build
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Added audio code
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2012-09-04 13:07:41 -07:00 |
glm
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Added audio code
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2012-09-04 13:07:41 -07:00 |
hardware
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Latest work
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2012-11-02 16:49:08 -07:00 |
images
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Uses point sprites, Grayson's texture, and 100,000 particles
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2012-11-06 17:59:20 -08:00 |
interface.xcodeproj
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Fixing merge conflicts
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2012-11-07 10:48:24 -08:00 |
.DS_Store
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Fixing merge conflicts
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2012-11-07 10:48:24 -08:00 |
.gitignore
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Ignoring .DS_Store files
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2012-11-06 15:35:32 -08:00 |
audio.cpp
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tweak audio compression to 22050
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2012-11-07 09:51:05 -08:00 |
audio.h
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Minor changes: added an additional audio buffer (captures audio input), with a corresponding read method. This buffer is optional, and toggleable via a preprocessor macro. Also added const-correctness for Audio write methods.
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2012-09-07 16:15:19 -07:00 |
field.cpp
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
field.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
hand.cpp
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
hand.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
head.cpp
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
head.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
libportaudio.a
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Added audio code
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2012-09-04 13:07:41 -07:00 |
lodepng.cpp
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
lodepng.h
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
main.cpp
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Fixing merge conflicts
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2012-11-07 10:48:24 -08:00 |
Makefile
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Adding Makefile for linux
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2012-09-09 08:06:23 -07:00 |
network.cpp
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Added adjustable test latency buffer, stroked characters, code cleanup.
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2012-10-15 00:48:25 -07:00 |
network.h
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Added adjustable test latency buffer, stroked characters, code cleanup.
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2012-10-15 00:48:25 -07:00 |
particle.cpp
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
particle.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
philip-image.png
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
pngtest8rgba.png
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
portaudio.h
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Added audio code
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2012-09-04 13:07:41 -07:00 |
README
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Added audio code
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2012-09-04 13:07:41 -07:00 |
README.md
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Initial commit
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2012-08-10 11:26:22 -07:00 |
SerialInterface.cpp
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Latest work
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2012-11-02 16:49:08 -07:00 |
SerialInterface.h
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Latest work
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2012-11-02 16:49:08 -07:00 |
texture.cpp
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
texture.h
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Now loads PNGs as textures (test texture load in the corner)
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2012-11-05 16:52:45 -08:00 |
tga.h
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Added audio code
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2012-09-04 13:07:41 -07:00 |
util.cpp
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
util.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |
world.h
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New Hardware RET6 code for more channels, added particle elements, physics.
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2012-10-21 21:11:52 -07:00 |