overte-JulianGro/libraries/controllers/src/controllers/impl/endpoints/InputEndpoint.h
2015-10-31 14:26:14 -07:00

41 lines
1.1 KiB
C++

//
// Created by Bradley Austin Davis 2015/10/23
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_Controllers_InputEndpoint_h
#define hifi_Controllers_InputEndpoint_h
#include "../Endpoint.h"
namespace controller {
class InputEndpoint : public Endpoint {
public:
InputEndpoint(const Input& id = Input::INVALID_INPUT)
: Endpoint(id) {
}
virtual float peek() const override;
virtual float value() override;
// FIXME need support for writing back to vibration / force feedback effects
virtual void apply(float newValue, const Pointer& source) override {}
virtual Pose peekPose() const override;
virtual Pose pose() override;
virtual void apply(const Pose& value, const Pointer& source) override { }
virtual bool writeable() const { return false; }
virtual bool readable() const { return !_read; }
virtual void reset() { _read = false; }
private:
bool _read { false };
};
}
#endif