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animation
MyAvatar: Standing Takeoff and In-Air Animations
2016-02-04 17:56:07 -08:00
audio
Merge pull request #6986 from birarda/injector-restart
2016-01-29 16:27:34 -08:00
audio-client
Fix warnings on windows 64bit
2015-12-11 16:31:27 -08:00
auto-updater
avatars
Attachment dialog
2016-01-26 21:55:40 -08:00
controllers
Allow input devices to break up their mappings into multiple files
2015-12-30 22:28:10 -08:00
display-plugins
Don't crash on GL error in present thread
2016-02-01 18:26:32 -08:00
embedded-webserver
Pospone logging of the shutdown reason
2016-01-21 17:54:10 -08:00
entities
Merge pull request #6802 from huffman/agent-simulation
2016-02-03 13:45:12 -08:00
entities-renderer
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
fbx
Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
2016-01-22 11:51:02 -08:00
gl
Deactivate SSBOs for now
2016-02-01 22:41:01 +01:00
gpu
Deactivate SSBOs for now
2016-02-01 22:41:01 +01:00
input-plugins
CR feedback
2016-01-11 11:07:07 -08:00
model
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
model-networking
Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
2016-01-22 11:51:02 -08:00
networking
rename canAdjustLocks to isAllowedEditor for multi-purpose
2016-02-01 16:46:11 -08:00
octree
don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
2016-01-18 16:50:26 -08:00
physics
MyAvatar: Standing Takeoff and In-Air Animations
2016-02-04 17:56:07 -08:00
plugins
CR feedback
2016-01-11 11:07:07 -08:00
procedural
Render SKY_DOME when SKY_MAP tex is loading
2015-12-29 10:58:23 -08:00
recording
Fix override warnings on XCode 7
2015-12-04 08:55:43 -08:00
render
Only connect render config if dirty signal present
2016-02-01 17:48:31 -08:00
render-utils
Merge pull request #6999 from zzmp/refactor/render-init-file
2016-02-02 17:45:17 -08:00
script-engine
Make all load script dialogs QML and respect previous script location
2016-01-28 15:53:04 -08:00
shared
Tie shadow frustum to boom offset
2016-01-26 12:26:16 -08:00
ui
Make users.js show QML window for edit friends
2016-02-02 15:19:12 -08:00