overte-JulianGro/libraries/shared/src
2018-01-22 15:07:30 -08:00
..
shared Pre-merge cleanup 2018-01-14 19:48:12 -08:00
AABox.cpp first cut at octree storage of Triangle Set 2017-05-10 16:58:51 -07:00
AABox.h First draft version of tighter shadow frustum 2017-10-26 12:42:36 +02:00
AACube.cpp GLM update and GLI integration 2016-09-09 10:18:15 -07:00
AACube.h
AngleUtil.h
AtRestDetector.cpp
AtRestDetector.h
AudioHelpers.h CR fix: use predefined PI 2017-06-28 10:18:54 -07:00
AvatarConstants.h Change domain setting from min/max avatar scale to min/max avatar height 2017-11-21 13:25:47 -08:00
BaseScriptEngine.cpp add Q_ASSERT to IS_THREADSAFE_INVOCATION 2017-03-16 01:28:50 -04:00
BaseScriptEngine.h code review 2017-09-15 10:08:35 -07:00
BitVectorHelpers.h Added defaultPoseFlags to avatar protocol 2018-01-19 15:34:27 -08:00
BoxBase.h
BufferParser.h
ByteCountCoding.h
ColorUtils.cpp Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
ColorUtils.h Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
ComponentMode.h Renamed HazeMode to ComponentMode. 2017-10-13 11:24:56 -07:00
CPUDetect.h Detect support for AVX512 instructions 2017-06-20 16:09:52 -07:00
CPUIdent.cpp
CPUIdent.h
CrashHelpers.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
CubeProjectedPolygon.cpp
CubeProjectedPolygon.h
CubicHermiteSpline.h Readability improvement 2017-06-02 18:16:14 -07:00
Debug.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
DebugDraw.cpp Fix for multi-threaded access to maps in DebugDraw. 2017-03-02 14:42:06 -08:00
DebugDraw.h Fix for multi-threaded access to maps in DebugDraw. 2017-03-02 14:42:06 -08:00
DependencyManager.cpp
DependencyManager.h New android toolchain 2017-09-19 13:45:12 -07:00
DualQuaternion.cpp Renamed imag component to dual, using the correct nomenclature 2018-01-08 18:21:23 -08:00
DualQuaternion.h Renamed imag component to dual, using the correct nomenclature 2018-01-08 18:21:23 -08:00
Extents.cpp
Extents.h Fix typo noticed in passing 2017-05-30 15:53:58 +12:00
FaceshiftConstants.cpp
FaceshiftConstants.h
Finally.h
FloodFill.h
GenericQueueThread.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
GenericThread.cpp Fix SharedNodePointer leak 2017-06-14 11:42:25 -07:00
GenericThread.h Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
GeometryUtil.cpp Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage) 2017-11-17 19:25:21 +01:00
GeometryUtil.h First draft version of tighter shadow frustum 2017-10-26 12:42:36 +02:00
GLMHelpers.cpp Working on the selection highlight js interface 2017-11-15 18:21:07 -08:00
GLMHelpers.h check dirty flags when harvesting physics results 2018-01-18 17:43:22 -08:00
GPUIdent.cpp Merging back with upstream and trying to fix counter for them to be more stable 2016-11-04 16:56:03 -07:00
GPUIdent.h Trying to extend the memory counter 2016-10-31 16:40:15 -07:00
Gzip.cpp
Gzip.h
HashKey.cpp cleanup ShapeInfo::getHash() 2017-10-27 07:52:51 -07:00
HashKey.h cleanup ShapeInfo::getHash() 2017-10-27 07:52:51 -07:00
HifiConfigVariantMap.cpp Migrate the DS config version to the config file 2017-10-31 17:35:23 -07:00
HifiConfigVariantMap.h Migrate the DS config version to the config file 2017-10-31 17:35:23 -07:00
Interpolate.cpp Reduce entity fade-in time 2017-09-09 18:00:21 +12:00
Interpolate.h Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D 2017-05-02 19:56:47 -04:00
JointData.h Added defaultPoseFlags to avatar protocol 2018-01-19 15:34:27 -08:00
LogHandler.cpp include the source basename in Script.print() && QML/Script console.*() debug output 2017-09-29 14:48:01 -04:00
LogHandler.h setup the repeated message flusher on LogHandler thread 2017-01-20 11:20:48 -08:00
LogUtils.cpp
LogUtils.h
MatrixStack.h
MovingMinMaxAvg.h div by zero fixes, detected by address sanitizer 2017-10-10 16:17:39 -07:00
MovingPercentile.cpp
MovingPercentile.h
NumericalConstants.h FileCache refactoring and tests 2017-05-31 13:45:59 -07:00
OctalCode.cpp
OctalCode.h
Packed.h
PathUtils.cpp PR feedback 2018-01-19 20:24:34 -08:00
PathUtils.h PR feedback 2018-01-19 20:24:34 -08:00
PerfStat.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
PerfStat.h cleanup WANT_DETAILED_PROFILING 2017-10-19 14:31:50 -07:00
PhysicsCollisionGroups.h
PhysicsHelpers.cpp
PhysicsHelpers.h
PIDController.cpp
PIDController.h
Plane.cpp
