overte-JulianGro/scripts/system/controllers/toggleAdvancedMovementForHandControllers.js
2016-08-19 14:51:15 -07:00

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4.1 KiB
JavaScript

// Created by james b. pollack @imgntn on 8/18/2016
// Copyright 2016 High Fidelity, Inc.
//
//advanced movements settings are in individual controller json files
//what we do is check the status of the 'advance movement' checkbox when you enter HMD mode
//if 'advanced movement' is checked...we give you the defaults that are in the json.
//if 'advanced movement' is not checked... we override the advanced controls with basic ones.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
var mappingName, basicMapping, isChecked;
var TURN_RATE = 1000;
var MENU_ITEM_NAME = "Advanced Movement For Hand Controllers";
var SETTINGS_KEY = 'advancedMovementForHandControllersIsChecked';
var previousSetting = Settings.getValue(SETTINGS_KEY);
if (previousSetting === '' || previousSetting === false || previousSetting === 'false') {
previousSetting = false;
isChecked = false;
}
if (previousSetting === true || previousSetting === 'true') {
previousSetting = true;
isChecked = true;
}
function addAdvancedMovementItemToSettingsMenu() {
Menu.addMenuItem({
menuName: "Settings",
menuItemName: MENU_ITEM_NAME,
isCheckable: true,
isChecked: previousSetting
});
}
function rotate180() {
var newOrientation = Quat.multiply(MyAvatar.orientation, Quat.angleAxis(180, {
x: 0,
y: 1,
z: 0
}))
MyAvatar.orientation = newOrientation
}
var inFlipTurn = false;
function registerBasicMapping() {
mappingName = 'Hifi-AdvancedMovement-Dev-' + Math.random();
basicMapping = Controller.newMapping(mappingName);
basicMapping.from(Controller.Standard.LY).to(function(value) {
var stick = Controller.getValue(Controller.Standard.LS);
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
rotate180();
} else if (Controller.Hardware.Vive !== undefined) {
if (value > 0.75 && inFlipTurn === false) {
inFlipTurn = true;
rotate180();
Script.setTimeout(function() {
inFlipTurn = false;
}, TURN_RATE)
}
}
return;
});
basicMapping.from(Controller.Standard.LX).to(Controller.Standard.RX);
basicMapping.from(Controller.Standard.RY).to(function(value) {
var stick = Controller.getValue(Controller.Standard.RS);
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
rotate180();
} else if (Controller.Hardware.Vive !== undefined) {
if (value > 0.75 && inFlipTurn === false) {
inFlipTurn = true;
rotate180();
Script.setTimeout(function() {
inFlipTurn = false;
}, TURN_RATE)
}
}
return;
})
}
function enableMappings() {
Controller.enableMapping(mappingName);
}
function disableMappings() {
Controller.disableMapping(mappingName);
}
function scriptEnding() {
Menu.removeMenuItem("Settings", MENU_ITEM_NAME);
disableMappings();
}
function menuItemEvent(menuItem) {
if (menuItem == MENU_ITEM_NAME) {
isChecked = Menu.isOptionChecked(MENU_ITEM_NAME);
if (isChecked === true) {
Settings.setValue(SETTINGS_KEY, true);
disableMappings();
} else if (isChecked === false) {
Settings.setValue(SETTINGS_KEY, false);
enableMappings();
}
}
}
addAdvancedMovementItemToSettingsMenu();
Script.scriptEnding.connect(scriptEnding);
Menu.menuItemEvent.connect(menuItemEvent);
registerBasicMapping();
Script.setTimeout(function() {
if (previousSetting === true) {
disableMappings();
} else {
enableMappings();
}
}, 100)
HMD.displayModeChanged.connect(function(isHMDMode) {
if (isHMDMode) {
if (Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) {
if (isChecked === true) {
disableMappings();
} else if (isChecked === false) {
enableMappings();
}
}
}
});