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Also use the fixed size audio buffer for decoding -- audio always works in packets of the same size, so we should always get the same amount out of decoding. |
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hifiCodec | ||
hifiKinect | ||
hifiLeapMotion | ||
hifiNeuron | ||
hifiSdl2 | ||
hifiSixense | ||
hifiSpacemouse | ||
KasenAPIExample | ||
oculus | ||
oculusLegacy | ||
openvr | ||
opusCodec | ||
pcmCodec | ||
steamClient | ||
CMakeLists.txt |