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animation
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AnimInverseKinematics: warning fixes
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2016-02-04 18:51:48 -08:00 |
audio
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Compiler fixes
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2016-02-05 17:27:33 -08:00 |
audio-client
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Fix warnings on windows 64bit
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2015-12-11 16:31:27 -08:00 |
auto-updater
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avatars
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mark getAvatarBySessionID as virtual
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2016-02-03 17:31:38 -08:00 |
controllers
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Allow input devices to break up their mappings into multiple files
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2015-12-30 22:28:10 -08:00 |
display-plugins
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Don't crash on GL error in present thread
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2016-02-01 18:26:32 -08:00 |
embedded-webserver
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Pospone logging of the shutdown reason
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2016-01-21 17:54:10 -08:00 |
entities
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Merge pull request #6802 from huffman/agent-simulation
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2016-02-03 13:45:12 -08:00 |
entities-renderer
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fix the last of the current override warnings for OS X
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2016-02-03 11:08:41 -08:00 |
fbx
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
gl
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Deactivate SSBOs for now
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2016-02-01 22:41:01 +01:00 |
gpu
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Deactivate SSBOs for now
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2016-02-01 22:41:01 +01:00 |
input-plugins
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CR feedback
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2016-01-11 11:07:07 -08:00 |
model
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
model-networking
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
networking
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rename canAdjustLocks to isAllowedEditor for multi-purpose
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2016-02-01 16:46:11 -08:00 |
octree
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don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
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2016-01-18 16:50:26 -08:00 |
physics
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CharacterController: removed unnecessary code.
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2016-02-05 10:53:58 -08:00 |
plugins
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CR feedback
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2016-01-11 11:07:07 -08:00 |
procedural
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Render SKY_DOME when SKY_MAP tex is loading
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2015-12-29 10:58:23 -08:00 |
recording
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Fix override warnings on XCode 7
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2015-12-04 08:55:43 -08:00 |
render
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Only connect render config if dirty signal present
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2016-02-01 17:48:31 -08:00 |
render-utils
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Merge pull request #6999 from zzmp/refactor/render-init-file
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2016-02-02 17:45:17 -08:00 |
script-engine
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Make all load script dialogs QML and respect previous script location
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2016-01-28 15:53:04 -08:00 |
shared
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Tie shadow frustum to boom offset
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2016-01-26 12:26:16 -08:00 |
ui
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Add drive selection to the file dialog
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2016-02-04 13:51:43 -08:00 |