overte-JulianGro/libraries
2016-01-29 14:04:45 -08:00
..
animation tweaks to neck and spine constraints 2016-01-27 14:45:09 -08:00
audio allow AIM event processing during repeated injection 2016-01-29 14:04:45 -08:00
audio-client Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
auto-updater
avatars Attachment dialog 2016-01-26 21:55:40 -08:00
controllers Allow input devices to break up their mappings into multiple files 2015-12-30 22:28:10 -08:00
display-plugins CR feedback 2016-01-11 11:13:33 -08:00
embedded-webserver Pospone logging of the shutdown reason 2016-01-21 17:54:10 -08:00
entities Merge pull request #6960 from sethalves/fix-adjust-edit-packet-for-clock-skew 2016-01-28 12:31:27 -08:00
entities-renderer fix crash for emtpy modelUrl in ModelEntityItem 2016-01-22 22:01:30 -08:00
fbx Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
gl Specify minimum OpenGL version in gl library's config 2016-01-29 13:03:54 +13:00
gpu Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows 2016-01-22 10:03:06 -08:00
input-plugins CR feedback 2016-01-11 11:07:07 -08:00
model Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
model-networking Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
networking add debug for DDOS AC drop 2016-01-29 14:04:45 -08:00
octree don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file 2016-01-18 16:50:26 -08:00
physics Merge pull request #6956 from hyperlogic/tony/velocity-fix 2016-01-27 14:59:46 -08:00
plugins CR feedback 2016-01-11 11:07:07 -08:00
procedural Render SKY_DOME when SKY_MAP tex is loading 2015-12-29 10:58:23 -08:00
recording
render Merge pull request #6962 from zzmp/feat/task-io 2016-01-28 09:31:26 -08:00
render-utils Cleaner... 2016-01-28 12:46:18 -08:00
script-engine Make all load script dialogs QML and respect previous script location 2016-01-28 15:53:04 -08:00
shared Tie shadow frustum to boom offset 2016-01-26 12:26:16 -08:00
ui Update input dialog to support choice selection 2016-01-28 21:19:21 -08:00