGPUTransferSize",
label: "Transfer",
color: "#FF6309"
}
]
}
}
}