Plane.h First draft version of tighter shadow frustum 2017-10-26 12:42:36 +02:00
PointerEvent.cpp Miscellaneous fixes 2017-12-12 10:49:05 +13:00
PointerEvent.h (mostly?) fix touch events 2017-11-13 12:58:31 -08:00
PortableHighResolutionClock.cpp
PortableHighResolutionClock.h quiet warnings in Linux build 2016-10-18 17:47:47 -07:00
Preferences.cpp
Preferences.h New android toolchain 2017-09-19 13:45:12 -07:00
PrioritySortUtil.h adjust example and add clarifying comments to PrioritySortUtil 2017-12-21 15:40:08 -08:00
Profile.cpp call image library for texture baking 2017-04-26 18:37:35 -07:00
Profile.h cleanup WANT_DETAILED_PROFILING 2017-10-19 14:31:50 -07:00
PropertyFlags.h cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
QVariantGLM.cpp Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
QVariantGLM.h Implement Entities.findInFrustum() method 2016-09-09 18:57:48 +12:00
Radix2InplaceSort.h
Radix2IntegerScanner.h
RegisteredMetaTypes.cpp Merge branch '21602' into 21624 2017-11-28 17:04:59 +13:00
RegisteredMetaTypes.h rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
RingBufferHistory.h
RunningMarker.cpp Remove the runningMarker timer 2017-06-01 18:19:13 -07:00
RunningMarker.h Remove the runningMarker timer 2017-06-01 18:19:13 -07:00
ScriptValueUtils.cpp
ScriptValueUtils.h
SettingHandle.cpp make Settings::remove() work for groups 2017-02-08 11:49:40 -08:00
SettingHandle.h New android toolchain 2017-09-19 13:45:12 -07:00
SettingHelpers.cpp Migrate the DS config version to the config file 2017-10-31 17:35:23 -07:00
SettingHelpers.h Migrate the DS config version to the config file 2017-10-31 17:35:23 -07:00
SettingInterface.cpp Fix DS 2016-10-12 10:20:19 -07:00
SettingInterface.h leverage settings to remember paths used before 2017-04-26 18:37:35 -07:00
SettingManager.cpp Cleaning up the files updated 2017-04-05 13:49:07 -07:00
SettingManager.h Cleaning up the files updated 2017-04-05 13:49:07 -07:00
ShapeInfo.cpp cleanup ShapeInfo::getHash() 2017-10-27 07:52:51 -07:00
ShapeInfo.h cleanup ShapeInfo::getHash() 2017-10-27 07:52:51 -07:00
SharedLogging.cpp
SharedLogging.h
SharedUtil.cpp Fix aborted baking in oven cli 2017-12-06 13:51:31 -08:00
SharedUtil.h Add temp dir removal to asset server 2017-12-06 11:49:34 -08:00
ShutdownEventListener.cpp Logging improvements 2016-11-04 14:26:19 -07:00
ShutdownEventListener.h add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
SimpleAverage.h
SimpleMovingAverage.cpp avoid various data-races related to stats collection and delivery 2016-10-18 13:05:53 -07:00
SimpleMovingAverage.h force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D 2017-05-10 18:14:50 -07:00
SpatiallyNestable.cpp check dirty flags when harvesting physics results 2018-01-18 17:43:22 -08:00
SpatiallyNestable.h check dirty flags when harvesting physics results 2018-01-18 17:43:22 -08:00
SpatialParentFinder.h
StatTracker.cpp Fix ambiguous conversion to QVariant in StatTracker 2017-09-27 15:22:23 -07:00
StatTracker.h Fix bytes downloaded stat tracking 2017-09-27 09:33:10 -07:00
StDev.cpp
StDev.h
StreamHelpers.h
StreamUtils.cpp
StreamUtils.h
TBBHelpers.h Suppress TBB warnings 2017-06-06 15:02:16 -07:00
ThreadHelpers.cpp PR comments 2017-08-04 15:27:33 -07:00
ThreadHelpers.h Updates from Threaded Rendering project 2017-08-04 15:22:14 -07:00
ThreadSafeValueCache.h
TimeWeightedAvg.h
Trace.cpp save files to Documents by default 2017-12-12 14:11:25 -08:00
Trace.h Add support for adding thread names to a trace 2017-02-03 09:18:51 -08:00
Transform.cpp better fix for model scale floor, remove abs 2018-01-04 17:49:39 -08:00
Transform.h Optimizations and cleanup 2018-01-04 16:15:44 -08:00
TriangleSet.cpp fix ray pick in cases where origin is inside of outer bounding box 2017-10-24 20:48:59 -07:00
TriangleSet.h When we do precision detailed picking on a model, check the back faces, too. In other words, precision picking from inside a model works. 2017-06-03 16:49:16 -07:00
TryLocker.h
UUID.cpp
UUID.h
UUIDHasher.h
VariantMapToScriptValue.cpp
VariantMapToScriptValue.h
ViewFrustum.cpp Fixed weird bug with objects suddenly poping out of the shadow map. Was due to objects with own pipeline corrupting the render state. Don't know why though 2017-12-06 15:26:44 +01:00
ViewFrustum.h Merge pull request #11938 from Zvork/csm 2017-12-14 00:32:43 +07:00
windowshacks.h