This removes some useless code that never worked for the Multiple Zone Selector component used for renderWithZones. It was using an element variable that wasn't declare and set that was causing the failure of the entire function (since probably the implementation) the function was call to update the selector with any changes with a zone. but the selector is rebuild anyway at each click on the Add Zone button. It could also update the list by displaying a deleted zone as unkonwn. But this was overkill, in addition that it has never worked without causing any real issues. At least now, it will stop to cause error like this: [DEBUG] [qml] [FlickableWebViewCore.qml] Web Entity JS message: file:///C:/Program%20Files/Overte%20-%20PR146/scripts/system/create/entityProperties/html/js/entityProperties.js 3988 Uncaught ReferenceError: element is not defined |
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.github | ||
android | ||
assignment-client | ||
cmake | ||
debian | ||
docs | ||
domain-server | ||
ice-server | ||
interface | ||
launchers | ||
libraries | ||
pkg-scripts | ||
plugins | ||
screenshare | ||
script-archive | ||
scripts | ||
server-console | ||
tests | ||
tests-manual | ||
tools | ||
unpublishedScripts | ||
.clang-format | ||
.editorconfig | ||
.eslintrc.js | ||
.gitattributes | ||
.gitignore | ||
.grenrc.js | ||
BUILD.md | ||
BUILD_ANDROID.md | ||
BUILD_LINUX.md | ||
BUILD_LINUX_CHEATSHEET.md | ||
BUILD_OSX.md | ||
BUILD_WIN.md | ||
CMakeGraphvizOptions.cmake | ||
CMakeLists.txt | ||
CODING_STANDARD.md | ||
CONTRIBUTING.md | ||
hifi_android.py | ||
hifi_qt.py | ||
hifi_singleton.py | ||
hifi_utils.py | ||
hifi_vcpkg.py | ||
INSTALLER.md | ||
LICENSE | ||
prebuild.py | ||
README.md | ||
README_hifi.md | ||
VCPKG.md |
Website | Matrix | Download
Build Status
What is this?
Overte is a 3D social software project seeking to incrementally bring about a truly free and open metaverse.
- Desktop and VR use
- Hundreds of users simultaneously
- Full-body avatars
- FBX, glTF, and OBJ support
- JavaScript scripting engine
- 16km³ world space in a server
- Fully self-hosted
- Apache 2.0
Releases
View Releases here Pre-releases for testing are available here
How to deploy a Server
Building
How to build the Interface
How to build a Server
How to generate an Installer
- For Windows - Interface & Server
- For Mac - Interface
- For Linux - Server .deb - Vircadia Builder
- For Linux - Interface AppImage - Vircadia Builder
Boot to Metaverse: The Goal
Having a place to experience adventure, a place to relax with calm breath, that's a world to live in. An engine to support infinite combinations and possibilities of worlds without censorship and interruption, that's metaverse. Finding a way to make infinite realities our reality is the dream.
Boot to Metaverse: The Technicals
Overte consists of many projects and codebases with its unifying structure's goal being a decentralized metaverse.
- The Interface - You are here!
- The Server - You are also here!
- The Metaverse Server (Codename Iamus)
- The Metaverse Server Dashboard (Codename Iamus)
- The Launcher (Codename Pantheon) - Currently Windows only.
Tools
Documentation
Contribution
There are many contributors to Overte. Code writers, reviewers, testers, documentation writers, modellers, and general supporters of the project are all integral to its development and success towards its goals. Find out how you can contribute!